Merge branch 'dev-ali'

dev-hazim
Hazim Bin Ijaz 4 weeks ago
commit 193140ee05

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 21438ec83e9fbf44bae29ebe73f60fcb
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 46 KiB

@ -0,0 +1,140 @@
fileFormatVersion: 2
guid: f50fd95907485734daee8bec06710ecb
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 66 KiB

@ -0,0 +1,140 @@
fileFormatVersion: 2
guid: 7051e2cda7997fa4993eff134144429b
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 60 KiB

@ -0,0 +1,140 @@
fileFormatVersion: 2
guid: abff512165a26bc40890cbfe8137174f
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 63 KiB

@ -0,0 +1,140 @@
fileFormatVersion: 2
guid: 5cd54cf42e6d1f34bba4d82fe2eba9b7
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 55 KiB

@ -0,0 +1,140 @@
fileFormatVersion: 2
guid: 75720ecbbf744ef4a99cfe7d7ed80ec4
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 63 KiB

@ -0,0 +1,140 @@
fileFormatVersion: 2
guid: 09c944777eaa9b3408fb56a72c1ddd45
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 56 KiB

@ -0,0 +1,140 @@
fileFormatVersion: 2
guid: 8218d4e065be0d74194bba29f29c4763
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 53 KiB

@ -0,0 +1,162 @@
fileFormatVersion: 2
guid: 78eb36dd1266f5245a3fb1894098c20c
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: PipeBG_0
rect:
serializedVersion: 2
x: 74
y: 36
width: 232
height: 233
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: bef22832bae69274482a8941b891e621
internalID: 2057669179
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 1537655665
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable:
PipeBG_0: 2057669179
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 764 KiB

@ -0,0 +1,140 @@
fileFormatVersion: 2
guid: 4e77ec45e335a6449bbee39a864743bb
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: iPhone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

@ -13857,6 +13857,34 @@ MonoBehaviour:
- {fileID: 1790415148045804967, guid: 4844be682b725e3458537eb4540d92ef, type: 3}
- {fileID: 1790415148045804986, guid: 47fadc98e0ee9cf40bcd01477e1fc6d3, type: 3}
- {fileID: 1790415148045804980, guid: 5f338f4bcc2ac7e438ef280b1357749e, type: 3}
_cellPrefab2:
- _cellPrefab:
- {fileID: 1790415148045804981, guid: 4f7a5f448033b8e4c895a7d4fcb89e3e, type: 3}
- {fileID: 1790415148045804992, guid: 6fd6ed12f3e506d44b59ac7c04ffb652, type: 3}
- {fileID: 1790415148045804987, guid: e1e6a2ae01498d64bb5a8a5f662a5a83, type: 3}
- {fileID: 1790415148045804970, guid: 395d0938f3a0de04e99c121991bfa456, type: 3}
- {fileID: 1790415148045804983, guid: 0bfae999f7498cb488d90842a67d7531, type: 3}
- {fileID: 1790415148045804967, guid: 4844be682b725e3458537eb4540d92ef, type: 3}
- {fileID: 1790415148045804986, guid: 47fadc98e0ee9cf40bcd01477e1fc6d3, type: 3}
- {fileID: 1790415148045804980, guid: 5f338f4bcc2ac7e438ef280b1357749e, type: 3}
- _cellPrefab:
- {fileID: 1790415148045804981, guid: 5f43825c9598d2849940ef78ba6feca4, type: 3}
- {fileID: 1790415148045804992, guid: 4dcdd6dbcd649de4fbf2d71128d413af, type: 3}
- {fileID: 1790415148045804987, guid: f11d214bbe2577f4c8428cccae37bbfd, type: 3}
- {fileID: 1790415148045804970, guid: 49c481503494c984b9c299a9ff0eac2b, type: 3}
- {fileID: 1790415148045804983, guid: 329a9a88ad4aa964289ef818360dcdb4, type: 3}
- {fileID: 1790415148045804967, guid: 651952fc4283f0f47a2d7047b334b4cd, type: 3}
- {fileID: 1790415148045804986, guid: 7655b4aa65e8e964eb3a078c9ae4e6d9, type: 3}
- {fileID: 1790415148045804980, guid: 29ed2666c73464744b8705075c384fd9, type: 3}
- _cellPrefab:
- {fileID: 1790415148045804981, guid: 8b069303beb04184c8e0bb3842f10dd7, type: 3}
- {fileID: 1790415148045804992, guid: dc03d5248c6478e4f9b21bb8427bd71d, type: 3}
- {fileID: 1790415148045804987, guid: ea545898bf0e79345b4641e13c47e7f7, type: 3}
- {fileID: 1790415148045804970, guid: 652166ec0ccf37e47acad96942963a45, type: 3}
- {fileID: 1790415148045804983, guid: 302341f89700b7d40bd9b4081cceb8d3, type: 3}
- {fileID: 1790415148045804967, guid: 229977167f576444c95a3de9481d3736, type: 3}
- {fileID: 1790415148045804986, guid: fe1e244065d3da94681c0864a1c81d9e, type: 3}
- {fileID: 1790415148045804980, guid: 9e1b116d5135cfb4e8bb23dd1c21a2b2, type: 3}
menuPopup: {fileID: 1790415148045805215}
gameOverPopup: {fileID: 1790415148045805174}
rankedUpPopup: {fileID: 1040638927}

File diff suppressed because it is too large Load Diff

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e15f9943a29e8b446a2d0f975af9ae78
timeCreated: 1613767602
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5538f82d96b6f7344ae45b4f848d149a
timeCreated: 1613767601
licenseType: Free
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: c1764d69117881843b761dc14ca276d4
folderAsset: yes
timeCreated: 1561225368
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 19f677a9eb83d3942af6d4c5fa8dbeee
folderAsset: yes
timeCreated: 1520032274
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,29 @@
{
"name": "AssetUsageDetector.Editor",
"rootNamespace": "",
"references": [
"Unity.Addressables"
],
"includePlatforms": [
"Editor"
],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.unity.addressables",
"expression": "0.0.0",
"define": "ASSET_USAGE_ADDRESSABLES"
},
{
"name": "com.unity.visualeffectgraph",
"expression": "0.0.0",
"define": "ASSET_USAGE_VFX_GRAPH"
}
],
"noEngineReferences": false
}

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 8579ab42c9ab63d4bac5fb07bd390b46
AssemblyDefinitionImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 2c0dea52dcdb16e4e9b13f8dacc1590f
timeCreated: 1520032279
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,207 @@
using System;
using System.Collections.Generic;
using System.IO;
using UnityEditor;
using UnityEngine;
using Object = UnityEngine.Object;
namespace AssetUsageDetectorNamespace
{
public partial class AssetUsageDetector
{
#region Helper Classes
private class CacheEntry
{
public enum Result { Unknown = 0, No = 1, Yes = 2 };
public string hash;
public string[] dependencies;
public long[] fileSizes;
public bool verified;
public Result searchResult;
public CacheEntry( string path )
{
Verify( path );
}
public CacheEntry( string hash, string[] dependencies, long[] fileSizes )
{
this.hash = hash;
this.dependencies = dependencies;
this.fileSizes = fileSizes;
}
public void Verify( string path )
{
string hash = AssetDatabase.GetAssetDependencyHash( path ).ToString();
if( this.hash != hash )
{
this.hash = hash;
Refresh( path );
}
verified = true;
}
public void Refresh( string path )
{
dependencies = AssetDatabase.GetDependencies( path, false );
if( fileSizes == null || fileSizes.Length != dependencies.Length )
fileSizes = new long[dependencies.Length];
int length = dependencies.Length;
for( int i = 0; i < length; i++ )
{
if( !string.IsNullOrEmpty( dependencies[i] ) )
{
FileInfo assetFile = new FileInfo( dependencies[i] );
fileSizes[i] = assetFile.Exists ? assetFile.Length : 0L;
}
else
{
// This dependency is empty which causes issues when passed to FileInfo constructor
// Find a non-empty dependency and move it to this index
for( int j = length - 1; j > i; j--, length-- )
{
if( !string.IsNullOrEmpty( dependencies[j] ) )
{
dependencies[i--] = dependencies[j];
break;
}
}
length--;
}
}
if( length != fileSizes.Length )
{
Array.Resize( ref dependencies, length );
Array.Resize( ref fileSizes, length );
}
}
}
#endregion
// An optimization to fetch the dependencies of an asset only once (key is the path of the asset)
private Dictionary<string, CacheEntry> assetDependencyCache;
private CacheEntry lastRefreshedCacheEntry;
private string CachePath { get { return Application.dataPath + "/../Library/AssetUsageDetector.cache"; } } // Path of the cache file
public void SaveCache()
{
if( assetDependencyCache == null )
return;
try
{
using( FileStream stream = new FileStream( CachePath, FileMode.Create ) )
using( BinaryWriter writer = new BinaryWriter( stream ) )
{
writer.Write( assetDependencyCache.Count );
foreach( var keyValuePair in assetDependencyCache )
{
CacheEntry cacheEntry = keyValuePair.Value;
string[] dependencies = cacheEntry.dependencies;
long[] fileSizes = cacheEntry.fileSizes;
writer.Write( keyValuePair.Key );
writer.Write( cacheEntry.hash );
writer.Write( dependencies.Length );
for( int i = 0; i < dependencies.Length; i++ )
{
writer.Write( dependencies[i] );
writer.Write( fileSizes[i] );
}
}
}
}
catch( Exception e )
{
Debug.LogException( e );
}
}
private void LoadCache()
{
if( File.Exists( CachePath ) )
{
using( FileStream stream = new FileStream( CachePath, FileMode.Open, FileAccess.Read ) )
using( BinaryReader reader = new BinaryReader( stream ) )
{
try
{
int cacheSize = reader.ReadInt32();
assetDependencyCache = new Dictionary<string, CacheEntry>( cacheSize );
for( int i = 0; i < cacheSize; i++ )
{
string assetPath = reader.ReadString();
string hash = reader.ReadString();
int dependenciesLength = reader.ReadInt32();
string[] dependencies = new string[dependenciesLength];
long[] fileSizes = new long[dependenciesLength];
for( int j = 0; j < dependenciesLength; j++ )
{
dependencies[j] = reader.ReadString();
fileSizes[j] = reader.ReadInt64();
}
assetDependencyCache[assetPath] = new CacheEntry( hash, dependencies, fileSizes );
}
}
catch( Exception e )
{
assetDependencyCache = null;
Debug.LogWarning( "Couldn't load cache (probably cache format has changed in an update), will regenerate cache.\n" + e.ToString() );
}
}
}
// Generate cache for all assets for the first time
if( assetDependencyCache == null )
{
assetDependencyCache = new Dictionary<string, CacheEntry>( 1024 * 8 );
string[] allAssets = AssetDatabase.GetAllAssetPaths();
if( allAssets.Length > 0 )
{
double startTime = EditorApplication.timeSinceStartup;
try
{
for( int i = 0; i < allAssets.Length; i++ )
{
if( i % 30 == 0 && EditorUtility.DisplayCancelableProgressBar( "Please wait...", "Generating cache for the first time (optional)", (float) i / allAssets.Length ) )
{
EditorUtility.ClearProgressBar();
Debug.LogWarning( "Initial cache generation cancelled, cache will be generated on the fly as more and more assets are searched." );
break;
}
assetDependencyCache[allAssets[i]] = new CacheEntry( allAssets[i] );
}
EditorUtility.ClearProgressBar();
Debug.Log( "Cache generated in " + ( EditorApplication.timeSinceStartup - startTime ).ToString( "F2" ) + " seconds" );
Debug.Log( "You can always reset the cache by deleting " + Path.GetFullPath( CachePath ) );
SaveCache();
}
catch( Exception e )
{
EditorUtility.ClearProgressBar();
Debug.LogException( e );
}
}
}
}
}
}

