UI Issues resolved

dev-ali
Ali Sharoz 21 hours ago
parent 5d9877b6ec
commit 52e801e8b2

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@ -42,6 +43,6 @@ MonoBehaviour:
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@ -33,6 +33,7 @@ MonoBehaviour:
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@ -53,7 +54,7 @@ MonoBehaviour:
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DisplayedName: Charged Shot
Description: Fire an arrow at a target. Charge it up to increase speed, damage,
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@ -33,11 +33,12 @@ MonoBehaviour:
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@ -148,7 +148,7 @@ namespace Unity.BossRoom.Gameplay.UI
var playerNameObj = Instantiate(m_PlayerNameTemplate, m_PlayerNameHolderParent);
var playerNameText = playerNameObj.GetComponent<TextMeshProUGUI>();
playerNameText.text = m_PlayerNames[i];
playerNameText.color = ClientCharSelectState.Instance.m_IdentifiersForEachPlayerNumber[m_PlayerNumbers[i]].Color;
//playerNameText.color = ClientCharSelectState.Instance.m_IdentifiersForEachPlayerNumber[m_PlayerNumbers[i]].Color;
// Set position of player name with Y-offset of -20 units.
RectTransform nameRect = playerNameObj.GetComponent<RectTransform>();

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