Update ClientInputSender.cs

dev-hazim
Hazim Bin Ijaz 4 days ago
parent 7b17426f70
commit 0e49af049f

@ -643,14 +643,11 @@ namespace Unity.BossRoom.Gameplay.UserInput
{ {
m_ServerCharacter.Movement.CancelMove(); m_ServerCharacter.Movement.CancelMove();
} }
if (!EventSystem.current.IsPointerOverGameObject() && m_CurrentSkillInput == null)
{
if (IsSwapModeActive && Input.GetMouseButtonDown(0)) // Left-click to request swap if (IsSwapModeActive && Input.GetMouseButtonDown(0)) // Left-click to request swap
{ {
HandleSwapRequest(); HandleSwapRequest();
} }
} }
}
private void CancelActiveModes() private void CancelActiveModes()
{ {

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