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 71ea9a3fd0b82594d8130d882dbfc844
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 93aaae685d4c3db44baeb91a0296855e
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,298 @@
using UnityEditor;
using UnityEngine;
namespace AssetUsageDetectorNamespace
{
public static class AssetUsageDetectorSettings
{
private static readonly GUILayoutOption GL_WIDTH_60 = GUILayout.Width( 60f );
#region Colors
private static Color? m_settingsHeaderColor = null;
public static Color SettingsHeaderColor
{
get { if( m_settingsHeaderColor == null ) m_settingsHeaderColor = GetColor( "AUD_SettingsHeaderTint", Color.cyan ); return m_settingsHeaderColor.Value; }
set { if( m_settingsHeaderColor == value ) return; m_settingsHeaderColor = value; SetColor( "AUD_SettingsHeaderTint", value ); }
}
private static Color? m_searchResultGroupHeaderColor = null;
public static Color SearchResultGroupHeaderColor
{
get { if( m_searchResultGroupHeaderColor == null ) m_searchResultGroupHeaderColor = GetColor( "AUD_ResultGroupHeaderTint", Color.cyan ); return m_searchResultGroupHeaderColor.Value; }
set { if( m_searchResultGroupHeaderColor == value ) return; m_searchResultGroupHeaderColor = value; SetColor( "AUD_ResultGroupHeaderTint", value ); }
}
private static Color? m_rootRowsBackgroundColor = null;
public static Color RootRowsBackgroundColor
{
get { if( m_rootRowsBackgroundColor == null ) m_rootRowsBackgroundColor = GetColor( "AUD_RootRowsTint", EditorGUIUtility.isProSkin ? new Color( 0f, 1f, 1f, 0.15f ) : new Color( 0f, 1f, 1f, 0.25f ) ); return m_rootRowsBackgroundColor.Value; }
set { if( m_rootRowsBackgroundColor == value ) return; m_rootRowsBackgroundColor = value; SetColor( "AUD_RootRowsTint", value ); }
}
private static Color? m_rootRowsBorderColor = null;
public static Color RootRowsBorderColor
{
get { if( m_rootRowsBorderColor == null ) m_rootRowsBorderColor = GetColor( "AUD_RootRowsBorderColor", EditorGUIUtility.isProSkin ? new Color( 0.15f, 0.15f, 0.15f, 1f ) : new Color( 0.375f, 0.375f, 0.375f, 1f ) ); return m_rootRowsBorderColor.Value; }
set { if( m_rootRowsBorderColor == value ) return; m_rootRowsBorderColor = value; SetColor( "AUD_RootRowsBorderColor", value ); }
}
private static Color? m_mainReferencesBackgroundColor = null;
public static Color MainReferencesBackgroundColor
{
get { if( m_mainReferencesBackgroundColor == null ) m_mainReferencesBackgroundColor = GetColor( "AUD_MainRefRowsTint", EditorGUIUtility.isProSkin ? new Color( 0f, 0.35f, 0f, 1f ) : new Color( 0.25f, 0.75f, 0.25f, 1f ) ); return m_mainReferencesBackgroundColor.Value; }
set { if( m_mainReferencesBackgroundColor == value ) return; m_mainReferencesBackgroundColor = value; SetColor( "AUD_MainRefRowsTint", value ); }
}
private static Color? m_selectedRowsParentTint = null;
public static Color SelectedRowParentsTint
{
get { if( m_selectedRowsParentTint == null ) m_selectedRowsParentTint = GetColor( "AUD_SelectedRowParentsTint", EditorGUIUtility.isProSkin ? new Color( 0.36f, 0.36f, 0.18f, 1f ) : new Color( 0.825f, 0.825f, 0.55f, 1f ) ); return m_selectedRowsParentTint.Value; }
set { if( m_selectedRowsParentTint == value ) return; m_selectedRowsParentTint = value; SetColor( "AUD_SelectedRowParentsTint", value ); }
}
private static Color? m_selectedRowOccurrencesColor = null;
public static Color SelectedRowOccurrencesColor
{
get { if( m_selectedRowOccurrencesColor == null ) m_selectedRowOccurrencesColor = GetColor( "AUD_SelectedRowOccurrencesTint", EditorGUIUtility.isProSkin ? new Color( 0f, 0.3f, 0.75f, 1f ) : new Color( 0.25f, 0.75f, 1f, 1f ) ); return m_selectedRowOccurrencesColor.Value; }
set { if( m_selectedRowOccurrencesColor == value ) return; m_selectedRowOccurrencesColor = value; SetColor( "AUD_SelectedRowOccurrencesTint", value ); }
}
private static Color? m_treeLinesColor = null;
public static Color TreeLinesColor
{
get { if( m_treeLinesColor == null ) m_treeLinesColor = GetColor( "AUD_TreeLinesColor", EditorGUIUtility.isProSkin ? new Color( 0.65f, 0.65f, 0.65f, 1f ) : new Color( 0.375f, 0.375f, 0.375f, 1f ) ); return m_treeLinesColor.Value; }
set { if( m_treeLinesColor == value ) return; m_treeLinesColor = value; SetColor( "AUD_TreeLinesColor", value ); }
}
private static Color? m_highlightedTreeLinesColor = null;
public static Color HighlightedTreeLinesColor
{
get { if( m_highlightedTreeLinesColor == null ) m_highlightedTreeLinesColor = GetColor( "AUD_HighlightTreeLinesColor", Color.cyan ); return m_highlightedTreeLinesColor.Value; }
set { if( m_highlightedTreeLinesColor == value ) return; m_highlightedTreeLinesColor = value; SetColor( "AUD_HighlightTreeLinesColor", value ); }
}
private static Color? m_searchMatchingTextColor = null;
public static Color SearchMatchingTextColor
{
get { if( m_searchMatchingTextColor == null ) m_searchMatchingTextColor = GetColor( "AUD_SearchTextColor", Color.red ); return m_searchMatchingTextColor.Value; }
set { if( m_searchMatchingTextColor == value ) return; m_searchMatchingTextColor = value; SetColor( "AUD_SearchTextColor", value ); ForEachAssetUsageDetectorWindow( ( window ) => window.OnSettingsChanged( highlightedSearchTextColorChanged: true ) ); }
}
private static Color? m_tooltipDescriptionTextColor = null;
public static Color TooltipDescriptionTextColor
{
get { if( m_tooltipDescriptionTextColor == null ) m_tooltipDescriptionTextColor = GetColor( "AUD_TooltipUsageTextColor", EditorGUIUtility.isProSkin ? new Color( 0f, 0.9f, 0.9f, 1f ) : new Color( 0.9f, 0f, 0f, 1f ) ); return m_tooltipDescriptionTextColor.Value; }
set { if( m_tooltipDescriptionTextColor == value ) return; m_tooltipDescriptionTextColor = value; SetColor( "AUD_TooltipUsageTextColor", value ); ForEachAssetUsageDetectorWindow( ( window ) => window.OnSettingsChanged( tooltipDescriptionsColorChanged: true ) ); }
}
#endregion
#region Size Adjustments
private static float? m_extraRowHeight = null;
public static float ExtraRowHeight
{
get { if( m_extraRowHeight == null ) m_extraRowHeight = EditorPrefs.GetFloat( "AUD_ExtraRowHeight", 0f ); return m_extraRowHeight.Value; }
set { if( m_extraRowHeight == value ) return; m_extraRowHeight = value; EditorPrefs.SetFloat( "AUD_ExtraRowHeight", value ); ForEachAssetUsageDetectorWindow( ( window ) => window.OnSettingsChanged() ); }
}
#endregion
#region Other Settings
private static bool? m_showRootAssetName = null;
public static bool ShowRootAssetName
{
get { if( m_showRootAssetName == null ) m_showRootAssetName = EditorPrefs.GetBool( "AUD_ShowRootAssetName", true ); return m_showRootAssetName.Value; }
set { if( m_showRootAssetName == value ) return; m_showRootAssetName = value; EditorPrefs.SetBool( "AUD_ShowRootAssetName", value ); }
}
private static bool? m_pingClickedObjects = null;
public static bool PingClickedObjects
{
get { if( m_pingClickedObjects == null ) m_pingClickedObjects = EditorPrefs.GetBool( "AUD_PingClickedObj", true ); return m_pingClickedObjects.Value; }
set { if( m_pingClickedObjects == value ) return; m_pingClickedObjects = value; EditorPrefs.SetBool( "AUD_PingClickedObj", value ); }
}
private static bool? m_selectClickedObjects = null;
public static bool SelectClickedObjects
{
get { if( m_selectClickedObjects == null ) m_selectClickedObjects = EditorPrefs.GetBool( "AUD_SelectClickedObj", false ); return m_selectClickedObjects.Value; }
set { if( m_selectClickedObjects == value ) return; m_selectClickedObjects = value; EditorPrefs.SetBool( "AUD_SelectClickedObj", value ); }
}
private static bool? m_selectDoubleClickedObjects = null;
public static bool SelectDoubleClickedObjects
{
get { if( m_selectDoubleClickedObjects == null ) m_selectDoubleClickedObjects = EditorPrefs.GetBool( "AUD_SelectDoubleClickedObj", true ); return m_selectDoubleClickedObjects.Value; }
set { if( m_selectDoubleClickedObjects == value ) return; m_selectDoubleClickedObjects = value; EditorPrefs.SetBool( "AUD_SelectDoubleClickedObj", value ); }
}
private static bool? m_markUsedAssetsSubAssetsAsUsed = null;
public static bool MarkUsedAssetsSubAssetsAsUsed
{
get { if( m_markUsedAssetsSubAssetsAsUsed == null ) m_markUsedAssetsSubAssetsAsUsed = EditorPrefs.GetBool( "AUD_MarkUsedAssetsSubAssetsAsUsed", true ); return m_markUsedAssetsSubAssetsAsUsed.Value; }
set { if( m_markUsedAssetsSubAssetsAsUsed == value ) return; m_markUsedAssetsSubAssetsAsUsed = value; EditorPrefs.SetBool( "AUD_MarkUsedAssetsSubAssetsAsUsed", value ); }
}
private static bool? m_showUnityTooltip = null;
public static bool ShowUnityTooltip
{
get { if( m_showUnityTooltip == null ) m_showUnityTooltip = EditorPrefs.GetBool( "AUD_ShowUnityTooltip", false ); return m_showUnityTooltip.Value; }
set { if( m_showUnityTooltip == value ) return; m_showUnityTooltip = value; EditorPrefs.SetBool( "AUD_ShowUnityTooltip", value ); }
}
private static bool? m_showCustomTooltip = null;
public static bool ShowCustomTooltip
{
get { if( m_showCustomTooltip == null ) m_showCustomTooltip = EditorPrefs.GetBool( "AUD_ShowCustomTooltip", true ); return m_showCustomTooltip.Value; }
set { if( m_showCustomTooltip == value ) return; m_showCustomTooltip = value; EditorPrefs.SetBool( "AUD_ShowCustomTooltip", value ); ForEachAssetUsageDetectorWindow( ( window ) => window.OnSettingsChanged() ); }
}
private static float? m_customTooltipDelay = null;
public static float CustomTooltipDelay
{
get { if( m_customTooltipDelay == null ) m_customTooltipDelay = EditorPrefs.GetFloat( "AUD_CustomTooltipDelay", 0.7f ); return m_customTooltipDelay.Value; }
set { if( m_customTooltipDelay == value ) return; m_customTooltipDelay = value; EditorPrefs.SetFloat( "AUD_CustomTooltipDelay", value ); }
}
private static bool? m_showTreeLines = null;
public static bool ShowTreeLines
{
get { if( m_showTreeLines == null ) m_showTreeLines = EditorPrefs.GetBool( "AUD_ShowTreeLines", true ); return m_showTreeLines.Value; }
set { if( m_showTreeLines == value ) return; m_showTreeLines = value; EditorPrefs.SetBool( "AUD_ShowTreeLines", value ); }
}
private static bool? m_applySelectedRowParentsTintToRootRows = null;
public static bool ApplySelectedRowParentsTintToRootRows
{
get { if( m_applySelectedRowParentsTintToRootRows == null ) m_applySelectedRowParentsTintToRootRows = EditorPrefs.GetBool( "AUD_SelectedRowParentsTintAtRoot", true ); return m_applySelectedRowParentsTintToRootRows.Value; }
set { if( m_applySelectedRowParentsTintToRootRows == value ) return; m_applySelectedRowParentsTintToRootRows = value; EditorPrefs.SetBool( "AUD_SelectedRowParentsTintAtRoot", value ); }
}
#endregion
#if UNITY_2018_3_OR_NEWER
[SettingsProvider]
public static SettingsProvider CreatePreferencesGUI()
{
return new SettingsProvider( "Project/yasirkula/Asset Usage Detector", SettingsScope.Project )
{
guiHandler = ( searchContext ) => PreferencesGUI(),
keywords = new System.Collections.Generic.HashSet<string>() { "Asset", "Usage", "Detector" }
};
}
#endif
#if !UNITY_2018_3_OR_NEWER
[PreferenceItem( "Asset Usage Detector" )]
#endif
public static void PreferencesGUI()
{
float labelWidth = EditorGUIUtility.labelWidth;
#if UNITY_2018_3_OR_NEWER
EditorGUIUtility.labelWidth += 60f;
#else
EditorGUIUtility.labelWidth += 20f;
#endif
EditorGUI.BeginChangeCheck();
ShowRootAssetName = AssetUsageDetectorWindow.WordWrappingToggleLeft( "Show Root Asset's Name For Sub-Assets (Requires Refresh)", ShowRootAssetName );
EditorGUILayout.Space();
PingClickedObjects = AssetUsageDetectorWindow.WordWrappingToggleLeft( "Ping Clicked Objects", PingClickedObjects );
SelectClickedObjects = AssetUsageDetectorWindow.WordWrappingToggleLeft( "Select Clicked Objects", SelectClickedObjects );
SelectDoubleClickedObjects = AssetUsageDetectorWindow.WordWrappingToggleLeft( "Select Double Clicked Objects", SelectDoubleClickedObjects );
EditorGUILayout.Space();
MarkUsedAssetsSubAssetsAsUsed = AssetUsageDetectorWindow.WordWrappingToggleLeft( "Hide unused sub-assets in \"Unused Objects\" list if their parent assets are used (Requires Refresh)", MarkUsedAssetsSubAssetsAsUsed );
EditorGUILayout.Space();
ShowUnityTooltip = AssetUsageDetectorWindow.WordWrappingToggleLeft( "Show Unity Tooltip", ShowUnityTooltip );
ShowCustomTooltip = AssetUsageDetectorWindow.WordWrappingToggleLeft( "Show Custom Tooltip", ShowCustomTooltip );
EditorGUI.indentLevel++;
CustomTooltipDelay = FloatField( "Delay", CustomTooltipDelay, 0.7f );
EditorGUI.indentLevel--;
TooltipDescriptionTextColor = ColorField( "Tooltip Descriptions Text Color", TooltipDescriptionTextColor, EditorGUIUtility.isProSkin ? new Color( 0f, 0.9f, 0.9f, 1f ) : new Color( 0.9f, 0f, 0f, 1f ) );
EditorGUILayout.Space();
ExtraRowHeight = Mathf.Max( 0f, FloatField( "Extra Row Height", ExtraRowHeight, 0f ) );
EditorGUILayout.Space();
SettingsHeaderColor = ColorField( "Settings Header Color", SettingsHeaderColor, Color.cyan );
SearchResultGroupHeaderColor = ColorField( "Group Header Color", SearchResultGroupHeaderColor, Color.cyan );
RootRowsBackgroundColor = ColorField( "Root Rows Background Color", RootRowsBackgroundColor, EditorGUIUtility.isProSkin ? new Color( 0f, 1f, 1f, 0.15f ) : new Color( 0f, 1f, 1f, 0.25f ) );
RootRowsBorderColor = ColorField( "Root Rows Border Color", RootRowsBorderColor, EditorGUIUtility.isProSkin ? new Color( 0.15f, 0.15f, 0.15f, 1f ) : new Color( 0.375f, 0.375f, 0.375f, 1f ) );
MainReferencesBackgroundColor = ColorField( "Main References Background Color", MainReferencesBackgroundColor, EditorGUIUtility.isProSkin ? new Color( 0f, 0.35f, 0f, 1f ) : new Color( 0.25f, 0.75f, 0.25f, 1f ) );
SelectedRowParentsTint = ColorField( "Selected Row Parents Tint", SelectedRowParentsTint, EditorGUIUtility.isProSkin ? new Color( 0.36f, 0.36f, 0.18f, 1f ) : new Color( 0.825f, 0.825f, 0.55f, 1f ) );
EditorGUI.indentLevel++;
ApplySelectedRowParentsTintToRootRows = !EditorGUILayout.Toggle( "Ignore Root Rows", !ApplySelectedRowParentsTintToRootRows );
EditorGUI.indentLevel--;
SelectedRowOccurrencesColor = ColorField( "Selected Row All Occurrences Tint", SelectedRowOccurrencesColor, EditorGUIUtility.isProSkin ? new Color( 0f, 0.3f, 0.75f, 1f ) : new Color( 0.25f, 0.75f, 1f, 1f ) );
SearchMatchingTextColor = ColorField( "Matching Search Text Color", SearchMatchingTextColor, Color.red );
ShowTreeLines = AssetUsageDetectorWindow.WordWrappingToggleLeft( "Show Tree Lines", ShowTreeLines );
EditorGUI.indentLevel++;
TreeLinesColor = ColorField( "Normal Color", TreeLinesColor, EditorGUIUtility.isProSkin ? new Color( 0.65f, 0.65f, 0.65f, 1f ) : new Color( 0.375f, 0.375f, 0.375f, 1f ) );
HighlightedTreeLinesColor = ColorField( "Highlighted Color", HighlightedTreeLinesColor, Color.cyan );
EditorGUI.indentLevel--;
EditorGUIUtility.labelWidth = labelWidth;
if( EditorGUI.EndChangeCheck() )
ForEachAssetUsageDetectorWindow( ( window ) => window.Repaint() );
}
private static Color ColorField( string label, Color value, Color defaultValue )
{
GUILayout.BeginHorizontal();
Color result = EditorGUILayout.ColorField( label, value );
if( GUILayout.Button( "Reset", GL_WIDTH_60 ) )
result = defaultValue;
GUILayout.EndHorizontal();
return result;
}
private static float FloatField( string label, float value, float defaultValue )
{
GUILayout.BeginHorizontal();
float result = EditorGUILayout.FloatField( label, value );
if( GUILayout.Button( "Reset", GL_WIDTH_60 ) )
result = defaultValue;
GUILayout.EndHorizontal();
return result;
}
private static Color GetColor( string pref, Color defaultColor )
{
if( EditorGUIUtility.isProSkin )
pref += "_Pro";
if( !EditorPrefs.HasKey( pref ) )
return defaultColor;
string[] parts = EditorPrefs.GetString( pref ).Split( ';' );
return new Color32( byte.Parse( parts[0] ), byte.Parse( parts[1] ), byte.Parse( parts[2] ), byte.Parse( parts[3] ) );
}
private static void SetColor( string pref, Color32 value )
{
if( EditorGUIUtility.isProSkin )
pref += "_Pro";
EditorPrefs.SetString( pref, string.Concat( value.r.ToString(), ";", value.g.ToString(), ";", value.b.ToString(), ";", value.a.ToString() ) );
}
private static void ForEachAssetUsageDetectorWindow( System.Action<AssetUsageDetectorWindow> action )
{
foreach( AssetUsageDetectorWindow window in Resources.FindObjectsOfTypeAll<AssetUsageDetectorWindow>() )
{
if( window )
action( window );
}
}
}
}

