{ "name": "WebGLThreadingPatcher.Runtime", "rootNamespace": "WebGLThreadingPatcher.Runtime", "references": [], "includePlatforms": [ "Editor", "WebGL" ], "excludePlatforms": [], "allowUnsafeCode": false, "overrideReferences": true, "precompiledReferences": [], "autoReferenced": false, "defineConstraints": [ "UNITY_WEBGL" ], "versionDefines": [], "noEngineReferences": false }