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HighGroundRoyaleNetcode/Assets
Hazim Bin Ijaz 0e53543d91 A few more fixes 18 hours ago
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3rd Freeze Ball and Fixed UI Anchor Point 1 month ago
AllIn1SpriteShader Camera Shake, Panning speed decreased, Hit Effect, Stamina UI 2 weeks ago
Animations Old abilities removed, Crow CrashnDash Animation Fixed. Platform Visual Timer Color Transfer from green to red in 10 seconds 3 weeks ago
CursorPack CursorSystem 1 month ago
EnvPrefab Platform Working 3 months ago
Fonts UI Changes in Texts of abilities 4 weeks ago
GameData UI Issues resolved 1 week ago
Hovl Studio ForeSight VFX Fix Cursor Addition, Ability UI, Platform Shapes 4 weeks ago
JMO Assets VFX Update on Executioner Ability 4 weeks ago
Material Camera Shake, Panning speed decreased, Hit Effect, Stamina UI 2 weeks ago
Materials ForeSight VFX Fix Cursor Addition, Ability UI, Platform Shapes 4 weeks ago
Models Added server state management 2 days ago
PhysicsMaterial Did a few directory cleaning 2 months ago
Plugins InGame Debug Console Added 2 months ago
PolygonDungeonRealms Platform Visual Bug Fixed, Abilities UI for crows and other seperately shown 3 weeks ago
Prefabs Added new texture for AOD particle 1 week ago
QuickOutline Outline Area and Particle Effect on Occupying Platform 1 month ago
Resources Input Enabling after starting timer, Spawning Players in Center. 2 months ago
Scenes A few more fixes 18 hours ago
Scenes Backup Added HGR Platforms Scene 4 months ago
Scripts Did some bug fixes 19 hours ago
Shaders Initial Commit 4 months ago
Slicing UI Issues resolved 1 week ago
Slicing2 Changed icons & fixed bugs 2 weeks ago
Sounds Initial Commit 4 months ago
Source Freeze Ball and Fixed UI Anchor Point 1 month ago
Synty Env Changes 1 month ago
Tests Initial Commit 4 months ago
TextMesh Pro UI Issues resolved 1 week ago
Textures Added the new radius 1 month ago
UI Toolkit Changed Cooldown image 2 months ago
URP Added mobile controls 2 days ago
VFX All in 1 Sprite Shader 4 weeks ago
3rd.meta Freeze Ball and Fixed UI Anchor Point 1 month ago
AllIn1SpriteShader.meta All in 1 Sprite Shader 4 weeks ago
Animations.meta Initial Commit 4 months ago
CursorPack.meta CursorSystem 1 month ago
EnvPrefab.meta Platform Working 3 months ago
Fonts.meta Initial Commit 4 months ago
GameData.meta Initial Commit 4 months ago
Hovl Studio.meta VFX Update on Executioner Ability 4 weeks ago
JMO Assets.meta Platform Working 3 months ago
Material.meta Initial Commit 4 months ago
Materials.meta Freeze Ball and Fixed UI Anchor Point 1 month ago
Models.meta Initial Commit 4 months ago
PhysicsMaterial.meta Did a few directory cleaning 2 months ago
Plugins.meta Swap UI with swapee name 3 months ago
PolygonDungeonRealms.meta Platform Working 3 months ago
Prefabs.meta Initial Commit 4 months ago
QuickOutline.meta Outline Area and Particle Effect on Occupying Platform 1 month ago
Readme.asset Initial Commit 4 months ago
Readme.asset.meta Initial Commit 4 months ago
Resources.meta Synced Platforms with network animator 2 months ago
Scenes Backup.meta Added HGR Platforms Scene 4 months ago
Scenes.meta Initial Commit 4 months ago
Scripts.meta Initial Commit 4 months ago
Shaders.meta Initial Commit 4 months ago
Slicing.meta Camera Panning. 2 weeks ago
Slicing2.meta UI except for Gameplay and character seats 2 weeks ago
Sounds.meta Initial Commit 4 months ago
Source.meta Freeze Ball and Fixed UI Anchor Point 1 month ago
Standard Assets.meta Added mobile controls 2 days ago
Synty.meta Grave Environment 1 month ago
Tests.meta Initial Commit 4 months ago
TextMesh Pro.meta Initial Commit 4 months ago
Textures.meta Initial Commit 4 months ago
UI Toolkit.meta Initial Commit 4 months ago
URP.meta Initial Commit 4 months ago
UniversalRenderPipelineGlobalSettings.asset Initial Commit 4 months ago
UniversalRenderPipelineGlobalSettings.asset.meta Initial Commit 4 months ago
VFX.meta Initial Commit 4 months ago

Readme.asset.meta

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