@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 13295073724765e45aa3b77486e515f4
timeCreated: 1639982865
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,812 @@
// Asset Usage Detector - by Suleyman Yasir KULA (yasirkula@gmail.com)
using UnityEngine;
using UnityEditor;
using System.Collections.Generic;
using System.Reflection;
using Object = UnityEngine.Object;
#if UNITY_2021_2_OR_NEWER
using PrefabStage = UnityEditor.SceneManagement.PrefabStage;
using PrefabStageUtility = UnityEditor.SceneManagement.PrefabStageUtility;
#elif UNITY_2018_3_OR_NEWER
using PrefabStage = UnityEditor.Experimental.SceneManagement.PrefabStage;
using PrefabStageUtility = UnityEditor.Experimental.SceneManagement.PrefabStageUtility;
#endif
namespace AssetUsageDetectorNamespace
{
public enum Phase { Setup, Processing, Complete };
public class AssetUsageDetectorWindow : EditorWindow, IHasCustomMenu
{
private enum WindowFilter { AlwaysReturnActive, ReturnActiveIfNotLocked, AlwaysReturnNew };
private const string PREFS_SEARCH_SCENES = "AUD_SceneSearch";
private const string PREFS_SEARCH_SCENE_LIGHTING_SETTINGS = "AUD_LightingSettingsSearch";
private const string PREFS_SEARCH_ASSETS = "AUD_AssetsSearch";
private const string PREFS_SEARCH_PROJECT_SETTINGS = "AUD_ProjectSettingsSearch";
private const string PREFS_DONT_SEARCH_SOURCE_ASSETS = "AUD_AssetsExcludeSrc";
private const string PREFS_SEARCH_DEPTH_LIMIT = "AUD_Depth";
private const string PREFS_SEARCH_FIELDS = "AUD_Fields";
private const string PREFS_SEARCH_PROPERTIES = "AUD_Properties";
private const string PREFS_SEARCH_NON_SERIALIZABLES = "AUD_NonSerializables";
private const string PREFS_SEARCH_UNUSED_MATERIAL_PROPERTIES = "AUD_SearchUnusedMaterialProps";
private const string PREFS_LAZY_SCENE_SEARCH = "AUD_LazySceneSearch";
private const string PREFS_ADDRESSABLES_SUPPORT = "AUD_AddressablesSupport";
private const string PREFS_CALCULATE_UNUSED_OBJECTS = "AUD_FindUnusedObjs";
private const string PREFS_HIDE_DUPLICATE_ROWS = "AUD_HideDuplicates";
private const string PREFS_HIDE_REDUNDANT_PREFAB_VARIANT_LINKS = "AUD_HideRedundantPVariantLinks";
private const string PREFS_SHOW_PROGRESS = "AUD_Progress";
private static readonly GUIContent windowTitle = new GUIContent( "Asset Usage Detector" );
private static readonly Vector2 windowMinSize = new Vector2( 325f, 220f );
private static readonly GUILayoutOption GL_WIDTH_12 = GUILayout.Width( 12f );
private GUIStyle lockButtonStyle;
private readonly AssetUsageDetector core = new AssetUsageDetector();
private SearchResult searchResult; // Overall search results
// This isn't readonly so that it can be serialized
private List<ObjectToSearch> objectsToSearch = new List<ObjectToSearch>() { new ObjectToSearch( null ) };
#pragma warning disable 0649
[SerializeField] // Since titleContent persists between Editor sessions, so should the IsLocked property because otherwise, "[L]" in title becomes confusing when the EditorWindow isn't actually locked
private bool m_isLocked;
private bool IsLocked
{
get { return m_isLocked; }
set
{
if( m_isLocked != value )
{
m_isLocked = value;
titleContent = value ? new GUIContent( "[L] " + windowTitle.text, EditorGUIUtility.IconContent( "InspectorLock" ).image ) : windowTitle;
}
}
}
#pragma warning restore 0649
private Phase currentPhase = Phase.Setup;
private bool searchInOpenScenes = true; // Scenes currently open in Hierarchy view
private bool searchInScenesInBuild = true; // Scenes in build
private bool searchInScenesInBuildTickedOnly = true; // Scenes in build (ticked only or not)
private bool searchInAllScenes = true; // All scenes (including scenes that are not in build)
private bool searchInSceneLightingSettings = true; // Window-Rendering-Lighting settings
private bool searchInAssetsFolder = true; // Assets in Project window
private bool dontSearchInSourceAssets = true; // objectsToSearch won't be searched for internal references
private bool searchInProjectSettings = true; // Player Settings, Graphics Settings etc.
private List<Object> searchInAssetsSubset = new List<Object>() { null }; // If not empty, only these assets are searched for references
private List<Object> excludedAssets = new List<Object>() { null }; // These assets won't be searched for references
private List<Object> excludedScenes = new List<Object>() { null }; // These scenes won't be searched for references
private int searchDepthLimit = 4; // Depth limit for recursively searching variables of objects
private bool lazySceneSearch = true;
#if ASSET_USAGE_ADDRESSABLES
private bool addressablesSupport = false;
#endif
private bool searchNonSerializableVariables = true;
private bool searchUnusedMaterialProperties = true;
private bool calculateUnusedObjects = false;
private bool hideDuplicateRows = true;
private bool hideReduntantPrefabVariantLinks = true;
private bool noAssetDatabaseChanges = false;
private bool showDetailedProgressBar = true;
private BindingFlags fieldModifiers, propertyModifiers;
private SearchRefactoring searchRefactoring = null; // Its value can be assigned via ShowAndSearch
private readonly ObjectToSearchListDrawer objectsToSearchDrawer = new ObjectToSearchListDrawer();
private readonly ObjectListDrawer searchInAssetsSubsetDrawer = new ObjectListDrawer( "Search following asset(s) only:", false );
private readonly ObjectListDrawer excludedAssetsDrawer = new ObjectListDrawer( "Don't search following asset(s):", false );
private readonly ObjectListDrawer excludedScenesDrawer = new ObjectListDrawer( "Don't search in following scene(s):", false );
private bool drawObjectsToSearchSection = true;
private Vector2 scrollPosition = Vector2.zero;
private bool shouldRepositionSelf;
private Rect windowTargetPosition;
void IHasCustomMenu.AddItemsToMenu( GenericMenu contextMenu )
{
contextMenu.AddItem( new GUIContent( "Lock" ), IsLocked, () => IsLocked = !IsLocked );
contextMenu.AddSeparator( "" );
#if UNITY_2018_3_OR_NEWER
contextMenu.AddItem( new GUIContent( "Settings" ), false, () => SettingsService.OpenProjectSettings( "Project/yasirkula/Asset Usage Detector" ) );
#else
contextMenu.AddItem( new GUIContent( "Settings" ), false, () =>
{
System.Type preferencesWindowType = typeof( EditorWindow ).Assembly.GetType( "UnityEditor.PreferencesWindow" );
preferencesWindowType.GetMethod( "ShowPreferencesWindow", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Static ).Invoke( null, null );
EditorWindow preferencesWindow = GetWindow( preferencesWindowType );
if( (bool) preferencesWindowType.GetField( "m_RefreshCustomPreferences", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance ).GetValue( preferencesWindow ) )
{
preferencesWindowType.GetMethod( "AddCustomSections", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance ).Invoke( preferencesWindow, null );
preferencesWindowType.GetField( "m_RefreshCustomPreferences", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance ).SetValue( preferencesWindow, false );
}
int targetSectionIndex = -1;
System.Collections.IList sections = (System.Collections.IList) preferencesWindowType.GetField( "m_Sections", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance ).GetValue( preferencesWindow );
for( int i = 0; i < sections.Count; i++ )
{
if( ( (GUIContent) sections[i].GetType().GetField( "content", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance ).GetValue( sections[i] ) ).text == "Asset Usage Detector" )
{
targetSectionIndex = i;
break;
}
}
if( targetSectionIndex >= 0 )
preferencesWindowType.GetProperty( "selectedSectionIndex", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance ).SetValue( preferencesWindow, targetSectionIndex, null );
} );
#endif
if( currentPhase == Phase.Setup )
{
contextMenu.AddSeparator( "" );
contextMenu.AddItem( new GUIContent( "Refresh Sub-Assets of Searched Objects" ), false, () =>
{
for( int i = objectsToSearch.Count - 1; i >= 0; i-- )
objectsToSearch[i].RefreshSubAssets();
} );
}
else if( currentPhase == Phase.Complete )
{
if( searchResult != null && searchResult.NumberOfGroups > 0 )
{
contextMenu.AddSeparator( "" );
contextMenu.AddItem( new GUIContent( "Collapse All" ), false, searchResult.CollapseAllSearchResultGroups );
}
}
}
// Shows lock button at the top-right corner
// Credit: http://leahayes.co.uk/2013/04/30/adding-the-little-padlock-button-to-your-editorwindow.html
private void ShowButton( Rect position )
{
if( lockButtonStyle == null )
lockButtonStyle = "IN LockButton";
IsLocked = GUI.Toggle( position, IsLocked, GUIContent.none, lockButtonStyle );
}
private static AssetUsageDetectorWindow GetWindow( WindowFilter filter )
{
AssetUsageDetectorWindow[] windows = Resources.FindObjectsOfTypeAll<AssetUsageDetectorWindow>();
AssetUsageDetectorWindow window = System.Array.Find( windows, ( w ) => w && !w.IsLocked );
if( !window )
window = System.Array.Find( windows, ( w ) => w );
if( window && ( filter == WindowFilter.AlwaysReturnActive || ( !window.IsLocked && filter == WindowFilter.ReturnActiveIfNotLocked ) ) )
{
window.Show();
window.Focus();
return window;
}
Rect? windowTargetPosition = null;
if( window )
{
Rect position = window.position;
position.position += new Vector2( 50f, 50f );
windowTargetPosition = position;
}
window = CreateInstance<AssetUsageDetectorWindow>();
window.titleContent = windowTitle;
window.minSize = windowMinSize;
if( windowTargetPosition.HasValue )
{
window.shouldRepositionSelf = true;
window.windowTargetPosition = windowTargetPosition.Value;
}
window.Show( true );
window.Focus();
return window;
}
[MenuItem( "Window/Asset Usage Detector/Active Window" )]
private static void OpenActiveWindow()
{
GetWindow( WindowFilter.AlwaysReturnActive );
}
[MenuItem( "Window/Asset Usage Detector/New Window" )]
private static void OpenNewWindow()
{
GetWindow( WindowFilter.AlwaysReturnNew );
}
// Quickly initiate search for the selected assets
[MenuItem( "GameObject/Search for References/This Object Only", priority = 49 )]
[MenuItem( "Assets/Search for References", priority = 1000 )]
private static void SearchSelectedAssetReferences( MenuCommand command )
{
// This happens when this button is clicked via hierarchy's right click context menu
// and is called once for each object in the selection. We don't want that, we want
// the function to be called only once
if( command.context )
{
EditorApplication.update -= CallSearchSelectedAssetReferencesOnce;
EditorApplication.update += CallSearchSelectedAssetReferencesOnce;
}
else
ShowAndSearch( Selection.objects );
}
[MenuItem( "GameObject/Search for References/Include Children", priority = 49 )]
private static void SearchSelectedAssetReferencesWithChildren( MenuCommand command )
{
if( command.context )
{
EditorApplication.update -= CallSearchSelectedAssetReferencesWithChildrenOnce;
EditorApplication.update += CallSearchSelectedAssetReferencesWithChildrenOnce;
}
else
ShowAndSearch( Selection.objects, true );
}
// Show the menu item only if there is a selection in the Editor
[MenuItem( "GameObject/Search for References/This Object Only", validate = true )]
[MenuItem( "GameObject/Search for References/Include Children", validate = true )]
[MenuItem( "Assets/Search for References", validate = true )]
private static bool SearchSelectedAssetReferencesValidate( MenuCommand command )
{
return Selection.objects.Length > 0;
}
// Quickly show the AssetUsageDetector window and initiate a search
public static void ShowAndSearch( IEnumerable<Object> searchObjects, bool? shouldSearchChildren = null )
{
GetWindow( WindowFilter.ReturnActiveIfNotLocked ).ShowAndSearchInternal( searchObjects, null, shouldSearchChildren );
}
// Quickly show the AssetUsageDetector window and initiate a search
public static void ShowAndSearch( AssetUsageDetector.Parameters searchParameters, bool? shouldSearchChildren = null )
{
if( searchParameters == null )
{
Debug.LogError( "searchParameters can't be null!" );
return;
}
GetWindow( WindowFilter.ReturnActiveIfNotLocked ).ShowAndSearchInternal( searchParameters.objectsToSearch, searchParameters, shouldSearchChildren );
}
private static void CallSearchSelectedAssetReferencesOnce()
{
EditorApplication.update -= CallSearchSelectedAssetReferencesOnce;
SearchSelectedAssetReferences( new MenuCommand( null ) );
}
private static void CallSearchSelectedAssetReferencesWithChildrenOnce()
{
EditorApplication.update -= CallSearchSelectedAssetReferencesWithChildrenOnce;
SearchSelectedAssetReferencesWithChildren( new MenuCommand( null ) );
}
private void ShowAndSearchInternal( IEnumerable<Object> searchObjects, AssetUsageDetector.Parameters searchParameters, bool? shouldSearchChildren )
{
if( !ReturnToSetupPhase() )
{
Debug.LogError( "Need to reset the previous search first!" );
return;
}
objectsToSearch.Clear();
if( searchObjects != null )
{
foreach( Object obj in searchObjects )
objectsToSearch.Add( new ObjectToSearch( obj, shouldSearchChildren ) );
}
if( searchParameters != null )
{
ParseSceneSearchMode( searchParameters.searchInScenes );
searchInSceneLightingSettings = searchParameters.searchInSceneLightingSettings;
searchInAssetsFolder = searchParameters.searchInAssetsFolder;
dontSearchInSourceAssets = searchParameters.dontSearchInSourceAssets;
searchInProjectSettings = searchParameters.searchInProjectSettings;
searchDepthLimit = searchParameters.searchDepthLimit;
fieldModifiers = searchParameters.fieldModifiers;
propertyModifiers = searchParameters.propertyModifiers;
searchNonSerializableVariables = searchParameters.searchNonSerializableVariables;
searchUnusedMaterialProperties = searchParameters.searchUnusedMaterialProperties;
searchRefactoring = searchParameters.searchRefactoring;
lazySceneSearch = searchParameters.lazySceneSearch;
#if ASSET_USAGE_ADDRESSABLES
addressablesSupport = searchParameters.addressablesSupport;
#endif
calculateUnusedObjects = searchParameters.calculateUnusedObjects;
hideDuplicateRows = searchParameters.hideDuplicateRows;
hideReduntantPrefabVariantLinks = searchParameters.hideReduntantPrefabVariantLinks;
noAssetDatabaseChanges = searchParameters.noAssetDatabaseChanges;
showDetailedProgressBar = searchParameters.showDetailedProgressBar;
searchInAssetsSubset.Clear();
if( searchParameters.searchInAssetsSubset != null )
{
foreach( Object obj in searchParameters.searchInAssetsSubset )
searchInAssetsSubset.Add( obj );
}
excludedAssets.Clear();
if( searchParameters.excludedAssetsFromSearch != null )
{
foreach( Object obj in searchParameters.excludedAssetsFromSearch )
excludedAssets.Add( obj );
}
excludedScenes.Clear();
if( searchParameters.excludedScenesFromSearch != null )
{
foreach( Object obj in searchParameters.excludedScenesFromSearch )
excludedScenes.Add( obj );
}
}
InitiateSearch();
Repaint();
}
private void Awake()
{
LoadPrefs();
}
private void OnEnable()
{
if( currentPhase == Phase.Complete && AssetUsageDetectorSettings.ShowCustomTooltip )
wantsMouseMove = wantsMouseEnterLeaveWindow = true; // These values aren't preserved during domain reload on Unity 2020.3.0f1
#if UNITY_2018_3_OR_NEWER
PrefabStage.prefabStageClosing -= ReplacePrefabStageObjectsWithAssets;
PrefabStage.prefabStageClosing += ReplacePrefabStageObjectsWithAssets;
#endif
}
private void OnDisable()
{
#if UNITY_2018_3_OR_NEWER
PrefabStage.prefabStageClosing -= ReplacePrefabStageObjectsWithAssets;
#endif
SearchResultTooltip.Hide();
}
private void OnDestroy()
{
if( core != null )
core.SaveCache();
SavePrefs();
if( searchResult != null && currentPhase == Phase.Complete )
searchResult.RestoreInitialSceneSetup();
}
private void SavePrefs()
{
EditorPrefs.SetInt( PREFS_SEARCH_SCENES, (int) GetSceneSearchMode( false ) );
EditorPrefs.SetBool( PREFS_SEARCH_SCENE_LIGHTING_SETTINGS, searchInSceneLightingSettings );
EditorPrefs.SetBool( PREFS_SEARCH_ASSETS, searchInAssetsFolder );
EditorPrefs.SetBool( PREFS_DONT_SEARCH_SOURCE_ASSETS, dontSearchInSourceAssets );
EditorPrefs.SetBool( PREFS_SEARCH_PROJECT_SETTINGS, searchInProjectSettings );
EditorPrefs.SetInt( PREFS_SEARCH_DEPTH_LIMIT, searchDepthLimit );
EditorPrefs.SetInt( PREFS_SEARCH_FIELDS, (int) fieldModifiers );
EditorPrefs.SetInt( PREFS_SEARCH_PROPERTIES, (int) propertyModifiers );
EditorPrefs.SetBool( PREFS_SEARCH_NON_SERIALIZABLES, searchNonSerializableVariables );
EditorPrefs.SetBool( PREFS_SEARCH_UNUSED_MATERIAL_PROPERTIES, searchUnusedMaterialProperties );
EditorPrefs.SetBool( PREFS_LAZY_SCENE_SEARCH, lazySceneSearch );
#if ASSET_USAGE_ADDRESSABLES
EditorPrefs.SetBool( PREFS_ADDRESSABLES_SUPPORT, addressablesSupport );
#endif
EditorPrefs.SetBool( PREFS_CALCULATE_UNUSED_OBJECTS, calculateUnusedObjects );
EditorPrefs.SetBool( PREFS_HIDE_DUPLICATE_ROWS, hideDuplicateRows );
EditorPrefs.SetBool( PREFS_HIDE_REDUNDANT_PREFAB_VARIANT_LINKS, hideReduntantPrefabVariantLinks );
EditorPrefs.SetBool( PREFS_SHOW_PROGRESS, showDetailedProgressBar );
}
private void LoadPrefs()
{
ParseSceneSearchMode( (SceneSearchMode) EditorPrefs.GetInt( PREFS_SEARCH_SCENES, (int) ( SceneSearchMode.OpenScenes | SceneSearchMode.ScenesInBuildSettingsTickedOnly | SceneSearchMode.AllScenes ) ) );
searchInSceneLightingSettings = EditorPrefs.GetBool( PREFS_SEARCH_SCENE_LIGHTING_SETTINGS, true );
searchInAssetsFolder = EditorPrefs.GetBool( PREFS_SEARCH_ASSETS, true );
dontSearchInSourceAssets = EditorPrefs.GetBool( PREFS_DONT_SEARCH_SOURCE_ASSETS, true );
searchInProjectSettings = EditorPrefs.GetBool( PREFS_SEARCH_PROJECT_SETTINGS, true );
searchDepthLimit = EditorPrefs.GetInt( PREFS_SEARCH_DEPTH_LIMIT, 4 );
fieldModifiers = (BindingFlags) EditorPrefs.GetInt( PREFS_SEARCH_FIELDS, (int) ( BindingFlags.Public | BindingFlags.NonPublic ) );
propertyModifiers = (BindingFlags) EditorPrefs.GetInt( PREFS_SEARCH_PROPERTIES, (int) ( BindingFlags.Public | BindingFlags.NonPublic ) );
searchNonSerializableVariables = EditorPrefs.GetBool( PREFS_SEARCH_NON_SERIALIZABLES, true );
searchUnusedMaterialProperties = EditorPrefs.GetBool( PREFS_SEARCH_UNUSED_MATERIAL_PROPERTIES, true );
lazySceneSearch = EditorPrefs.GetBool( PREFS_LAZY_SCENE_SEARCH, true );
#if ASSET_USAGE_ADDRESSABLES
addressablesSupport = EditorPrefs.GetBool( PREFS_ADDRESSABLES_SUPPORT, false );
#endif
calculateUnusedObjects = EditorPrefs.GetBool( PREFS_CALCULATE_UNUSED_OBJECTS, false );
hideDuplicateRows = EditorPrefs.GetBool( PREFS_HIDE_DUPLICATE_ROWS, true );
hideReduntantPrefabVariantLinks = EditorPrefs.GetBool( PREFS_HIDE_REDUNDANT_PREFAB_VARIANT_LINKS, true );
showDetailedProgressBar = EditorPrefs.GetBool( PREFS_SHOW_PROGRESS, true );
}
private SceneSearchMode GetSceneSearchMode( bool hideOptionsInPlayMode )
{
SceneSearchMode sceneSearchMode = SceneSearchMode.None;
if( searchInOpenScenes )
sceneSearchMode |= SceneSearchMode.OpenScenes;
if( !hideOptionsInPlayMode || !EditorApplication.isPlaying )
{
if( searchInScenesInBuild )
sceneSearchMode |= searchInScenesInBuildTickedOnly ? SceneSearchMode.ScenesInBuildSettingsTickedOnly : SceneSearchMode.ScenesInBuildSettingsAll;
if( searchInAllScenes )
sceneSearchMode |= SceneSearchMode.AllScenes;
}
return sceneSearchMode;
}
private void ParseSceneSearchMode( SceneSearchMode sceneSearchMode )
{
searchInOpenScenes = ( sceneSearchMode & SceneSearchMode.OpenScenes ) == SceneSearchMode.OpenScenes;
searchInScenesInBuild = ( sceneSearchMode & SceneSearchMode.ScenesInBuildSettingsAll ) == SceneSearchMode.ScenesInBuildSettingsAll || ( sceneSearchMode & SceneSearchMode.ScenesInBuildSettingsTickedOnly ) == SceneSearchMode.ScenesInBuildSettingsTickedOnly;
searchInScenesInBuildTickedOnly = ( sceneSearchMode & SceneSearchMode.ScenesInBuildSettingsAll ) != SceneSearchMode.ScenesInBuildSettingsAll;
searchInAllScenes = ( sceneSearchMode & SceneSearchMode.AllScenes ) == SceneSearchMode.AllScenes;
}
private void Update()
{
if( shouldRepositionSelf )
{
shouldRepositionSelf = false;
position = windowTargetPosition;
}
}
private void OnGUI()
{
// Make the window scrollable
scrollPosition = EditorGUILayout.BeginScrollView( scrollPosition, Utilities.GL_EXPAND_WIDTH, Utilities.GL_EXPAND_HEIGHT );
GUILayout.BeginVertical();
if( currentPhase == Phase.Processing )
{
// If we are stuck at this phase, then we have encountered an exception
GUILayout.Label( ". . . Search in progress or something went wrong (check console) . . ." );
if( GUILayout.Button( "RETURN", Utilities.GL_HEIGHT_30 ) )
{
ReturnToSetupPhase();
GUIUtility.ExitGUI();
}
}
else if( currentPhase == Phase.Setup )
{
DrawObjectsToSearchSection();
GUILayout.Space( 10f );
Color c = GUI.backgroundColor;
GUI.backgroundColor = AssetUsageDetectorSettings.SettingsHeaderColor;
GUILayout.Box( "<b>SEARCH IN</b>", Utilities.BoxGUIStyle, Utilities.GL_EXPAND_WIDTH );
GUI.backgroundColor = c;
searchInAssetsFolder = WordWrappingToggleLeft( "Project window (Assets folder)", searchInAssetsFolder );
if( searchInAssetsFolder )
{
GUILayout.BeginHorizontal();
GUILayout.Space( 35f );
GUILayout.BeginVertical();
searchInAssetsSubsetDrawer.Draw( searchInAssetsSubset );
excludedAssetsDrawer.Draw( excludedAssets );
GUILayout.EndVertical();
GUILayout.EndHorizontal();
}
GUILayout.Space( 5f );
dontSearchInSourceAssets = WordWrappingToggleLeft( "Don't search \"SEARCHED OBJECTS\" themselves for references", dontSearchInSourceAssets );
searchUnusedMaterialProperties = WordWrappingToggleLeft( "Search unused material properties (e.g. normal map of a material that no longer uses normal mapping)", searchUnusedMaterialProperties );
Utilities.DrawSeparatorLine();
if( searchInAllScenes && !EditorApplication.isPlaying )
GUI.enabled = false;
searchInOpenScenes = WordWrappingToggleLeft( "Currently open (loaded) scene(s)", searchInOpenScenes );
if( !EditorApplication.isPlaying )
{
searchInScenesInBuild = WordWrappingToggleLeft( "Scenes in Build Settings", searchInScenesInBuild );
if( searchInScenesInBuild )
{
GUILayout.BeginHorizontal();
GUILayout.Space( 35f );
searchInScenesInBuildTickedOnly = EditorGUILayout.ToggleLeft( "Ticked only", searchInScenesInBuildTickedOnly, Utilities.GL_WIDTH_100 );
searchInScenesInBuildTickedOnly = !EditorGUILayout.ToggleLeft( "All", !searchInScenesInBuildTickedOnly, Utilities.GL_WIDTH_100 );
GUILayout.EndHorizontal();
}
GUI.enabled = true;
searchInAllScenes = WordWrappingToggleLeft( "All scenes in the project", searchInAllScenes );
}
GUILayout.BeginHorizontal();
GUILayout.Space( 35f );
GUILayout.BeginVertical();
excludedScenesDrawer.Draw( excludedScenes );
GUILayout.EndVertical();
GUILayout.EndHorizontal();
EditorGUI.BeginDisabledGroup( !searchInOpenScenes && !searchInScenesInBuild && !searchInAllScenes );
searchInSceneLightingSettings = WordWrappingToggleLeft( "Scene Lighting Settings (WARNING: This may change the active scene during search)", searchInSceneLightingSettings );
EditorGUI.EndDisabledGroup();
Utilities.DrawSeparatorLine();
searchInProjectSettings = WordWrappingToggleLeft( "Project Settings (Player Settings, Graphics Settings etc.)", searchInProjectSettings );
GUILayout.Space( 10f );
GUI.backgroundColor = AssetUsageDetectorSettings.SettingsHeaderColor;
GUILayout.Box( "<b>SETTINGS</b>", Utilities.BoxGUIStyle, Utilities.GL_EXPAND_WIDTH );
GUI.backgroundColor = c;
#if ASSET_USAGE_ADDRESSABLES
EditorGUI.BeginDisabledGroup( addressablesSupport );
#endif
lazySceneSearch = WordWrappingToggleLeft( "Lazy scene search: scenes are searched in detail only when they are manually refreshed (faster search)", lazySceneSearch );
#if ASSET_USAGE_ADDRESSABLES
EditorGUI.EndDisabledGroup();
addressablesSupport = WordWrappingToggleLeft( "Addressables support (Experimental) (WARNING: 'Lazy scene search' will be disabled) (slower search)", addressablesSupport );
#endif
calculateUnusedObjects = WordWrappingToggleLeft( "Calculate unused objects", calculateUnusedObjects );
hideDuplicateRows = WordWrappingToggleLeft( "Hide duplicate rows in search results", hideDuplicateRows );
#if UNITY_2018_3_OR_NEWER
hideReduntantPrefabVariantLinks = WordWrappingToggleLeft( "Hide redundant prefab variant links (when the same value is assigned to the same Component of a prefab and its variant(s))", hideReduntantPrefabVariantLinks );
#endif
noAssetDatabaseChanges = WordWrappingToggleLeft( "I haven't modified any assets/scenes since the last search (faster search)", noAssetDatabaseChanges );
showDetailedProgressBar = WordWrappingToggleLeft( "Update search progress bar more often (cancelable search) (slower search)", showDetailedProgressBar );
GUILayout.Space( 10f );
// Don't let the user press the GO button without any valid search location
if( !searchInAllScenes && !searchInOpenScenes && !searchInScenesInBuild && !searchInAssetsFolder && !searchInProjectSettings )
GUI.enabled = false;
if( GUILayout.Button( "GO!", Utilities.GL_HEIGHT_30 ) )
{
InitiateSearch();
GUIUtility.ExitGUI();
}
GUILayout.Space( 5f );
}
else if( currentPhase == Phase.Complete )
{
// Draw the results of the search
GUI.enabled = false;
DrawObjectsToSearchSection();
if( drawObjectsToSearchSection )
GUILayout.Space( 10f );
GUI.enabled = true;
if( GUILayout.Button( "Reset Search", Utilities.GL_HEIGHT_30 ) )
{
ReturnToSetupPhase();
GUIUtility.ExitGUI();
}
if( searchResult == null )
{
EditorGUILayout.HelpBox( "ERROR: searchResult is null", MessageType.Error );
return;
}
else if( !searchResult.SearchCompletedSuccessfully )
EditorGUILayout.HelpBox( "ERROR: search was interrupted, check the logs for more info", MessageType.Error );
if( searchResult.NumberOfGroups == 0 )
{
GUILayout.Space( 10f );
GUILayout.Box( "No references found...", Utilities.BoxGUIStyle, Utilities.GL_EXPAND_WIDTH );
}
else
{
noAssetDatabaseChanges = WordWrappingToggleLeft( "I haven't modified any assets/scenes since the last search (faster Refresh)", noAssetDatabaseChanges );
EditorGUILayout.Space();
scrollPosition.y = searchResult.DrawOnGUI( this, scrollPosition.y, noAssetDatabaseChanges );
}
}
if( Event.current.type == EventType.MouseLeaveWindow )
{
SearchResultTooltip.Hide();
if( searchResult != null )
searchResult.CancelDelayedTreeViewTooltip();
}
GUILayout.EndVertical();
EditorGUILayout.EndScrollView();
}
private void DrawObjectsToSearchSection()
{
Color c = GUI.backgroundColor;
GUI.backgroundColor = AssetUsageDetectorSettings.SettingsHeaderColor;
GUILayout.Box( "<b>SEARCHED OBJECTS</b>", Utilities.BoxGUIStyle, Utilities.GL_EXPAND_WIDTH );
GUI.backgroundColor = c;
Rect searchedObjectsHeaderRect = GUILayoutUtility.GetLastRect();
searchedObjectsHeaderRect.x += 5f;
searchedObjectsHeaderRect.yMin += ( searchedObjectsHeaderRect.height - EditorGUIUtility.singleLineHeight ) * 0.5f;
searchedObjectsHeaderRect.height = EditorGUIUtility.singleLineHeight;
drawObjectsToSearchSection = EditorGUI.Foldout( searchedObjectsHeaderRect, drawObjectsToSearchSection, GUIContent.none, true );
if( drawObjectsToSearchSection )
objectsToSearchDrawer.Draw( objectsToSearch );
}
public static bool WordWrappingToggleLeft( string label, bool value )
{
GUILayout.BeginHorizontal();
bool result = EditorGUILayout.ToggleLeft( GUIContent.none, value, GL_WIDTH_12 );
if( GUILayout.Button( label, EditorStyles.wordWrappedLabel ) )
{
GUI.FocusControl( null );
result = !value;
}
GUILayout.EndHorizontal();
return result;
}
private void InitiateSearch()
{
currentPhase = Phase.Processing;
SavePrefs();
#if UNITY_2018_3_OR_NEWER
ReplacePrefabStageObjectsWithAssets( PrefabStageUtility.GetCurrentPrefabStage() );
#endif
// Start searching
searchResult = core.Run( new AssetUsageDetector.Parameters()
{
objectsToSearch = !objectsToSearch.IsEmpty() ? new ObjectToSearchEnumerator( objectsToSearch ).ToArray() : null,
searchInScenes = GetSceneSearchMode( true ),
searchInSceneLightingSettings = searchInSceneLightingSettings,
searchInAssetsFolder = searchInAssetsFolder,
searchInAssetsSubset = !searchInAssetsSubset.IsEmpty() ? searchInAssetsSubset.ToArray() : null,
excludedAssetsFromSearch = !excludedAssets.IsEmpty() ? excludedAssets.ToArray() : null,
dontSearchInSourceAssets = dontSearchInSourceAssets,
excludedScenesFromSearch = !excludedScenes.IsEmpty() ? excludedScenes.ToArray() : null,
searchInProjectSettings = searchInProjectSettings,
//fieldModifiers = fieldModifiers,
//propertyModifiers = propertyModifiers,
//searchDepthLimit = searchDepthLimit,
//searchNonSerializableVariables = searchNonSerializableVariables,
searchUnusedMaterialProperties = searchUnusedMaterialProperties,
searchRefactoring = searchRefactoring,
#if ASSET_USAGE_ADDRESSABLES
lazySceneSearch = lazySceneSearch && !addressablesSupport,
addressablesSupport = addressablesSupport,
#else
lazySceneSearch = lazySceneSearch,
#endif
calculateUnusedObjects = calculateUnusedObjects,
hideDuplicateRows = hideDuplicateRows,
hideReduntantPrefabVariantLinks = hideReduntantPrefabVariantLinks,
noAssetDatabaseChanges = noAssetDatabaseChanges,
showDetailedProgressBar = showDetailedProgressBar
} );
currentPhase = Phase.Complete;
// We really don't want SearchRefactoring to affect next searches unless the search is initiated via ShowAndSearch again
searchRefactoring = null;
if( AssetUsageDetectorSettings.ShowCustomTooltip )
wantsMouseMove = wantsMouseEnterLeaveWindow = true;
}
#if UNITY_2018_3_OR_NEWER
// Try replacing searched objects who are part of currently open prefab stage with their corresponding prefab assets
public void ReplacePrefabStageObjectsWithAssets( PrefabStage prefabStage )
{
if( prefabStage == null || !prefabStage.stageHandle.IsValid() )
return;
#if UNITY_2020_1_OR_NEWER
GameObject prefabAsset = AssetDatabase.LoadAssetAtPath<GameObject>( prefabStage.assetPath );
#else
GameObject prefabAsset = AssetDatabase.LoadAssetAtPath<GameObject>( prefabStage.prefabAssetPath );
#endif
if( prefabAsset == null || prefabAsset.Equals( null ) )
return;
for( int i = 0; i < objectsToSearch.Count; i++ )
{
Object obj = objectsToSearch[i].obj;
if( obj != null && !obj.Equals( null ) && obj is GameObject && prefabStage.IsPartOfPrefabContents( (GameObject) obj ) )
{
GameObject prefabStageObjectSource = ( (GameObject) obj ).FollowSymmetricHierarchy( prefabStage.prefabContentsRoot, prefabAsset );
if( prefabStageObjectSource != null )
objectsToSearch[i].obj = prefabStageObjectSource;
List<ObjectToSearch.SubAsset> subAssets = objectsToSearch[i].subAssets;
for( int j = 0; j < subAssets.Count; j++ )
{
obj = subAssets[j].subAsset;
if( obj != null && !obj.Equals( null ) && obj is GameObject && prefabStage.IsPartOfPrefabContents( (GameObject) obj ) )
{
prefabStageObjectSource = ( (GameObject) obj ).FollowSymmetricHierarchy( prefabStage.prefabContentsRoot, prefabAsset );
if( prefabStageObjectSource != null )
subAssets[j].subAsset = prefabStageObjectSource;
}
}
}
}
}
#endif
private bool ReturnToSetupPhase()
{
if( searchResult != null && !EditorApplication.isPlaying && !searchResult.RestoreInitialSceneSetup() )
return false;
searchResult = null;
currentPhase = Phase.Setup;
wantsMouseMove = wantsMouseEnterLeaveWindow = false;
SearchResultTooltip.Hide();
return true;
}
internal void OnSettingsChanged( bool highlightedSearchTextColorChanged = false, bool tooltipDescriptionsColorChanged = false )
{
if( searchResult == null )
return;
wantsMouseMove = wantsMouseEnterLeaveWindow = AssetUsageDetectorSettings.ShowCustomTooltip;
for( int i = searchResult.NumberOfGroups - 1; i >= 0; i-- )
{
if( searchResult[i].treeView != null )
{
searchResult[i].treeView.rowHeight = EditorGUIUtility.singleLineHeight + AssetUsageDetectorSettings.ExtraRowHeight;
searchResult[i].treeView.OnSettingsChanged( highlightedSearchTextColorChanged, tooltipDescriptionsColorChanged );
}
}
}
}
}

