Added Leaderboards UI System
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using System.Collections;
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||||
using System.Collections.Generic;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class LBEntryItem : MonoBehaviour
|
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{
|
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public Image profilePic;
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public TMP_Text nameText;
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public TMP_Text rankText;
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using System.Collections;
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using System.Collections.Generic;
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||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
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|
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public class LBPedestalItem : MonoBehaviour
|
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{
|
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public int pedestalNumber;
|
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public TMP_Text scoreText;
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public Image profilePic;
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public TMP_Text nameText;
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using System.Collections;
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using System.Collections.Generic;
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using PlayFab;
|
||||
using PlayFab.ClientModels;
|
||||
using UnityEngine;
|
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|
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public class LeaderboardUIScreen : MonoBehaviour
|
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{
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[SerializeField] private GameObject lbItemPrefab;
|
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[SerializeField] private GameObject lbItemSelfPrefab;
|
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[SerializeField] private Transform content;
|
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[SerializeField] private List<LBPedestalItem> _lbPedestalItems;
|
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|
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public void Init()
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{
|
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PlayFabManager.Instance.playFabLeaderboards.GetLeaderboard(OnLeaderboardFetchSuccess, OnLeaderboardFetchFailure);
|
||||
}
|
||||
|
||||
private void OnLeaderboardFetchSuccess(List<PlayerLeaderboardEntry> leaderboard)
|
||||
{
|
||||
PopulateLeaderboard(leaderboard);
|
||||
}
|
||||
|
||||
private void PopulateLeaderboard(List<PlayerLeaderboardEntry> leaderboard)
|
||||
{
|
||||
foreach (PlayerLeaderboardEntry lbEntry in leaderboard)
|
||||
{
|
||||
PopulateLbItem(lbEntry);
|
||||
if (lbEntry.Position <= 3)
|
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{
|
||||
PopulatePedestalItem(lbEntry);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void PopulateLbItem(PlayerLeaderboardEntry lbEntry)
|
||||
{
|
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bool isSelf = lbEntry.Profile.PlayerId == PlayFabManager.Instance.myProfile.PlayerId;
|
||||
LBEntryItem lbItem = Instantiate(isSelf ? lbItemSelfPrefab : lbItemPrefab, content).GetComponent<LBEntryItem>();
|
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lbItem.nameText.text = lbEntry.DisplayName;
|
||||
lbItem.rankText.text = (lbEntry.Position + 1).ToString();
|
||||
lbItem.scoreText.text = lbEntry.StatValue.ToString();
|
||||
}
|
||||
|
||||
private void PopulatePedestalItem(PlayerLeaderboardEntry lbEntry)
|
||||
{
|
||||
LBPedestalItem pedestalItem = _lbPedestalItems[lbEntry.Position];
|
||||
pedestalItem.nameText.text = lbEntry.DisplayName??lbEntry.PlayFabId;
|
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pedestalItem.scoreText.text = lbEntry.StatValue.ToString();
|
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}
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private void OnLeaderboardFetchFailure(PlayFabError obj)
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{
|
||||
Debug.Log("Couldn't Load Leaderboards");
|
||||
throw new System.NotImplementedException();
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}
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}
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