A few more fixes

dev-main
Hazim Bin Ijaz 23 hours ago
parent 72f29d5010
commit 0e53543d91

@ -19212,11 +19212,11 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 1676734515771252668, guid: 0193228de87741d40a42e561901c9083, type: 3}
propertyPath: m_LocalRotation.y
value: 0.28987613
value: 0.28987607
objectReference: {fileID: 0}
- target: {fileID: 1676734515771252668, guid: 0193228de87741d40a42e561901c9083, type: 3}
propertyPath: m_LocalRotation.z
value: -0.18152039
value: -0.18152031
objectReference: {fileID: 0}
- target: {fileID: 1676734516302391364, guid: 0193228de87741d40a42e561901c9083, type: 3}
propertyPath: m_UpdateMethod
@ -21418,7 +21418,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!224 &1208368960
RectTransform:
m_ObjectHideFlags: 0

@ -1536,6 +1536,10 @@ PrefabInstance:
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 9075765616016988701, guid: ab6667947c54a0141ae401bd53d2c6b4, type: 3}
propertyPath: m_AnchoredPosition.y
value: -69
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []

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