@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 271a22c69c3d96c4dbdd04cca415a840
timeCreated: 1520032279
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,130 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace AssetUsageDetectorNamespace
{
public class EmptyEnumerator<T> : IEnumerable<T>, IEnumerator<T>
{
public T Current { get { return default( T ); } }
object IEnumerator.Current { get { return Current; } }
public void Dispose() { }
public void Reset() { }
public bool MoveNext()
{
return false;
}
public IEnumerator<T> GetEnumerator()
{
return this;
}
IEnumerator IEnumerable.GetEnumerator()
{
return this;
}
}
public class ObjectToSearchEnumerator : IEnumerable<Object>
{
public class Enumerator : IEnumerator<Object>
{
public Object Current
{
get
{
if( subAssetIndex < 0 )
return source[index].obj;
return source[index].subAssets[subAssetIndex].subAsset;
}
}
object IEnumerator.Current { get { return Current; } }
private List<ObjectToSearch> source;
private int index;
private int subAssetIndex;
public Enumerator( List<ObjectToSearch> source )
{
this.source = source;
Reset();
}
public void Dispose()
{
source = null;
}
public bool MoveNext()
{
if( subAssetIndex < -1 )
{
subAssetIndex = -1;
if( ++index >= source.Count )
return false;
// Skip folder assets in the enumeration, AssetUsageDetector expands encountered folders automatically
// and we don't want that to happen as source[index].subAssets already contains the folder's contents
if( !source[index].obj.IsFolder() )
return true;
}
List<ObjectToSearch.SubAsset> subAssets = source[index].subAssets;
if( subAssets != null )
{
while( ++subAssetIndex < subAssets.Count && !subAssets[subAssetIndex].shouldSearch )
continue;
if( subAssetIndex < subAssets.Count )
return true;
}
subAssetIndex = -2;
return MoveNext();
}
public void Reset()
{
index = -1;
subAssetIndex = -2;
}
}
private readonly List<ObjectToSearch> source;
public ObjectToSearchEnumerator( List<ObjectToSearch> source )
{
this.source = source;
}
public IEnumerator<Object> GetEnumerator()
{
return new Enumerator( source );
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
public Object[] ToArray()
{
int count = 0;
foreach( Object obj in this )
count++;
Object[] result = new Object[count];
int index = 0;
foreach( Object obj in this )
result[index++] = obj;
return result;
}
}
}

@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 894047c47ce45cf40939dae24afcc72b
timeCreated: 1562079461
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,252 @@
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
namespace AssetUsageDetectorNamespace
{
public abstract class ListDrawer<T>
{
private readonly string label;
private readonly bool acceptSceneObjects;
protected ListDrawer( string label, bool acceptSceneObjects )
{
this.label = label;
this.acceptSceneObjects = acceptSceneObjects;
}
// Exposes a list on GUI
public bool Draw( List<T> list )
{
bool hasChanged = false;
bool guiEnabled = GUI.enabled;
Event ev = Event.current;
GUILayout.BeginHorizontal();
GUILayout.Label( label );
if( guiEnabled )
{
// Handle drag & drop references to array
// Credit: https://answers.unity.com/answers/657877/view.html
if( ( ev.type == EventType.DragPerform || ev.type == EventType.DragUpdated ) && GUILayoutUtility.GetLastRect().Contains( ev.mousePosition ) )
{
DragAndDrop.visualMode = DragAndDropVisualMode.Copy;
if( ev.type == EventType.DragPerform )
{
DragAndDrop.AcceptDrag();
Object[] draggedObjects = DragAndDrop.objectReferences;
if( draggedObjects.Length > 0 )
{
for( int i = 0; i < draggedObjects.Length; i++ )
{
if( draggedObjects[i] != null && !draggedObjects[i].Equals( null ) )
{
bool replacedNullElement = false;
for( int j = 0; j < list.Count; j++ )
{
if( IsElementNull( list[j] ) )
{
list[j] = CreateElement( draggedObjects[i] );
replacedNullElement = true;
break;
}
}
if( !replacedNullElement )
list.Add( CreateElement( draggedObjects[i] ) );
hasChanged = true;
}
}
}
}
ev.Use();
}
else if( ev.type == EventType.ContextClick && GUILayoutUtility.GetLastRect().Contains( ev.mousePosition ) )
{
GenericMenu contextMenu = new GenericMenu();
contextMenu.AddItem( new GUIContent( "Clear" ), false, () =>
{
list.Clear();
list.Add( CreateElement( null ) );
} );
contextMenu.ShowAsContext();
ev.Use();
}
if( GUILayout.Button( "+", Utilities.GL_WIDTH_25 ) )
list.Insert( 0, CreateElement( null ) );
}
GUILayout.EndHorizontal();
for( int i = 0; i < list.Count; i++ )
{
T element = list[i];
GUI.changed = false;
GUILayout.BeginHorizontal();
Object prevObject = GetObjectFromElement( element );
Object newObject = EditorGUILayout.ObjectField( "", prevObject, typeof( Object ), acceptSceneObjects );
if( GUI.changed )
{
hasChanged = true;
SetObjectOfElement( list, i, newObject );
}
if( guiEnabled )
{
if( GUILayout.Button( "+", Utilities.GL_WIDTH_25 ) )
list.Insert( i + 1, CreateElement( null ) );
if( GUILayout.Button( "-", Utilities.GL_WIDTH_25 ) )
{
if( element != null && !element.Equals( null ) )
hasChanged = true;
// Lists with no elements look ugly, always keep a dummy null variable
if( list.Count > 1 )
list.RemoveAt( i-- );
else
list[0] = CreateElement( null );
}
}
GUILayout.EndHorizontal();
PostElementDrawer( element );
}
return hasChanged;
}
protected abstract T CreateElement( Object source );
protected abstract Object GetObjectFromElement( T element );
protected abstract void SetObjectOfElement( List<T> list, int index, Object value );
protected abstract bool IsElementNull( T element );
protected abstract void PostElementDrawer( T element );
}
public class ObjectListDrawer : ListDrawer<Object>
{
public ObjectListDrawer( string label, bool acceptSceneObjects ) : base( label, acceptSceneObjects )
{
}
protected override Object CreateElement( Object source )
{
return source;
}
protected override Object GetObjectFromElement( Object element )
{
return element;
}
protected override void SetObjectOfElement( List<Object> list, int index, Object value )
{
list[index] = value;
}
protected override bool IsElementNull( Object element )
{
return element == null || element.Equals( null );
}
protected override void PostElementDrawer( Object element )
{
}
}
public class ObjectToSearchListDrawer : ListDrawer<ObjectToSearch>
{
public ObjectToSearchListDrawer() : base( "Find references of:", true )
{
}
protected override ObjectToSearch CreateElement( Object source )
{
return new ObjectToSearch( source );
}
protected override Object GetObjectFromElement( ObjectToSearch element )
{
return element.obj;
}
protected override void SetObjectOfElement( List<ObjectToSearch> list, int index, Object value )
{
list[index].obj = value;
list[index].RefreshSubAssets();
}
protected override bool IsElementNull( ObjectToSearch element )
{
return element == null || element.obj == null || element.obj.Equals( null );
}
protected override void PostElementDrawer( ObjectToSearch element )
{
List<ObjectToSearch.SubAsset> subAssetsToSearch = element.subAssets;
if( subAssetsToSearch.Count > 0 )
{
GUILayout.BeginHorizontal();
// 0-> all toggles off, 1-> mixed, 2-> all toggles on
bool toggleAllSubAssets = subAssetsToSearch[0].shouldSearch;
bool mixedToggle = false;
for( int j = 1; j < subAssetsToSearch.Count; j++ )
{
if( subAssetsToSearch[j].shouldSearch != toggleAllSubAssets )
{
mixedToggle = true;
break;
}
}
if( mixedToggle )
EditorGUI.showMixedValue = true;
GUI.changed = false;
toggleAllSubAssets = EditorGUILayout.Toggle( toggleAllSubAssets, Utilities.GL_WIDTH_25 );
if( GUI.changed )
{
for( int j = 0; j < subAssetsToSearch.Count; j++ )
subAssetsToSearch[j].shouldSearch = toggleAllSubAssets;
}
EditorGUI.showMixedValue = false;
element.showSubAssetsFoldout = EditorGUILayout.Foldout( element.showSubAssetsFoldout, "Include sub-assets in search:", true );
GUILayout.EndHorizontal();
if( element.showSubAssetsFoldout )
{
for( int j = 0; j < subAssetsToSearch.Count; j++ )
{
GUILayout.BeginHorizontal();
subAssetsToSearch[j].shouldSearch = EditorGUILayout.Toggle( subAssetsToSearch[j].shouldSearch, Utilities.GL_WIDTH_25 );
bool guiEnabled = GUI.enabled;
GUI.enabled = false;
EditorGUILayout.ObjectField( string.Empty, subAssetsToSearch[j].subAsset, typeof( Object ), true );
GUI.enabled = guiEnabled;
GUILayout.EndHorizontal();
}
}
}
}
}
}

