Fixed bugs

dev-hazim
Hazim Bin Ijaz 4 weeks ago
parent c723be72ae
commit 45c7ee26fb

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@ -12,13 +12,26 @@ public class LeaderboardUIScreen : MonoBehaviour
[SerializeField] private Transform content;
[SerializeField] private List<LBPedestalItem> _lbPedestalItems;
public void Init()
{
PlayFabManager.Instance.playFabLeaderboards.GetLeaderboard(OnLeaderboardFetchSuccess, OnLeaderboardFetchFailure);
}
public void OnClose()
{
// GameObject[] temp = content.transform.GetComponentsInChildren<GameObject>();
// for (int i = 0; i < temp.Length; i++)
// {
// Destroy(temp[i]);
// }
}
private void OnLeaderboardFetchSuccess(List<PlayerLeaderboardEntry> leaderboard)
{
foreach (Transform child in content.transform)
{
Destroy(child.gameObject);
}
PopulateLeaderboard(leaderboard);
}
@ -27,7 +40,7 @@ public class LeaderboardUIScreen : MonoBehaviour
foreach (PlayerLeaderboardEntry lbEntry in leaderboard)
{
PopulateLbItem(lbEntry);
if (lbEntry.Position <= 3)
if (lbEntry.Position <= 2)
{
PopulatePedestalItem(lbEntry);
}

@ -157,7 +157,8 @@ public class HomeScene : MonoBehaviour
Data = new Dictionary<string, string>
{
{ "AvatarID", avatarID.ToString() } // Convert int to string for storage
}
},
Permission = UserDataPermission.Public
};
PlayFabClientAPI.UpdateUserData(request, OnDataUpdateSuccess, OnDataUpdateFailure);

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