diff --git a/Assets/Scripts/Gameplay/SlowZonePrefab.cs b/Assets/Scripts/Gameplay/SlowZonePrefab.cs index 4eaa2f6..06edb56 100644 --- a/Assets/Scripts/Gameplay/SlowZonePrefab.cs +++ b/Assets/Scripts/Gameplay/SlowZonePrefab.cs @@ -38,12 +38,12 @@ public class SlowZonePrefab : NetworkBehaviour if (collider.TryGetComponent(out var player)) { // Check if the player is NOT the crow - // if (!player.IsCrow) - // { + if (!player.IsCrow) + { // Apply slow effect StartCoroutine(SlowPlayer(player)); Debug.Log($"{player.name} is slowed down!"); - // } + } } } }