@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 88a4a4e861026b2498a437ce1e12b054
timeCreated: 1568758673
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,120 @@
using System;
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
using Object = UnityEngine.Object;
namespace AssetUsageDetectorNamespace
{
[Serializable]
public class ObjectToSearch
{
[Serializable]
public class SubAsset
{
public Object subAsset;
public bool shouldSearch;
public SubAsset( Object subAsset, bool shouldSearch )
{
this.subAsset = subAsset;
this.shouldSearch = shouldSearch;
}
}
public Object obj;
public List<SubAsset> subAssets;
public bool showSubAssetsFoldout;
private static HashSet<Object> currentSubAssets;
public ObjectToSearch( Object obj, bool? shouldSearchChildren = null )
{
this.obj = obj;
RefreshSubAssets( shouldSearchChildren );
}
public void RefreshSubAssets( bool? shouldSearchChildren = null )
{
if( subAssets == null )
subAssets = new List<SubAsset>();
else
subAssets.Clear();
if( currentSubAssets == null )
currentSubAssets = new HashSet<Object>();
else
currentSubAssets.Clear();
AddSubAssets( obj, false, shouldSearchChildren );
currentSubAssets.Clear();
}
private void AddSubAssets( Object target, bool includeTarget, bool? shouldSearchChildren )
{
if( target == null || target.Equals( null ) )
return;
if( !target.IsAsset() )
{
GameObject go = target as GameObject;
if( !go || !go.scene.IsValid() )
return;
// If this is a scene object, add its child objects to the sub-assets list
// but don't include them in the search by default
Transform goTransform = go.transform;
Transform[] children = go.GetComponentsInChildren<Transform>( true );
for( int i = 0; i < children.Length; i++ )
{
if( ReferenceEquals( children[i], goTransform ) )
continue;
subAssets.Add( new SubAsset( children[i].gameObject, shouldSearchChildren ?? false ) );
}
}
else
{
if( !AssetDatabase.IsMainAsset( target ) || target is SceneAsset )
return;
if( includeTarget )
{
if( currentSubAssets.Add( target ) )
subAssets.Add( new SubAsset( target, shouldSearchChildren ?? true ) );
}
else
{
// If asset is a directory, add all of its contents as sub-assets recursively
if( target.IsFolder() )
{
foreach( string filePath in Utilities.EnumerateFolderContents( target ) )
AddSubAssets( AssetDatabase.LoadAssetAtPath<Object>( filePath ), true, shouldSearchChildren );
return;
}
}
// Find sub-asset(s) of the asset (if any)
Object[] assets = AssetDatabase.LoadAllAssetsAtPath( AssetDatabase.GetAssetPath( target ) );
for( int i = 0; i < assets.Length; i++ )
{
Object asset = assets[i];
if( asset == null || asset.Equals( null ) || asset is Component || asset == target )
continue;
#if UNITY_2018_3_OR_NEWER
// Nested prefabs in prefab assets add an additional native object of type 'UnityEngine.PrefabInstance' to the prefab. Managed type of that native type
// is UnityEngine.Object (i.e. GetType() returns UnityEngine.Object, not UnityEngine.PrefabInstance). There are no possible references to these native
// objects so skip them (we're checking for UnityEngine.Prefab because it includes other native types like UnityEngine.PrefabCreation, as well)
if( target is GameObject && asset.GetType() == typeof( Object ) && asset.ToString().Contains( "(UnityEngine.Prefab" ) )
continue;
#endif
if( currentSubAssets.Add( asset ) )
subAssets.Add( new SubAsset( asset, shouldSearchChildren ?? true ) );
}
}
}
}
}

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 66d5a144a723fea40945afc069d4231d
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,382 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using UnityEditor;
using UnityEditor.SceneManagement;
using UnityEngine;
using Object = UnityEngine.Object;
namespace AssetUsageDetectorNamespace
{
public delegate void SearchRefactoring( SearchMatch match );
public abstract class SearchMatch
{
public readonly object Source;
public readonly Object Context; // Almost always equal to Source. This is the Object that needs to be dirtied (if not null) to notify Unity of changes to Value
public Object Value { get; private set; }
protected SearchMatch( object source, Object value )
{
Source = source;
Context = source as Object;
Value = value;
}
protected SearchMatch( object source, Object value, Object context ) : this( source, value )
{
Context = context;
}
public void ChangeValue( Object newValue )
{
if( newValue == Value )
return;
if( Context && ( Context.hideFlags & HideFlags.NotEditable ) == HideFlags.NotEditable )
{
Debug.LogWarning( "Can't change value of read-only Object: " + Context, Context );
return;
}
try
{
bool setContextDirty;
if( ChangeValue( newValue, out setContextDirty ) )
OnValueChanged( newValue, setContextDirty );
}
catch( Exception e )
{
Debug.LogException( e );
}
}
protected abstract bool ChangeValue( Object newValue, out bool setContextDirty );
public void OnValueChanged( Object newValue, bool setContextDirty = true )
{
Value = newValue;
if( setContextDirty )
{
if( Context )
{
if( AssetDatabase.Contains( Context ) )
EditorUtility.SetDirty( Context );
else if( !EditorApplication.isPlaying )
{
EditorUtility.SetDirty( Context );
if( Context is Component )
EditorSceneManager.MarkSceneDirty( ( (Component) Context ).gameObject.scene );
else if( Context is GameObject )
EditorSceneManager.MarkSceneDirty( ( (GameObject) Context ).scene );
else
EditorSceneManager.MarkAllScenesDirty();
}
}
else if( !EditorApplication.isPlaying )
EditorSceneManager.MarkAllScenesDirty();
}
}
}
public abstract class GenericSearchMatch : SearchMatch
{
public delegate void SetterFunction( Object newValue );
public readonly SetterFunction Setter;
internal GenericSearchMatch( object source, Object value, SetterFunction setter ) : base( source, value ) { Setter = setter; }
internal GenericSearchMatch( object source, Object value, Object context, SetterFunction setter ) : base( source, value, context ) { Setter = setter; }
protected override bool ChangeValue( Object newValue, out bool setContextDirty )
{
Setter( newValue );
setContextDirty = true;
return true;
}
}
public abstract class ReadOnlySearchMatch : SearchMatch
{
internal ReadOnlySearchMatch( object source, Object value ) : base( source, value ) { }
protected override bool ChangeValue( Object newValue, out bool setContextDirty )
{
Debug.LogWarning( "Can't change value of " + GetType().Name );
setContextDirty = false;
return false;
}
}
/// <summary>
/// - Source: Object whose SerializedProperty points to Value
/// - Value: Referenced object
/// - SerializedProperty: The SerializedProperty that points to Value
/// </summary>
public class SerializedPropertyMatch : SearchMatch
{
public readonly SerializedProperty SerializedProperty; // Next or NextVisible mustn't be called with this SerializedProperty
internal SerializedPropertyMatch( Object source, Object value, SerializedProperty property ) : base( source, value ) { SerializedProperty = property; }
protected override bool ChangeValue( Object newValue, out bool setContextDirty )
{
setContextDirty = true;
switch( SerializedProperty.propertyType )
{
case SerializedPropertyType.ObjectReference:
SerializedProperty.objectReferenceValue = newValue;
if( SerializedProperty.objectReferenceValue != newValue )
{
Debug.LogWarning( "Couldn't cast " + newValue.GetType() + " to " + SerializedProperty.type );
SerializedProperty.objectReferenceValue = Value;
return false;
}
break;
case SerializedPropertyType.ExposedReference:
SerializedProperty.exposedReferenceValue = newValue;
if( SerializedProperty.exposedReferenceValue != newValue )
{
Debug.LogWarning( "Couldn't cast " + newValue.GetType() + " to " + SerializedProperty.type );
SerializedProperty.exposedReferenceValue = Value;
return false;
}
break;
#if UNITY_2019_3_OR_NEWER
case SerializedPropertyType.ManagedReference: SerializedProperty.managedReferenceValue = newValue; break;
#endif
}
SerializedProperty.serializedObject.ApplyModifiedPropertiesWithoutUndo();
return true;
}
}
/// <summary>
/// - Source: Object whose variable points to Value
/// - Value: Referenced object
/// - Variable: FieldInfo, PropertyInfo or IEnumerable (ChangeValue may not work for all IEnumerables)
/// </summary>
public class ReflectionMatch : SearchMatch
{
public readonly object Variable;
internal ReflectionMatch( object source, Object value, object variable ) : base( source, value ) { Variable = variable; }
protected override bool ChangeValue( Object newValue, out bool setContextDirty )
{
setContextDirty = true;
if( Variable is FieldInfo )
( (FieldInfo) Variable ).SetValue( Source, newValue );
else if( Variable is PropertyInfo )
{
PropertyInfo property = (PropertyInfo) Variable;
if( !property.CanWrite )
{
Debug.LogWarning( "Property is read-only: " + property.DeclaringType.FullName + "." + property.Name );
return false;
}
property.SetValue( Source, newValue, null );
}
else if( Variable is IList )
{
IList list = (IList) Variable;
for( int i = list.Count - 1; i >= 0; i-- )
{
if( ReferenceEquals( list[i], Value ) )
list[i] = newValue;
}
}
else if( Variable is IDictionary )
{
IDictionary dictionary = (IDictionary) Variable;
bool dictionaryModified;
do
{
dictionaryModified = false;
foreach( object dictKey in dictionary.Keys )
{
object dictValue = dictionary[dictKey];
if( ReferenceEquals( dictKey, Value ) )
{
dictionary.Remove( dictKey );
if( newValue )
dictionary[newValue] = dictValue;
dictionaryModified = true;
break;
}
else if( ReferenceEquals( dictValue, Value ) )
{
dictionary[dictKey] = newValue;
dictionaryModified = true;
break;
}
}
} while( dictionaryModified );
}
else
{
Debug.LogWarning( "Can't change value of " + Variable.GetType().Name );
return false;
}
return true;
}
}
/// <summary>
/// - Source: MonoImporter (for scripts) or ShaderImporter
/// - Value: Default value assigned to Source's specified variable in the Inspector
/// - Variable: The variable of Source that Value is assigned to as default value
/// - MonoScriptAllVariables: All variables of Source script if it's MonoImporter
/// </summary>
public class AssetImporterDefaultValueMatch : SearchMatch
{
public readonly string Variable;
public readonly VariableGetterHolder[] MonoScriptAllVariables;
internal AssetImporterDefaultValueMatch( Object source, Object value, string variable, VariableGetterHolder[] monoScriptAllVariables ) : base( source, value )
{
Variable = variable;
MonoScriptAllVariables = monoScriptAllVariables;
}
protected override bool ChangeValue( Object newValue, out bool setContextDirty )
{
setContextDirty = false;
if( Source is MonoImporter )
{
MonoImporter monoImporter = (MonoImporter) Source;
List<string> variableNames = new List<string>( 8 );
List<Object> variableValues = new List<Object>( 8 );
for( int i = 0; i < MonoScriptAllVariables.Length; i++ )
{
if( MonoScriptAllVariables[i].isSerializable && !MonoScriptAllVariables[i].IsProperty )
{
Object variableDefaultValue = monoImporter.GetDefaultReference( MonoScriptAllVariables[i].Name );
if( variableDefaultValue == Value && MonoScriptAllVariables[i].Name == Variable )
variableDefaultValue = newValue;
variableNames.Add( MonoScriptAllVariables[i].Name );
variableValues.Add( variableDefaultValue );
}
}
monoImporter.SetDefaultReferences( variableNames.ToArray(), variableValues.ToArray() );
EditorApplication.delayCall += () => AssetDatabase.ImportAsset( monoImporter.assetPath ); // If code recompiles during search, it will break the search. Give it a 1 frame delay
}
else if( Source is ShaderImporter )
{
ShaderImporter shaderImporter = (ShaderImporter) Source;
Shader shader = shaderImporter.GetShader();
List<string> textureNames = new List<string>( 16 );
List<Texture> textureValues = new List<Texture>( 16 );
#if UNITY_2018_1_OR_NEWER
List<string> nonModifiableTextureNames = new List<string>( 16 );
List<Texture> nonModifiableTextureValues = new List<Texture>( 16 );
#endif
int shaderPropertyCount = ShaderUtil.GetPropertyCount( shader );
for( int i = 0; i < shaderPropertyCount; i++ )
{
if( ShaderUtil.GetPropertyType( shader, i ) != ShaderUtil.ShaderPropertyType.TexEnv )
continue;
string propertyName = ShaderUtil.GetPropertyName( shader, i );
#if UNITY_2018_1_OR_NEWER
if( ShaderUtil.IsShaderPropertyNonModifiableTexureProperty( shader, i ) )
{
Texture propertyDefaultValue = shaderImporter.GetNonModifiableTexture( propertyName );
if( propertyDefaultValue == Value && propertyName == Variable )
propertyDefaultValue = (Texture) newValue;
nonModifiableTextureNames.Add( propertyName );
nonModifiableTextureValues.Add( propertyDefaultValue );
}
else
#endif
{
Texture propertyDefaultValue = shaderImporter.GetDefaultTexture( propertyName );
if( propertyDefaultValue == Value && propertyName == Variable )
propertyDefaultValue = (Texture) newValue;
textureNames.Add( propertyName );
textureValues.Add( propertyDefaultValue );
}
}
shaderImporter.SetDefaultTextures( textureNames.ToArray(), textureValues.ToArray() );
#if UNITY_2018_1_OR_NEWER
shaderImporter.SetNonModifiableTextures( nonModifiableTextureNames.ToArray(), nonModifiableTextureValues.ToArray() );
#endif
AssetDatabase.ImportAsset( shaderImporter.assetPath );
}
else
{
Debug.LogWarning( "Can't change default value of: " + Source.GetType() );
return false;
}
return true;
}
}
/// <summary>
/// - Source: Animation, Animator, AnimatorStateMachine, AnimatorState, AnimatorControllerLayer, BlendTree, PlayableDirector* or AnimationClip*
/// - Context: If Source is AnimatorControllerLayer, then its RuntimeAnimatorController. Otherwise, equal to Source
/// - Value: AnimationClip, AnimatorController or AvatarMask used in Source (*for PlayableDirector and AnimationClip, it can be any Object value)
/// </summary>
public class AnimationSystemMatch : GenericSearchMatch
{
internal AnimationSystemMatch( object source, Object value, SetterFunction setter ) : base( source, value, setter ) { }
internal AnimationSystemMatch( object source, Object value, Object context, SetterFunction setter ) : base( source, value, context, setter ) { }
}
/// <summary>
/// - Source: GameObject, AnimatorStateMachine or AnimatorState
/// - Value: The attached behaviour's source script (C# script or DLL, i.e. MonoScript)
/// - Behaviour: The attached behaviour (MonoBehaviour or StateMachineBehaviour)
/// </summary>
public class BehaviourUsageMatch : ReadOnlySearchMatch
{
public readonly Object Behaviour;
internal BehaviourUsageMatch( Object source, MonoScript value, Object behaviour ) : base( source, value ) { Behaviour = behaviour; }
}
/// <summary>
/// - Source: GameObject Instance
/// - Value: Prefab of that GameObject
/// </summary>
public class PrefabMatch : ReadOnlySearchMatch
{
internal PrefabMatch( Object source, Object value ) : base( source, value ) { }
}
/// <summary>
/// - Source: Object that references Value
/// - Value: Matched object
/// </summary>
public class OtherSearchMatch : GenericSearchMatch
{
internal OtherSearchMatch( object source, Object value, SetterFunction setter ) : base( source, value, setter ) { }
internal OtherSearchMatch( object source, Object value, Object context, SetterFunction setter ) : base( source, value, context, setter ) { }
}
}

@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 3d15ef8bd8f7c7c4e8d228c99713b7eb
timeCreated: 1641132238
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: ca236e4f3c5a9f447be89f0e61e485fa
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,91 @@
using System.Reflection;
using UnityEditor;
using UnityEngine;
namespace AssetUsageDetectorNamespace
{
public class SearchResultTooltip : EditorWindow
{
private static SearchResultTooltip mainWindow;
private static string tooltip;
private static GUIStyle m_style;
internal static GUIStyle Style
{
get
{
if( m_style == null )
{
m_style = (GUIStyle) typeof( EditorStyles ).GetProperty( "tooltip", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Static ).GetValue( null, null );
m_style.richText = true;
}
return m_style;
}
}
public static void Show( Rect sourcePosition, string tooltip )
{
Vector2 preferredSize = Style.CalcSize( new GUIContent( tooltip ) ) + Style.contentOffset + new Vector2( Style.padding.horizontal + Style.margin.horizontal, Style.padding.vertical + Style.margin.vertical );
Rect preferredPosition;
Rect positionLeft = new Rect( sourcePosition.position - new Vector2( preferredSize.x, 0f ), preferredSize );
Rect screenFittedPositionLeft = Utilities.GetScreenFittedRect( positionLeft );
Vector2 positionOffset = positionLeft.position - screenFittedPositionLeft.position;
Vector2 sizeOffset = positionLeft.size - screenFittedPositionLeft.size;
if( positionOffset.sqrMagnitude <= 400f && sizeOffset.sqrMagnitude <= 400f )
preferredPosition = screenFittedPositionLeft;
else
{
Rect positionRight = new Rect( sourcePosition.position + new Vector2( sourcePosition.width, 0f ), preferredSize );
Rect screenFittedPositionRight = Utilities.GetScreenFittedRect( positionRight );
Vector2 positionOffset2 = positionRight.position - screenFittedPositionRight.position;
Vector2 sizeOffset2 = positionRight.size - screenFittedPositionRight.size;
if( positionOffset2.magnitude + sizeOffset2.magnitude < positionOffset.magnitude + sizeOffset.magnitude )
preferredPosition = screenFittedPositionRight;
else
preferredPosition = screenFittedPositionLeft;
}
// Don't lose focus to the previous window
EditorWindow prevFocusedWindow = focusedWindow;
if( !mainWindow )
{
mainWindow = CreateInstance<SearchResultTooltip>();
mainWindow.ShowPopup();
}
SearchResultTooltip.tooltip = tooltip;
mainWindow.minSize = preferredPosition.size;
mainWindow.position = preferredPosition;
mainWindow.Repaint();
if( prevFocusedWindow )
prevFocusedWindow.Focus();
}
public static void Hide()
{
if( mainWindow )
{
mainWindow.Close();
mainWindow = null;
}
}
private void OnGUI()
{
// If somehow the tooltip isn't automatically closed, allow closing it by clicking on it
if( Event.current.type == EventType.MouseDown )
{
Hide();
GUIUtility.ExitGUI();
}
GUI.Label( new Rect( Vector2.zero, position.size ), tooltip, Style );
}
}
}

