Update GameScene.unity

dev-hazim
Ali Sharoz 4 weeks ago
parent 482132833c
commit 5861afac1d

@ -2954,7 +2954,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!224 &951091326
RectTransform:
m_ObjectHideFlags: 0
@ -3184,7 +3184,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -14.729996, y: -0.22999954}
m_AnchoredPosition: {x: -14.730011, y: -0.22999954}
m_SizeDelta: {x: 211.2, y: 72.42}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1039890513
@ -7601,8 +7601,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 173, y: 38.5}
m_SizeDelta: {x: 332, y: 77}
m_AnchoredPosition: {x: 120, y: 38.5}
m_SizeDelta: {x: 242, y: 77}
m_Pivot: {x: 1, y: 1}
--- !u!114 &1969736624
MonoBehaviour:

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