Different Enemies

dev-ali
Ali Sharoz 2 months ago
parent 4bb591d7cc
commit b9bb7f8ef7

@ -25,7 +25,7 @@ public class EnemySpawn : Unit
private float timer; private float timer;
private Wave currentWave; private Wave currentWave;
private List<Wave> availableWaves = new(); public List<Wave> availableWaves = new();
private Camera currentCamera; private Camera currentCamera;

@ -1,5 +1,6 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<projectSettings> <projectSettings>
<projectSetting name="com.google.external-dependency-managerAnalyticsEnabled" value="False" />
<projectSetting name="Google.IOSResolver.VerboseLoggingEnabled" value="False" /> <projectSetting name="Google.IOSResolver.VerboseLoggingEnabled" value="False" />
<projectSetting name="Google.PackageManagerResolver.VerboseLoggingEnabled" value="False" /> <projectSetting name="Google.PackageManagerResolver.VerboseLoggingEnabled" value="False" />
<projectSetting name="Google.VersionHandler.VerboseLoggingEnabled" value="False" /> <projectSetting name="Google.VersionHandler.VerboseLoggingEnabled" value="False" />

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