@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: c8bd4351b5024324ca5974ebcad1dde3
timeCreated: 1639247551
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: b3903f1d3149e9b4990e49206f8255c8
timeCreated: 1638690728
licenseType: Store
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,565 @@
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Text;
#if UNITY_2018_1_OR_NEWER
using Unity.Collections;
#endif
using UnityEditor;
using UnityEditor.SceneManagement;
using UnityEngine;
using UnityEngine.SceneManagement;
using Object = UnityEngine.Object;
#if UNITY_2018_3_OR_NEWER && !UNITY_2021_2_OR_NEWER
using PrefabStage = UnityEditor.Experimental.SceneManagement.PrefabStage;
using PrefabStageUtility = UnityEditor.Experimental.SceneManagement.PrefabStageUtility;
#endif
namespace AssetUsageDetectorNamespace
{
public static class Utilities
{
// A set of commonly used Unity types
private static readonly HashSet<Type> primitiveUnityTypes = new HashSet<Type>()
{
typeof( string ), typeof( Vector4 ), typeof( Vector3 ), typeof( Vector2 ), typeof( Rect ),
typeof( Quaternion ), typeof( Color ), typeof( Color32 ), typeof( LayerMask ), typeof( Bounds ),
typeof( Matrix4x4 ), typeof( AnimationCurve ), typeof( Gradient ), typeof( RectOffset ),
typeof( bool[] ), typeof( byte[] ), typeof( sbyte[] ), typeof( char[] ), typeof( decimal[] ),
typeof( double[] ), typeof( float[] ), typeof( int[] ), typeof( uint[] ), typeof( long[] ),
typeof( ulong[] ), typeof( short[] ), typeof( ushort[] ), typeof( string[] ),
typeof( Vector4[] ), typeof( Vector3[] ), typeof( Vector2[] ), typeof( Rect[] ),
typeof( Quaternion[] ), typeof( Color[] ), typeof( Color32[] ), typeof( LayerMask[] ), typeof( Bounds[] ),
typeof( Matrix4x4[] ), typeof( AnimationCurve[] ), typeof( Gradient[] ), typeof( RectOffset[] ),
typeof( List<bool> ), typeof( List<byte> ), typeof( List<sbyte> ), typeof( List<char> ), typeof( List<decimal> ),
typeof( List<double> ), typeof( List<float> ), typeof( List<int> ), typeof( List<uint> ), typeof( List<long> ),
typeof( List<ulong> ), typeof( List<short> ), typeof( List<ushort> ), typeof( List<string> ),
typeof( List<Vector4> ), typeof( List<Vector3> ), typeof( List<Vector2> ), typeof( List<Rect> ),
typeof( List<Quaternion> ), typeof( List<Color> ), typeof( List<Color32> ), typeof( List<LayerMask> ), typeof( List<Bounds> ),
typeof( List<Matrix4x4> ), typeof( List<AnimationCurve> ), typeof( List<Gradient> ), typeof( List<RectOffset> ),
#if UNITY_2017_2_OR_NEWER
typeof( Vector3Int ), typeof( Vector2Int ), typeof( RectInt ), typeof( BoundsInt ),
typeof( Vector3Int[] ), typeof( Vector2Int[] ), typeof( RectInt[] ), typeof( BoundsInt[] ),
typeof( List<Vector3Int> ), typeof( List<Vector2Int> ), typeof( List<RectInt> ), typeof( List<BoundsInt> )
#endif
};
private static readonly string reflectionNamespace = typeof( Assembly ).Namespace;
#if UNITY_2018_1_OR_NEWER
private static readonly string nativeCollectionsNamespace = typeof( NativeArray<int> ).Namespace;
#endif
private static MethodInfo screenFittedRectGetter;
private static readonly HashSet<string> folderContentsSet = new HashSet<string>();
internal static readonly StringBuilder stringBuilder = new StringBuilder( 400 );
public static readonly GUILayoutOption GL_EXPAND_WIDTH = GUILayout.ExpandWidth( true );
public static readonly GUILayoutOption GL_EXPAND_HEIGHT = GUILayout.ExpandHeight( true );
public static readonly GUILayoutOption GL_WIDTH_25 = GUILayout.Width( 25 );
public static readonly GUILayoutOption GL_WIDTH_100 = GUILayout.Width( 100 );
public static readonly GUILayoutOption GL_WIDTH_250 = GUILayout.Width( 250 );
public static readonly GUILayoutOption GL_HEIGHT_0 = GUILayout.Height( 0 );
public static readonly GUILayoutOption GL_HEIGHT_2 = GUILayout.Height( 2 );
public static readonly GUILayoutOption GL_HEIGHT_30 = GUILayout.Height( 30 );
public static readonly GUILayoutOption GL_HEIGHT_35 = GUILayout.Height( 35 );
public static readonly GUILayoutOption GL_HEIGHT_40 = GUILayout.Height( 40 );
private static GUIStyle m_boxGUIStyle; // GUIStyle used to draw the results of the search
public static GUIStyle BoxGUIStyle
{
get
{
if( m_boxGUIStyle == null )
{
m_boxGUIStyle = new GUIStyle( EditorStyles.helpBox )
{
alignment = TextAnchor.MiddleCenter,
font = EditorStyles.label.font,
richText = true
};
Color textColor = GUI.skin.button.normal.textColor;
m_boxGUIStyle.normal.textColor = textColor;
m_boxGUIStyle.hover.textColor = textColor;
m_boxGUIStyle.focused.textColor = textColor;
m_boxGUIStyle.active.textColor = textColor;
#if !UNITY_2019_1_OR_NEWER || UNITY_2019_3_OR_NEWER
// On 2019.1 and 2019.2 versions, GUI.skin.button.fontSize returns 0 on some devices
// https://forum.unity.com/threads/asset-usage-detector-find-references-to-an-asset-object-open-source.408134/page-3#post-7285954
m_boxGUIStyle.fontSize = ( m_boxGUIStyle.fontSize + GUI.skin.button.fontSize ) / 2;
#endif
}
return m_boxGUIStyle;
}
}
// Check if object is an asset or a Scene object
public static bool IsAsset( this object obj )
{
return obj is Object && AssetDatabase.Contains( (Object) obj );
}
public static bool IsAsset( this Object obj )
{
return AssetDatabase.Contains( obj );
}
// Check if object is a folder asset
public static bool IsFolder( this Object obj )
{
return obj is DefaultAsset && AssetDatabase.IsValidFolder( AssetDatabase.GetAssetPath( obj ) );
}
// Returns an enumerator to iterate through all asset paths in the folder
public static IEnumerable<string> EnumerateFolderContents( Object folderAsset )
{
string[] folderContents = AssetDatabase.FindAssets( "", new string[] { AssetDatabase.GetAssetPath( folderAsset ) } );
if( folderContents == null )
return new EmptyEnumerator<string>();
folderContentsSet.Clear();
for( int i = 0; i < folderContents.Length; i++ )
{
string filePath = AssetDatabase.GUIDToAssetPath( folderContents[i] );
if( !string.IsNullOrEmpty( filePath ) && !AssetDatabase.IsValidFolder( filePath ) )
folderContentsSet.Add( filePath );
}
return folderContentsSet;
}
public static void GetObjectsToSelectAndPing( this Object obj, out Object selection, out Object pingTarget )
{
if( obj == null || obj.Equals( null ) )
{
selection = pingTarget = null;
return;
}
if( obj is Component )
obj = ( (Component) obj ).gameObject;
selection = pingTarget = obj;
if( obj.IsAsset() )
{
if( obj is GameObject )
{
// Pinging a prefab only works if the pinged object is the root of the prefab or a direct child of it. Pinging any grandchildren
// of the prefab doesn't work; in which case, traverse the parent hierarchy until a pingable parent is reached
#if UNITY_2018_3_OR_NEWER
Transform objTR = ( (GameObject) obj ).transform.root;
PrefabAssetType prefabAssetType = PrefabUtility.GetPrefabAssetType( objTR.gameObject );
if( prefabAssetType == PrefabAssetType.Regular || prefabAssetType == PrefabAssetType.Variant )
{
string assetPath = AssetDatabase.GetAssetPath( objTR.gameObject );
PrefabStage openPrefabStage = PrefabStageUtility.GetCurrentPrefabStage();
#if UNITY_2020_1_OR_NEWER
if( openPrefabStage != null && openPrefabStage.stageHandle.IsValid() && assetPath == openPrefabStage.assetPath )
#else
if( openPrefabStage != null && openPrefabStage.stageHandle.IsValid() && assetPath == openPrefabStage.prefabAssetPath )
#endif
{
GameObject prefabStageGO = FollowSymmetricHierarchy( (GameObject) obj, ( (GameObject) obj ).transform.root.gameObject, openPrefabStage.prefabContentsRoot );
if( prefabStageGO != null )
{
objTR = prefabStageGO.transform;
selection = objTR.gameObject;
}
}
#if UNITY_2019_1_OR_NEWER
else if( obj != objTR.gameObject )
selection = objTR.gameObject;
#endif
}
else if( prefabAssetType == PrefabAssetType.Model )
{
objTR = ( (GameObject) obj ).transform;
while( objTR.parent != null && objTR.parent.parent != null )
objTR = objTR.parent;
}
#else
Transform objTR = ( (GameObject) obj ).transform;
while( objTR.parent != null && objTR.parent.parent != null )
objTR = objTR.parent;
#endif
pingTarget = objTR.gameObject;
}
else if( ( obj.hideFlags & ( HideFlags.HideInInspector | HideFlags.HideInHierarchy ) ) != HideFlags.None )
{
// Can't ping assets that are hidden from Project window (e.g. animator states of AnimatorController), ping the main asset at that path instead
pingTarget = AssetDatabase.LoadMainAssetAtPath( AssetDatabase.GetAssetPath( obj ) );
}
else if( !AssetDatabase.IsMainAsset( obj ) && Array.IndexOf( AssetDatabase.LoadAllAssetRepresentationsAtPath( AssetDatabase.GetAssetPath( obj ) ), obj ) < 0 )
{
// VFX Graph assets' nodes are serialized as part of the graph but they are invisible in the Project window even though their hideFlags is None (I don't know how)
pingTarget = AssetDatabase.LoadMainAssetAtPath( AssetDatabase.GetAssetPath( obj ) );
}
}
}
// We are passing "go"s root Transform to thisRoot parameter. If we use go.transform.root instead, when we are in prefab mode on
// newer Unity versions, it points to the preview scene at the root of the prefab stage instead of pointing to the actual root of "go"
public static GameObject FollowSymmetricHierarchy( this GameObject go, GameObject thisRoot, GameObject symmetricRoot )
{
Transform target = go.transform;
Transform root1 = thisRoot.transform;
Transform root2 = symmetricRoot.transform;
while( root1 != target )
{
Transform temp = target;
while( temp.parent != root1 )
temp = temp.parent;
Transform newRoot2;
int siblingIndex = temp.GetSiblingIndex();
if( siblingIndex < root2.childCount )
{
newRoot2 = root2.GetChild( siblingIndex );
if( newRoot2.name != temp.name )
newRoot2 = root2.Find( temp.name );
}
else
newRoot2 = root2.Find( temp.name );
if( newRoot2 == null )
return null;
root2 = newRoot2;
root1 = temp;
}
return root2.gameObject;
}
// Returns -1 if t1 is above t2 in Hierarchy, 1 if t1 is below t2 in Hierarchy and 0 if they are the same object
public static int CompareHierarchySiblingIndices( Transform t1, Transform t2 )
{
Transform parent1 = t1.parent;
Transform parent2 = t2.parent;
if( parent1 == parent2 )
return t1.GetSiblingIndex() - t2.GetSiblingIndex();
int deltaHierarchyDepth = 0;
for( ; parent1; parent1 = parent1.parent )
deltaHierarchyDepth++;
for( ; parent2; parent2 = parent2.parent )
deltaHierarchyDepth--;
for( ; deltaHierarchyDepth > 0; deltaHierarchyDepth-- )
{
t1 = t1.parent;
if( t1 == t2 )
return 1;
}
for( ; deltaHierarchyDepth < 0; deltaHierarchyDepth++ )
{
t2 = t2.parent;
if( t1 == t2 )
return -1;
}
while( t1.parent != t2.parent )
{
t1 = t1.parent;
t2 = t2.parent;
}
return t1.GetSiblingIndex() - t2.GetSiblingIndex();
}
// Check if the field is serializable
public static bool IsSerializable( this FieldInfo fieldInfo )
{
// See Serialization Rules: https://docs.unity3d.com/Manual/script-Serialization.html
if( fieldInfo.IsInitOnly )
return false;
#if UNITY_2019_3_OR_NEWER
// SerializeReference makes even System.Object fields serializable
if( Attribute.IsDefined( fieldInfo, typeof( SerializeReference ) ) )
return true;
#endif
if( ( !fieldInfo.IsPublic || fieldInfo.IsNotSerialized ) && !Attribute.IsDefined( fieldInfo, typeof( SerializeField ) ) )
return false;
return IsTypeSerializable( fieldInfo.FieldType );
}
// Check if the property is serializable
public static bool IsSerializable( this PropertyInfo propertyInfo )
{
return IsTypeSerializable( propertyInfo.PropertyType );
}
// Check if type is serializable
private static bool IsTypeSerializable( Type type )
{
// see Serialization Rules: https://docs.unity3d.com/Manual/script-Serialization.html
if( typeof( Object ).IsAssignableFrom( type ) )
return true;
if( type.IsArray )
{
if( type.GetArrayRank() != 1 )
return false;
type = type.GetElementType();
if( typeof( Object ).IsAssignableFrom( type ) )
return true;
}
else if( type.IsGenericType )
{
// Generic types are allowed on 2020.1 and later
#if UNITY_2020_1_OR_NEWER
if( type.GetGenericTypeDefinition() == typeof( List<> ) )
{
type = type.GetGenericArguments()[0];
if( typeof( Object ).IsAssignableFrom( type ) )
return true;
}
#else
if( type.GetGenericTypeDefinition() != typeof( List<> ) )
return false;
type = type.GetGenericArguments()[0];
if( typeof( Object ).IsAssignableFrom( type ) )
return true;
#endif
}
#if !UNITY_2020_1_OR_NEWER
if( type.IsGenericType )
return false;
#endif
return Attribute.IsDefined( type, typeof( SerializableAttribute ), false );
}
// Check if instances of this type should be searched for references
public static bool IsIgnoredUnityType( this Type type )
{
if( type.IsPrimitive || primitiveUnityTypes.Contains( type ) || type.IsEnum )
return true;
#if UNITY_2018_1_OR_NEWER
// Searching NativeArrays for reference can throw InvalidOperationException if the collection is disposed
if( type.Namespace == nativeCollectionsNamespace )
return true;
#endif
// Searching assembly variables for reference throws InvalidCastException on .NET 4.0 runtime
if( typeof( Type ).IsAssignableFrom( type ) || type.Namespace == reflectionNamespace )
return true;
// Searching pointers or ref variables for reference throws ArgumentException
if( type.IsPointer || type.IsByRef )
return true;
return false;
}
// Get <get> function for a field
public static VariableGetVal CreateGetter( this FieldInfo fieldInfo, Type type )
{
// Commented the IL generator code below because it might actually be slower than simply using reflection
// Credit: https://www.codeproject.com/Articles/14560/Fast-Dynamic-Property-Field-Accessors
//DynamicMethod dm = new DynamicMethod( "Get" + fieldInfo.Name, fieldInfo.FieldType, new Type[] { typeof( object ) }, type );
//ILGenerator il = dm.GetILGenerator();
//// Load the instance of the object (argument 0) onto the stack
//il.Emit( OpCodes.Ldarg_0 );
//// Load the value of the object's field (fi) onto the stack
//il.Emit( OpCodes.Ldfld, fieldInfo );
//// return the value on the top of the stack
//il.Emit( OpCodes.Ret );
//return (VariableGetVal) dm.CreateDelegate( typeof( VariableGetVal ) );
return fieldInfo.GetValue;
}
// Get <get> function for a property
public static VariableGetVal CreateGetter( this PropertyInfo propertyInfo )
{
// Can't use PropertyWrapper (which uses CreateDelegate) for property getters of structs
if( propertyInfo.DeclaringType.IsValueType )
{
return !propertyInfo.CanRead ? (VariableGetVal) null : ( obj ) =>
{
try
{
return propertyInfo.GetValue( obj, null );
}
catch
{
// Property getters may return various kinds of exceptions if their backing fields are not initialized (yet)
return null;
}
};
}
Type GenType = typeof( PropertyWrapper<,> ).MakeGenericType( propertyInfo.DeclaringType, propertyInfo.PropertyType );
return ( (IPropertyAccessor) Activator.CreateInstance( GenType, propertyInfo.GetGetMethod( true ) ) ).GetValue;
}
// Check if all open scenes are saved (not dirty)
public static bool AreScenesSaved()
{
for( int i = 0; i < SceneManager.sceneCount; i++ )
{
Scene scene = SceneManager.GetSceneAt( i );
if( scene.isDirty || string.IsNullOrEmpty( scene.path ) )
return false;
}
return true;
}
// Returns file extension in lowercase (period not included)
public static string GetFileExtension( string path )
{
int extensionIndex = path.LastIndexOf( '.' );
if( extensionIndex < 0 || extensionIndex >= path.Length - 1 )
return "";
stringBuilder.Length = 0;
for( extensionIndex++; extensionIndex < path.Length; extensionIndex++ )
{
char ch = path[extensionIndex];
if( ch >= 65 && ch <= 90 ) // A-Z
ch += (char) 32; // Converted to a-z
stringBuilder.Append( ch );
}
return stringBuilder.ToString();
}
// Draw horizontal line inside OnGUI
public static void DrawSeparatorLine()
{
GUILayout.Space( 4f );
GUILayout.Box( "", GL_HEIGHT_2, GL_EXPAND_WIDTH );
GUILayout.Space( 4f );
}
// Restricts the given Rect within the screen's bounds
public static Rect GetScreenFittedRect( Rect originalRect )
{
if( screenFittedRectGetter == null )
screenFittedRectGetter = typeof( EditorWindow ).Assembly.GetType( "UnityEditor.ContainerWindow" ).GetMethod( "FitRectToScreen", BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Static );
return (Rect) screenFittedRectGetter.Invoke( null, new object[3] { originalRect, true, true } );
}
// Check if all the objects inside the list are null
public static bool IsEmpty( this List<ObjectToSearch> objectsToSearch )
{
if( objectsToSearch == null )
return true;
for( int i = 0; i < objectsToSearch.Count; i++ )
{
if( objectsToSearch[i].obj != null && !objectsToSearch[i].obj.Equals( null ) )
return false;
}
return true;
}
// Check if all the objects inside the list are null
public static bool IsEmpty( this List<Object> objects )
{
if( objects == null )
return true;
for( int i = 0; i < objects.Count; i++ )
{
if( objects[i] != null && !objects[i].Equals( null ) )
return false;
}
return true;
}
// Check if all the objects that are enumerated are null
public static bool IsEmpty( this IEnumerable<Object> objects )
{
if( objects == null )
return true;
using( IEnumerator<Object> enumerator = objects.GetEnumerator() )
{
while( enumerator.MoveNext() )
{
if( enumerator.Current != null && !enumerator.Current.Equals( null ) )
return false;
}
}
return true;
}
// Returns true is str starts with prefix
public static bool StartsWithFast( this string str, string prefix )
{
int aLen = str.Length;
int bLen = prefix.Length;
int ap = 0; int bp = 0;
while( ap < aLen && bp < bLen && str[ap] == prefix[bp] )
{
ap++;
bp++;
}
return bp == bLen;
}
// Returns true is str ends with postfix
public static bool EndsWithFast( this string str, string postfix )
{
int ap = str.Length - 1;
int bp = postfix.Length - 1;
while( ap >= 0 && bp >= 0 && str[ap] == postfix[bp] )
{
ap--;
bp--;
}
return bp < 0;
}
public static bool ContainsFast<T>( this List<T> list, T element )
{
if( !( element is ValueType ) )
{
for( int i = list.Count - 1; i >= 0; i-- )
{
if( ReferenceEquals( list[i], element ) )
return true;
}
}
else
{
for( int i = list.Count - 1; i >= 0; i-- )
{
if( element.Equals( list[i] ) )
return true;
}
}
return false;
}
}
}

