@ -38,12 +38,12 @@ public class SlowZonePrefab : NetworkBehaviour
if (collider.TryGetComponent<ServerCharacter>(out var player))
{
// Check if the player is NOT the crow
// if (!player.IsCrow)
// {
if (!player.IsCrow)
// Apply slow effect
StartCoroutine(SlowPlayer(player));
Debug.Log($"{player.name} is slowed down!");
// }
}