Update HeroActionBar.cs

dev-hazim
Hazim Bin Ijaz 13 hours ago
parent 1b763fca7d
commit 7b17426f70

@ -178,12 +178,12 @@ namespace Unity.BossRoom.Gameplay.UI
{
m_ButtonInfo = new Dictionary<ActionButtonType, ActionButtonInfo>()
{
[ActionButtonType.BasicAction] = new ActionButtonInfo(ActionButtonType.BasicAction, m_BasicActionButton, this),
[ActionButtonType.Special1] = new ActionButtonInfo(ActionButtonType.Special1, m_SpecialAction1Button, this),
[ActionButtonType.Special2] = new ActionButtonInfo(ActionButtonType.Special2, m_SpecialAction2Button, this),
[ActionButtonType.Special3] = new ActionButtonInfo(ActionButtonType.Special3, m_SpecialAction3Button, this),
[ActionButtonType.Special4] = new ActionButtonInfo(ActionButtonType.Special4, m_SpecialAction4Button, this),
[ActionButtonType.EmoteBar] = new ActionButtonInfo(ActionButtonType.EmoteBar, m_EmoteBarButton, this),
// [ActionButtonType.BasicAction] = new ActionButtonInfo(ActionButtonType.BasicAction, m_BasicActionButton, this),
// [ActionButtonType.Special1] = new ActionButtonInfo(ActionButtonType.Special1, m_SpecialAction1Button, this),
// [ActionButtonType.Special2] = new ActionButtonInfo(ActionButtonType.Special2, m_SpecialAction2Button, this),
// [ActionButtonType.Special3] = new ActionButtonInfo(ActionButtonType.Special3, m_SpecialAction3Button, this),
// [ActionButtonType.Special4] = new ActionButtonInfo(ActionButtonType.Special4, m_SpecialAction4Button, this),
// [ActionButtonType.EmoteBar] = new ActionButtonInfo(ActionButtonType.EmoteBar, m_EmoteBarButton, this),
};
ClientPlayerAvatar.LocalClientSpawned += RegisterInputSender;

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