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 52b272b7591fb90499916205261524e0
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,83 @@
using System;
using System.Reflection;
using System.Text;
using UnityEngine;
namespace AssetUsageDetectorNamespace
{
// Delegate to get the value of a variable (either field or property)
public delegate object VariableGetVal( object obj );
// Custom struct to hold a variable, its important properties and its getter function
public struct VariableGetterHolder
{
public readonly MemberInfo variable;
public readonly bool isSerializable;
private readonly VariableGetVal getter;
public string Name { get { return variable.Name; } }
public bool IsProperty { get { return variable is PropertyInfo; } }
public VariableGetterHolder( FieldInfo fieldInfo, VariableGetVal getter, bool isSerializable )
{
this.variable = fieldInfo;
this.isSerializable = isSerializable;
this.getter = getter;
}
public VariableGetterHolder( PropertyInfo propertyInfo, VariableGetVal getter, bool isSerializable )
{
this.variable = propertyInfo;
this.isSerializable = isSerializable;
this.getter = getter;
}
public object Get( object obj )
{
try
{
return getter( obj );
}
catch( Exception e )
{
StringBuilder sb = Utilities.stringBuilder;
sb.Length = 0;
sb.Append( "Error while getting the value of (" ).Append( IsProperty ? ( (PropertyInfo) variable ).PropertyType : ( (FieldInfo) variable ).FieldType ).Append( ") " )
.Append( variable.DeclaringType ).Append( "." ).Append( Name ).Append( ": " ).Append( e );
Debug.LogError( sb.ToString() );
return null;
}
}
}
// Credit: http://stackoverflow.com/questions/724143/how-do-i-create-a-delegate-for-a-net-property
public interface IPropertyAccessor
{
object GetValue( object source );
}
// A wrapper class for properties to get their values more efficiently
public class PropertyWrapper<TObject, TValue> : IPropertyAccessor where TObject : class
{
private readonly Func<TObject, TValue> getter;
public PropertyWrapper( MethodInfo getterMethod )
{
getter = (Func<TObject, TValue>) Delegate.CreateDelegate( typeof( Func<TObject, TValue> ), getterMethod );
}
public object GetValue( object obj )
{
try
{
return getter( (TObject) obj );
}
catch
{
// Property getters may return various kinds of exceptions if their backing fields are not initialized (yet)
return null;
}
}
}
}

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 9e94c83e8b850514ca0217aeff1491a6
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,4 @@
= Asset Usage Detector (v2.5.3) =
Documentation: https://github.com/yasirkula/UnityAssetUsageDetector
E-mail: yasirkula@gmail.com

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ac528f1751f33a647a45caeff6a9344b
timeCreated: 1520032521
licenseType: Store
TextScriptImporter:
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,182 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1790415148045804912
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804944}
- component: {fileID: 1790415148045804933}
- component: {fileID: 1790415148045804989}
- component: {fileID: 1790415148045804981}
- component: {fileID: 1790415148045804974}
m_Layer: 5
m_Name: PipeCell1 0
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804944
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804912}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1790415148045804945}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 180, y: 180}
m_Pivot: {x: 0, y: 1}
--- !u!222 &1790415148045804933
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804912}
m_CullTransparentMesh: 1
--- !u!114 &1790415148045804989
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804912}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &1790415148045804981
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804912}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9153eee48d50487bb1e937a317f16c5c, type: 3}
m_Name:
m_EditorClassIdentifier:
pos: {x: 0, y: 0}
defaultColor: 0
rightRotationValue: 0
pipeParent: {fileID: 1790415148045804945}
pipeCellType: 0
pipes: []
pipeSprites: []
correctRotateDelta: 4
redundant: 0
_rotationValue: 0
cellKind: 0
--- !u!114 &1790415148045804974
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804912}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_WrapAround: 0
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 0
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.7843137, g: 0.7843137, b: 0.7843137, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.7843137, g: 0.7843137, b: 0.7843137, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Highlighted
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 1790415148045804989}
m_OnClick:
m_PersistentCalls:
m_Calls: []
--- !u!1 &1790415148045804915
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804945}
m_Layer: 5
m_Name: PipeParent
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804945
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804915}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1790415148045804944}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 5f43825c9598d2849940ef78ba6feca4
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,473 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1790415148045804910
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804960}
m_Layer: 5
m_Name: PipeParent
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804960
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804910}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1790415148045804952}
m_Father: {fileID: 1790415148045804963}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1790415148045804917
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804963}
- component: {fileID: 1790415148045804929}
- component: {fileID: 1790415148045804978}
- component: {fileID: 1790415148045804992}
- component: {fileID: 1790415148045804984}
m_Layer: 5
m_Name: PipeCell1 1
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804963
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804917}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1790415148045804960}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 180, y: 180}
m_Pivot: {x: 0, y: 1}
--- !u!222 &1790415148045804929
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804917}
m_CullTransparentMesh: 1
--- !u!114 &1790415148045804978
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804917}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &1790415148045804992
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804917}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9153eee48d50487bb1e937a317f16c5c, type: 3}
m_Name:
m_EditorClassIdentifier:
pos: {x: 0, y: 0}
defaultColor: 0
rightRotationValue: 0
pipeParent: {fileID: 1790415148045804960}
pipeCellType: 1
pipes:
- Img_1: {fileID: 8258797959246767620}
Img_2: {fileID: 8258797959246767620}
Img_3: {fileID: 8258797959246767620}
leakL: {fileID: 2813294289498073562}
leakR: {fileID: 2813294289498073562}
leakT: {fileID: 2813294289498073562}
leakB: {fileID: 2813294289498073562}
pipeImage: {fileID: 1790415148045804988}
L: 0
R: 0
T: 0
B: 1
fillColor:
LeftLeak: 0
RightLeak: 0
TopLeak: 0
BottomLeak: 0
pipeSprites:
- {fileID: 21300000, guid: 8ce5f2500aafd1c419232363f85b3da7, type: 3}
- {fileID: 21300000, guid: a3fd0687d4e9e4c4c85e10b50b990117, type: 3}
- {fileID: 21300000, guid: ef956b4ea2ead2e4a8295feca559b33e, type: 3}
- {fileID: 21300000, guid: d0f19ae1c2dd3f24d89acfa3e48fc7ec, type: 3}
- {fileID: 21300000, guid: f09791bee0da25d40b59591ca568e8c1, type: 3}
- {fileID: 21300000, guid: 4f977e2c7a2652b428cfaff4f5863efd, type: 3}
- {fileID: 21300000, guid: 27b410ca61c6f91479f4605eace0849f, type: 3}
- {fileID: 21300000, guid: aea4d6c5929e7574ebf2402850a1efd8, type: 3}
correctRotateDelta: 4
redundant: 0
_rotationValue: 0
cellKind: 0
--- !u!114 &1790415148045804984
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804917}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_WrapAround: 0
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 0
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.7843137, g: 0.7843137, b: 0.7843137, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.7843137, g: 0.7843137, b: 0.7843137, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Highlighted
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 1790415148045804978}
m_OnClick:
m_PersistentCalls:
m_Calls: []
--- !u!1 &1790415148045804920
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804952}
- component: {fileID: 1790415148045804938}
- component: {fileID: 1790415148045804988}
m_Layer: 5
m_Name: Image
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804952
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804920}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1877350527083871279}
m_Father: {fileID: 1790415148045804960}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1790415148045804938
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804920}
m_CullTransparentMesh: 1
--- !u!114 &1790415148045804988
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804920}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 70eb5e5be95055242ba8402d1f5845fb, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &2813294289498073562
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1877350527083871279}
- component: {fileID: 7268970378912187251}
- component: {fileID: 8258797959246767620}
- component: {fileID: 5228522941756132816}
m_Layer: 5
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &1877350527083871279
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2813294289498073562}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2084683623429159703}
m_Father: {fileID: 1790415148045804952}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7268970378912187251
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2813294289498073562}
m_CullTransparentMesh: 1
--- !u!114 &8258797959246767620
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2813294289498073562}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: bcf51bf87cb45474b81d66e04e0eaea5, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!223 &5228522941756132816
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2813294289498073562}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 1
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: -1
m_TargetDisplay: 0
--- !u!1001 &2278523458665403237
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 1877350527083871279}
m_Modifications:
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.w
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchoredPosition.y
value: -18.5
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 180
objectReference: {fileID: 0}
- target: {fileID: 4375925876578433136, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_Name
value: WaterSpriteAnimation
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c8f4b60877f9d354baf440225fa74419, type: 3}
--- !u!224 &2084683623429159703 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
m_PrefabInstance: {fileID: 2278523458665403237}
m_PrefabAsset: {fileID: 0}

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 4dcdd6dbcd649de4fbf2d71128d413af
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,678 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &612988076319795804
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8798318270358229267}
- component: {fileID: 8332820736708600301}
- component: {fileID: 2419694737073235491}
- component: {fileID: 2074486127759493787}
m_Layer: 5
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &8798318270358229267
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 612988076319795804}
m_LocalRotation: {x: -0, y: -0, z: 1, w: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8920855111436838328}
m_Father: {fileID: 1790415148045804947}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8332820736708600301
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 612988076319795804}
m_CullTransparentMesh: 1
--- !u!114 &2419694737073235491
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 612988076319795804}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: bcf51bf87cb45474b81d66e04e0eaea5, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!223 &2074486127759493787
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 612988076319795804}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 1
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: -1
m_TargetDisplay: 0
--- !u!1 &1790415148045804901
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804947}
- component: {fileID: 1790415148045804926}
- component: {fileID: 1790415148045804993}
m_Layer: 5
m_Name: Image
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804947
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804901}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5468255567966304108}
- {fileID: 8798318270358229267}
m_Father: {fileID: 1790415148045804942}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1790415148045804926
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804901}
m_CullTransparentMesh: 1
--- !u!114 &1790415148045804993
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804901}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: be118dae81848424791b8e12022f4458, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &1790415148045804902
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804942}
m_Layer: 5
m_Name: PipeParent
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804942
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804902}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1790415148045804947}
m_Father: {fileID: 1790415148045804957}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1790415148045804923
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804957}
- component: {fileID: 1790415148045804932}
- component: {fileID: 1790415148045804972}
- component: {fileID: 1790415148045804987}
- component: {fileID: 1790415148045804976}
m_Layer: 5
m_Name: PipeCell1 2
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804957
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804923}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1790415148045804942}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 180, y: 180}
m_Pivot: {x: 0, y: 1}
--- !u!222 &1790415148045804932
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804923}
m_CullTransparentMesh: 1
--- !u!114 &1790415148045804972
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804923}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &1790415148045804987
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804923}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9153eee48d50487bb1e937a317f16c5c, type: 3}
m_Name:
m_EditorClassIdentifier:
pos: {x: 0, y: 0}
defaultColor: 0
rightRotationValue: 0
pipeParent: {fileID: 1790415148045804942}
pipeCellType: 2
pipes:
- Img_1: {fileID: 7133325966160508040}
Img_2: {fileID: 2419694737073235491}
Img_3: {fileID: 2419694737073235491}
leakL: {fileID: 0}
leakR: {fileID: 0}
leakT: {fileID: 612988076319795804}
leakB: {fileID: 4613181344624847869}
pipeImage: {fileID: 1790415148045804993}
L: 0
R: 0
T: 1
B: 1
fillColor:
LeftLeak: 0
RightLeak: 0
TopLeak: 1
BottomLeak: 1
pipeSprites:
- {fileID: 21300000, guid: 5b082dfa5834421478f4456938aab145, type: 3}
- {fileID: 21300000, guid: 2a07cc0e347103d4fb01274ba65b3852, type: 3}
- {fileID: 21300000, guid: 163cf2efe0b7f6c43ad42911ffe93dde, type: 3}
- {fileID: 21300000, guid: 7f23b2f5e26ab4046a53b5de15cf7ecb, type: 3}
- {fileID: 21300000, guid: d035a5d3261cb7c4489ef52d73134971, type: 3}
- {fileID: 21300000, guid: abb1b10f622067b4887f664f1e96efc1, type: 3}
- {fileID: 21300000, guid: d2571c536f74b2c44bb9923b75ee63b6, type: 3}
- {fileID: 21300000, guid: f6734ec53bad3fa4399653ee7ae8daf0, type: 3}
correctRotateDelta: 2
redundant: 0
_rotationValue: 0
cellKind: 1
--- !u!114 &1790415148045804976
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804923}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_WrapAround: 0
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 0
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.7843137, g: 0.7843137, b: 0.7843137, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.7843137, g: 0.7843137, b: 0.7843137, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Highlighted
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 1790415148045804972}
m_OnClick:
m_PersistentCalls:
m_Calls: []
--- !u!1 &4613181344624847869
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5468255567966304108}
- component: {fileID: 7475477868267760074}
- component: {fileID: 7133325966160508040}
- component: {fileID: 4711339965716871546}
m_Layer: 5
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &5468255567966304108
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4613181344624847869}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5127590893992772179}
m_Father: {fileID: 1790415148045804947}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7475477868267760074
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4613181344624847869}
m_CullTransparentMesh: 1
--- !u!114 &7133325966160508040
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4613181344624847869}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: bcf51bf87cb45474b81d66e04e0eaea5, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!223 &4711339965716871546
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4613181344624847869}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 1
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: -1
m_TargetDisplay: 0
--- !u!1001 &4924797752430520865
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 5468255567966304108}
m_Modifications:
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.w
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchoredPosition.y
value: -16.099998
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 180
objectReference: {fileID: 0}
- target: {fileID: 4375925876578433136, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_Name
value: WaterSpriteAnimation
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c8f4b60877f9d354baf440225fa74419, type: 3}
--- !u!224 &5127590893992772179 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
m_PrefabInstance: {fileID: 4924797752430520865}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &8700259327348264394
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 8798318270358229267}
m_Modifications:
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMax.x
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMin.x
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.w
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchoredPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchoredPosition.y
value: -18.5
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 180
objectReference: {fileID: 0}
- target: {fileID: 4375925876578433136, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_Name
value: WaterSpriteAnimation
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c8f4b60877f9d354baf440225fa74419, type: 3}
--- !u!224 &8920855111436838328 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
m_PrefabInstance: {fileID: 8700259327348264394}
m_PrefabAsset: {fileID: 0}

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: f11d214bbe2577f4c8428cccae37bbfd
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,883 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &495743512130535311
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8370592962680979342}
- component: {fileID: 5545340838642847434}
- component: {fileID: 1965105764647235105}
- component: {fileID: 7196727072249748427}
m_Layer: 5
m_Name: 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &8370592962680979342
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 495743512130535311}
m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2094938189432496728}
m_Father: {fileID: 1790415148045804965}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5545340838642847434
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 495743512130535311}
m_CullTransparentMesh: 1
--- !u!114 &1965105764647235105
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 495743512130535311}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: bcf51bf87cb45474b81d66e04e0eaea5, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!223 &7196727072249748427
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 495743512130535311}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 1
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: -1
m_TargetDisplay: 0
--- !u!1 &1515100183115133306
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8250497551192725808}
- component: {fileID: 8036723301328174825}
- component: {fileID: 1300312418220208937}
- component: {fileID: 7478136464354698521}
m_Layer: 5
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &8250497551192725808
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1515100183115133306}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2331552150955914166}
m_Father: {fileID: 1790415148045804965}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8036723301328174825
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1515100183115133306}
m_CullTransparentMesh: 1
--- !u!114 &1300312418220208937
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1515100183115133306}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: bcf51bf87cb45474b81d66e04e0eaea5, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!223 &7478136464354698521
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1515100183115133306}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 1
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: -1
m_TargetDisplay: 0
--- !u!1 &1790415148045804907
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804962}
m_Layer: 5
m_Name: PipeParent
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804962
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804907}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1790415148045804965}
m_Father: {fileID: 1790415148045804951}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1790415148045804916
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804951}
- component: {fileID: 1790415148045804935}
- component: {fileID: 1790415148045804982}
- component: {fileID: 1790415148045804970}
- component: {fileID: 1790415148045804995}
m_Layer: 5
m_Name: PipeCell1 3
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804951
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804916}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1790415148045804962}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 180, y: 180}
m_Pivot: {x: 0, y: 1}
--- !u!222 &1790415148045804935
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804916}
m_CullTransparentMesh: 1
--- !u!114 &1790415148045804982
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804916}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &1790415148045804970
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804916}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9153eee48d50487bb1e937a317f16c5c, type: 3}
m_Name:
m_EditorClassIdentifier:
pos: {x: 0, y: 0}
defaultColor: 0
rightRotationValue: 0
pipeParent: {fileID: 1790415148045804962}
pipeCellType: 2
pipes:
- Img_1: {fileID: 1300312418220208937}
Img_2: {fileID: 222331612429155860}
Img_3: {fileID: 1965105764647235105}
leakL: {fileID: 2026432415221673754}
leakR: {fileID: 495743512130535311}
leakT: {fileID: 0}
leakB: {fileID: 1515100183115133306}
pipeImage: {fileID: 1790415148045804996}
L: 1
R: 1
T: 0
B: 1
fillColor:
LeftLeak: 0
RightLeak: 0
TopLeak: 0
BottomLeak: 0
pipeSprites:
- {fileID: 21300000, guid: 532748f872bac3246b3e23b4eff75bb1, type: 3}
- {fileID: 21300000, guid: 3347c69952c01614e97d57c14254343a, type: 3}
- {fileID: 21300000, guid: 998e5bbcea02e1448a9f1775590ee1ca, type: 3}
- {fileID: 21300000, guid: 1ef71ed449bf5c44abfef28ad3e58aae, type: 3}
- {fileID: 21300000, guid: e03c6a620b026854c8f0b93f65211d18, type: 3}
- {fileID: 21300000, guid: e1d1ed57ff8630c49bbf17c707b1f185, type: 3}
- {fileID: 21300000, guid: 3c878ea2f48b9464bafa7aa609a23224, type: 3}
- {fileID: 21300000, guid: 0e01914ac54efc44c888acc5fe5946f4, type: 3}
correctRotateDelta: 4
redundant: 0
_rotationValue: 0
cellKind: 3
--- !u!114 &1790415148045804995
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804916}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_WrapAround: 0
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 0
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.7843137, g: 0.7843137, b: 0.7843137, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.7843137, g: 0.7843137, b: 0.7843137, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Highlighted
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 1790415148045804982}
m_OnClick:
m_PersistentCalls:
m_Calls: []
--- !u!1 &1790415148045804919
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804965}
- component: {fileID: 1790415148045804934}
- component: {fileID: 1790415148045804996}
m_Layer: 5
m_Name: Image
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804965
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804919}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8250497551192725808}
- {fileID: 6082410271733502291}
- {fileID: 8370592962680979342}
m_Father: {fileID: 1790415148045804962}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1790415148045804934
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804919}
m_CullTransparentMesh: 1
--- !u!114 &1790415148045804996
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804919}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 7aa26df3e6eff364385b6bbeae7f33df, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &2026432415221673754
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6082410271733502291}
- component: {fileID: 7929008044868877098}
- component: {fileID: 222331612429155860}
- component: {fileID: 5221644980171552446}
m_Layer: 5
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &6082410271733502291
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2026432415221673754}
m_LocalRotation: {x: -0, y: -0, z: -0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4599630115289059775}
m_Father: {fileID: 1790415148045804965}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7929008044868877098
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2026432415221673754}
m_CullTransparentMesh: 1
--- !u!114 &222331612429155860
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2026432415221673754}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: bcf51bf87cb45474b81d66e04e0eaea5, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!223 &5221644980171552446
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2026432415221673754}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 1
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: -1
m_TargetDisplay: 0
--- !u!1001 &2189328421869505066
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 8370592962680979342}
m_Modifications:
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMax.x
value: 0.51111114
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMin.x
value: 0.51111114
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.w
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchoredPosition.x
value: -3.699997
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchoredPosition.y
value: -18.100006
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 180
objectReference: {fileID: 0}
- target: {fileID: 4375925876578433136, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_Name
value: WaterSpriteAnimation
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c8f4b60877f9d354baf440225fa74419, type: 3}
--- !u!224 &2094938189432496728 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
m_PrefabInstance: {fileID: 2189328421869505066}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &2534382972097960900
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 8250497551192725808}
m_Modifications:
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.w
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchoredPosition.y
value: -18.099998
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 180
objectReference: {fileID: 0}
- target: {fileID: 4375925876578433136, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_Name
value: WaterSpriteAnimation
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c8f4b60877f9d354baf440225fa74419, type: 3}
--- !u!224 &2331552150955914166 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
m_PrefabInstance: {fileID: 2534382972097960900}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &4370060155812493773
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 6082410271733502291}
m_Modifications:
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMax.x
value: 0.47777772
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMax.y
value: 0.016666673
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMin.x
value: 0.47777772
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMin.y
value: 0.016666673
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.w
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchoredPosition.x
value: 0.69999695
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchoredPosition.y
value: -18.900002
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 180
objectReference: {fileID: 0}
- target: {fileID: 4375925876578433136, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_Name
value: WaterSpriteAnimation
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c8f4b60877f9d354baf440225fa74419, type: 3}
--- !u!224 &4599630115289059775 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
m_PrefabInstance: {fileID: 4370060155812493773}
m_PrefabAsset: {fileID: 0}

