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{
"name": "WebGLThreadingPatcher.Runtime",
"rootNamespace": "WebGLThreadingPatcher.Runtime",
"references": [],
"includePlatforms": [
"Editor",
"WebGL"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": true,
"precompiledReferences": [],
"autoReferenced": false,
"defineConstraints": [
"UNITY_WEBGL"
],
"versionDefines": [],
"noEngineReferences": false
}