Update GamePlayManager.cs

dev-hazim
Hazim Bin Ijaz 4 weeks ago
parent 983b382973
commit 27f0261a07

@ -194,7 +194,7 @@ public class GamePlayManager : MonoBehaviour
private IEnumerator RotatePipe(Cell c) private IEnumerator RotatePipe(Cell c)
{ {
// AchievementManager.instance.AddAchievementProgress(GameConstants.Ach_RotatedPipes, 1); AchievementManager.instance.AddAchievementProgress(GameConstants.Ach_RotatedPipes, 1);
isRotating = true; isRotating = true;
if (c != null) if (c != null)
{ {

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