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HighGroundRoyaleNetcode/Assets
Hazim 6590654c59 Working on meteor shower 1 day ago
..
3rd
AllIn1SpriteShader Camera Shake, Panning speed decreased, Hit Effect, Stamina UI 2 months ago
Animations Added a 3d model in the executioner 4 weeks ago
CursorPack
EnvPrefab
Fonts UI Changes in Texts of abilities 3 months ago
GameData Working on meteor shower 1 day ago
Hovl Studio ForeSight VFX Fix Cursor Addition, Ability UI, Platform Shapes 3 months ago
JMO Assets Fixed some more issues 2 weeks ago
Material Camera Shake, Panning speed decreased, Hit Effect, Stamina UI 2 months ago
Materials Added platform outlining and increased player speeds by 10% 3 weeks ago
Models Added a 3d model in the executioner 4 weeks ago
PhysicsMaterial
Plugins
PolygonDungeonRealms Platform Visual Bug Fixed, Abilities UI for crows and other seperately shown 3 months ago
Prefabs Working on meteor shower 1 day ago
QuickOutline
Resources
Scenes Working on meteor shower 1 day ago
Scenes Backup
Scripts Working on meteor shower 1 day ago
Shaders
Slicing UI Issues resolved 2 months ago
Slicing2 Added new character nova 2 months ago
Sounds
Source
Synty
Tests
TextMesh Pro UI Issues resolved 2 months ago
Textures
UI Toolkit
URP Added mobile controls 2 months ago
VFX All in 1 Sprite Shader 3 months ago
3rd.meta
AllIn1SpriteShader.meta All in 1 Sprite Shader 3 months ago
Animations.meta
CursorPack.meta
EnvPrefab.meta
Fonts.meta
GameData.meta
Hovl Studio.meta VFX Update on Executioner Ability 3 months ago
JMO Assets.meta
Material.meta
Materials.meta
Models.meta
PhysicsMaterial.meta
Plugins.meta
PolygonDungeonRealms.meta
Prefabs.meta
QuickOutline.meta
Readme.asset
Readme.asset.meta
Resources.meta
Scenes Backup.meta
Scenes.meta
Scripts.meta
Shaders.meta
Slicing.meta Camera Panning. 2 months ago
Slicing2.meta UI except for Gameplay and character seats 2 months ago
Sounds.meta
Source.meta
Standard Assets.meta Added mobile controls 2 months ago
Synty.meta
Tests.meta
TextMesh Pro.meta
Textures.meta
UI Toolkit.meta
URP.meta
UniversalRenderPipelineGlobalSettings.asset
UniversalRenderPipelineGlobalSettings.asset.meta
VFX.meta

Readme.asset.meta

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