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@ -421,7 +421,7 @@ public class GamePlayManager : MonoBehaviour
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private IEnumerator ShowingGameOver(float delay)
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private IEnumerator ShowingGameOver(float delay)
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{
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{
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PlayFabManager.Instance.playFabLeaderboards.UpdateLevelsCompleted(GameManager.CurrentLevelNo * GameManager.CurrentLevelGroupIndex);
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PlayFabManager.Instance.playFabLeaderboards.UpdateLevelsCompleted(GameManager.CurrentLevelNo * (GameManager.CurrentLevelGroupIndex + 1));
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MessagePopup.instance.HideAll();
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MessagePopup.instance.HideAll();
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yield return new WaitForSeconds(delay);
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yield return new WaitForSeconds(delay);
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LevelCompleteText.text = "Level " + GameManager.CurrentLevelNo + " Completed!";
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LevelCompleteText.text = "Level " + GameManager.CurrentLevelNo + " Completed!";
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