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 49c481503494c984b9c299a9ff0eac2b
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,683 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1790415148045804911
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804964}
- component: {fileID: 1790415148045804931}
- component: {fileID: 1790415148045804975}
- component: {fileID: 1790415148045804983}
- component: {fileID: 1790415148045804968}
m_Layer: 5
m_Name: PipeCell1 4
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804964
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804911}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1790415148045804950}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 180, y: 180}
m_Pivot: {x: 0, y: 1}
--- !u!222 &1790415148045804931
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804911}
m_CullTransparentMesh: 1
--- !u!114 &1790415148045804975
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804911}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &1790415148045804983
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804911}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9153eee48d50487bb1e937a317f16c5c, type: 3}
m_Name:
m_EditorClassIdentifier:
pos: {x: 0, y: 0}
defaultColor: 0
rightRotationValue: 0
pipeParent: {fileID: 1790415148045804950}
pipeCellType: 2
pipes:
- Img_1: {fileID: 4041851314189578439}
Img_2: {fileID: 3906460913556604526}
Img_3: {fileID: 3906460913556604526}
leakL: {fileID: 0}
leakR: {fileID: 7639041381922694950}
leakT: {fileID: 0}
leakB: {fileID: 8005348289341885218}
pipeImage: {fileID: 1790415148045804994}
L: 0
R: 1
T: 0
B: 1
fillColor:
LeftLeak: 0
RightLeak: 0
TopLeak: 0
BottomLeak: 0
pipeSprites:
- {fileID: 21300000, guid: 208bde1126bac824e841bb14730793ed, type: 3}
- {fileID: 21300000, guid: 99083ca3c2ad3ea4cb55923c705a23ff, type: 3}
- {fileID: 21300000, guid: 85ecab034c9cda749affe42ab8ec7c9d, type: 3}
- {fileID: 21300000, guid: b56fc6a43aeba3347a98e2a08c709001, type: 3}
- {fileID: 21300000, guid: c0dd20705c9defa4a93c1fe6e30a330e, type: 3}
- {fileID: 21300000, guid: 3e68d6d9b5f9613479f950105fcaf1c7, type: 3}
- {fileID: 21300000, guid: e6571a54d69dd3a4b8d0a19b520c4b82, type: 3}
- {fileID: 21300000, guid: b45ab18089d2c9e458eb6d9ad02524e2, type: 3}
correctRotateDelta: 4
redundant: 0
_rotationValue: 0
cellKind: 2
--- !u!114 &1790415148045804968
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804911}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_WrapAround: 0
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 0
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.7843137, g: 0.7843137, b: 0.7843137, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.7843137, g: 0.7843137, b: 0.7843137, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Highlighted
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 1790415148045804975}
m_OnClick:
m_PersistentCalls:
m_Calls: []
--- !u!1 &1790415148045804918
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804954}
- component: {fileID: 1790415148045804937}
- component: {fileID: 1790415148045804994}
m_Layer: 5
m_Name: Image
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804954
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804918}
m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8467845693014551714}
- {fileID: 8957371644779423205}
m_Father: {fileID: 1790415148045804950}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1790415148045804937
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804918}
m_CullTransparentMesh: 1
--- !u!114 &1790415148045804994
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804918}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: ca83951d0360d284bb53e2b2509f5daa, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &1790415148045804924
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804950}
m_Layer: 5
m_Name: PipeParent
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804950
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804924}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1790415148045804954}
m_Father: {fileID: 1790415148045804964}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &7639041381922694950
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8957371644779423205}
- component: {fileID: 8130528192212730555}
- component: {fileID: 3906460913556604526}
- component: {fileID: 3634964420035511886}
m_Layer: 5
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &8957371644779423205
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7639041381922694950}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 632798710511410704}
m_Father: {fileID: 1790415148045804954}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8130528192212730555
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7639041381922694950}
m_CullTransparentMesh: 1
--- !u!114 &3906460913556604526
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7639041381922694950}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: bcf51bf87cb45474b81d66e04e0eaea5, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!223 &3634964420035511886
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7639041381922694950}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 1
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: -1
m_TargetDisplay: 0
--- !u!1 &8005348289341885218
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8467845693014551714}
- component: {fileID: 4208892044650297719}
- component: {fileID: 4041851314189578439}
- component: {fileID: 8415631244586535272}
m_Layer: 5
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &8467845693014551714
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8005348289341885218}
m_LocalRotation: {x: -0, y: -0, z: -0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3558886827158185516}
m_Father: {fileID: 1790415148045804954}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4208892044650297719
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8005348289341885218}
m_CullTransparentMesh: 1
--- !u!114 &4041851314189578439
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8005348289341885218}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: bcf51bf87cb45474b81d66e04e0eaea5, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!223 &8415631244586535272
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8005348289341885218}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 1
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: -1
m_TargetDisplay: 0
--- !u!1001 &844599364858902114
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 8957371644779423205}
m_Modifications:
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMax.x
value: 0.49444443
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMax.y
value: 0.04444445
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMin.x
value: 0.49444443
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMin.y
value: 0.04444445
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.w
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchoredPosition.x
value: 1
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchoredPosition.y
value: -23.699997
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 180
objectReference: {fileID: 0}
- target: {fileID: 4375925876578433136, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_Name
value: WaterSpriteAnimation
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c8f4b60877f9d354baf440225fa74419, type: 3}
--- !u!224 &632798710511410704 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
m_PrefabInstance: {fileID: 844599364858902114}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &3608242020191063646
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 8467845693014551714}
m_Modifications:
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.w
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchoredPosition.x
value: -7
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchoredPosition.y
value: -17.699997
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 180
objectReference: {fileID: 0}
- target: {fileID: 4375925876578433136, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_Name
value: WaterSpriteAnimation
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c8f4b60877f9d354baf440225fa74419, type: 3}
--- !u!224 &3558886827158185516 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
m_PrefabInstance: {fileID: 3608242020191063646}
m_PrefabAsset: {fileID: 0}

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 329a9a88ad4aa964289ef818360dcdb4
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 651952fc4283f0f47a2d7047b334b4cd
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 7655b4aa65e8e964eb3a078c9ae4e6d9
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,781 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &269725534766040923
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 987562357777191254}
- component: {fileID: 1845108561282222018}
m_Layer: 5
m_Name: Square
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &987562357777191254
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 269725534766040923}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 698363879565735063}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 1, y: 1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!212 &1845108561282222018
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 269725534766040923}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &1302234887181562544
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 698363879565735063}
- component: {fileID: 1464987254672185453}
- component: {fileID: 8265293728074888215}
m_Layer: 5
m_Name: 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &698363879565735063
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1302234887181562544}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 987562357777191254}
m_Father: {fileID: 1790415148045804946}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1464987254672185453
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1302234887181562544}
m_CullTransparentMesh: 1
--- !u!114 &8265293728074888215
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1302234887181562544}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &1790415148045804903
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804943}
m_Layer: 5
m_Name: PipeParent
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804943
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804903}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1790415148045804946}
m_Father: {fileID: 1790415148045804961}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1790415148045804904
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804946}
- component: {fileID: 1790415148045804941}
- component: {fileID: 1790415148045804997}
m_Layer: 5
m_Name: Image
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804946
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804904}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6892595216283352079}
- {fileID: 6370024345706644462}
- {fileID: 698363879565735063}
m_Father: {fileID: 1790415148045804943}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1790415148045804941
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804904}
m_CullTransparentMesh: 1
--- !u!114 &1790415148045804997
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804904}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 532ca28eac62f1141abf2d48a29e4b75, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &1790415148045804914
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804961}
- component: {fileID: 1790415148045804927}
- component: {fileID: 1790415148045804985}
- component: {fileID: 1790415148045804980}
- component: {fileID: 1790415148045804991}
m_Layer: 5
m_Name: PipeCell1 7
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804961
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804914}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1790415148045804943}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 180, y: 180}
m_Pivot: {x: 0, y: 1}
--- !u!222 &1790415148045804927
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804914}
m_CullTransparentMesh: 1
--- !u!114 &1790415148045804985
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804914}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &1790415148045804980
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804914}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9153eee48d50487bb1e937a317f16c5c, type: 3}
m_Name:
m_EditorClassIdentifier:
pos: {x: 0, y: 0}
defaultColor: 0
rightRotationValue: 0
pipeParent: {fileID: 1790415148045804943}
pipeCellType: 3
pipes:
- Img_1: {fileID: 5927500668706502768}
Img_2: {fileID: 5056226531276298277}
Img_3: {fileID: 8265293728074888215}
leakL: {fileID: 0}
leakR: {fileID: 0}
leakT: {fileID: 0}
leakB: {fileID: 0}
pipeImage: {fileID: 1790415148045804997}
L: 0
R: 0
T: 0
B: 1
fillColor:
LeftLeak: 0
RightLeak: 0
TopLeak: 0
BottomLeak: 0
pipeSprites:
- {fileID: 21300000, guid: c76af0c79f75a2647a54b5559a869823, type: 3}
- {fileID: 21300000, guid: 4f977e2c7a2652b428cfaff4f5863efd, type: 3}
- {fileID: 21300000, guid: 9b9807542465ac34183f48755294893b, type: 3}
- {fileID: 21300000, guid: 61cccc92d5dbd744ba4397dcc56c80ab, type: 3}
- {fileID: 21300000, guid: 99d55af690db0164e90d2c6584f8428d, type: 3}
- {fileID: 21300000, guid: 41338aede5740be48b52e68f72c23c2d, type: 3}
- {fileID: 21300000, guid: eeaca2ce125b70d47ae20341f54d5bce, type: 3}
- {fileID: 21300000, guid: db4e11cafaeb30049991e7199895d7db, type: 3}
correctRotateDelta: 4
redundant: 0
_rotationValue: 0
cellKind: 0
--- !u!114 &1790415148045804991
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804914}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_WrapAround: 0
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 0
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.7843137, g: 0.7843137, b: 0.7843137, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.7843137, g: 0.7843137, b: 0.7843137, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Highlighted
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 1790415148045804985}
m_OnClick:
m_PersistentCalls:
m_Calls: []
--- !u!1 &3441849752941950820
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6892595216283352079}
- component: {fileID: 1698890558419209143}
- component: {fileID: 5927500668706502768}
m_Layer: 5
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &6892595216283352079
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3441849752941950820}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1140177375840122903}
m_Father: {fileID: 1790415148045804946}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1698890558419209143
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3441849752941950820}
m_CullTransparentMesh: 1
--- !u!114 &5927500668706502768
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3441849752941950820}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &4719271780192780768
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3766290749966048230}
- component: {fileID: 3466425991583386224}
m_Layer: 5
m_Name: Square
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &3766290749966048230
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4719271780192780768}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6370024345706644462}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 1, y: 1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!212 &3466425991583386224
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4719271780192780768}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &6000311864057167239
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1140177375840122903}
- component: {fileID: 3729192808313118371}
m_Layer: 5
m_Name: Square
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1140177375840122903
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6000311864057167239}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6892595216283352079}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 1, y: 1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!212 &3729192808313118371
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6000311864057167239}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &8777045727006924227
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6370024345706644462}
- component: {fileID: 832820178291537085}
- component: {fileID: 5056226531276298277}
m_Layer: 5
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &6370024345706644462
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8777045727006924227}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3766290749966048230}
m_Father: {fileID: 1790415148045804946}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &832820178291537085
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8777045727006924227}
m_CullTransparentMesh: 1
--- !u!114 &5056226531276298277
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8777045727006924227}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 29ed2666c73464744b8705075c384fd9
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -158,6 +158,18 @@ MonoBehaviour:
- {fileID: 21300000, guid: cfe9d8b86eac2bf44ad79e9c50924a79, type: 3}
- {fileID: 21300000, guid: 243915be10d67fe4a961381f7ca78808, type: 3}
- {fileID: 21300000, guid: f7f46b19c0c78e845a8e463f94903006, type: 3}
_PipeSprites:
- sprites:
- {fileID: 21300000, guid: 70eb5e5be95055242ba8402d1f5845fb, type: 3}
- {fileID: 21300000, guid: cfe9d8b86eac2bf44ad79e9c50924a79, type: 3}
- {fileID: 21300000, guid: 0679e3237abd3cf40ad088bc10bf4415, type: 3}
- {fileID: 21300000, guid: 2348bae0352d6c24fa4d70ee2db56ee3, type: 3}
- {fileID: 21300000, guid: d7eeac0377961404ca50f11a16244aca, type: 3}
- {fileID: 21300000, guid: cfe9d8b86eac2bf44ad79e9c50924a79, type: 3}
- {fileID: 21300000, guid: 243915be10d67fe4a961381f7ca78808, type: 3}
- {fileID: 21300000, guid: f7f46b19c0c78e845a8e463f94903006, type: 3}
- sprites: []
- sprites: []
correctRotateDelta: 4
redundant: 0
_rotationValue: 0

@ -0,0 +1,182 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1790415148045804912
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804944}
- component: {fileID: 1790415148045804933}
- component: {fileID: 1790415148045804989}
- component: {fileID: 1790415148045804981}
- component: {fileID: 1790415148045804974}
m_Layer: 5
m_Name: PipeCell2 0
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804944
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804912}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1790415148045804945}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 180, y: 180}
m_Pivot: {x: 0, y: 1}
--- !u!222 &1790415148045804933
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804912}
m_CullTransparentMesh: 1
--- !u!114 &1790415148045804989
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804912}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &1790415148045804981
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804912}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9153eee48d50487bb1e937a317f16c5c, type: 3}
m_Name:
m_EditorClassIdentifier:
pos: {x: 0, y: 0}
defaultColor: 0
rightRotationValue: 0
pipeParent: {fileID: 1790415148045804945}
pipeCellType: 0
pipes: []
pipeSprites: []
correctRotateDelta: 4
redundant: 0
_rotationValue: 0
cellKind: 0
--- !u!114 &1790415148045804974
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804912}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_WrapAround: 0
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 0
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.7843137, g: 0.7843137, b: 0.7843137, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.7843137, g: 0.7843137, b: 0.7843137, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Highlighted
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 1790415148045804989}
m_OnClick:
m_PersistentCalls:
m_Calls: []
--- !u!1 &1790415148045804915
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804945}
m_Layer: 5
m_Name: PipeParent
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804945
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804915}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1790415148045804944}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 8b069303beb04184c8e0bb3842f10dd7
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,473 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1790415148045804910
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804960}
m_Layer: 5
m_Name: PipeParent
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804960
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804910}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1790415148045804952}
m_Father: {fileID: 1790415148045804963}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1790415148045804917
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804963}
- component: {fileID: 1790415148045804929}
- component: {fileID: 1790415148045804978}
- component: {fileID: 1790415148045804992}
- component: {fileID: 1790415148045804984}
m_Layer: 5
m_Name: PipeCell2 1
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804963
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804917}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1790415148045804960}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 180, y: 180}
m_Pivot: {x: 0, y: 1}
--- !u!222 &1790415148045804929
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804917}
m_CullTransparentMesh: 1
--- !u!114 &1790415148045804978
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804917}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &1790415148045804992
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804917}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9153eee48d50487bb1e937a317f16c5c, type: 3}
m_Name:
m_EditorClassIdentifier:
pos: {x: 0, y: 0}
defaultColor: 0
rightRotationValue: 0
pipeParent: {fileID: 1790415148045804960}
pipeCellType: 1
pipes:
- Img_1: {fileID: 8258797959246767620}
Img_2: {fileID: 8258797959246767620}
Img_3: {fileID: 8258797959246767620}
leakL: {fileID: 2813294289498073562}
leakR: {fileID: 2813294289498073562}
leakT: {fileID: 2813294289498073562}
leakB: {fileID: 2813294289498073562}
pipeImage: {fileID: 1790415148045804988}
L: 0
R: 0
T: 0
B: 1
fillColor:
LeftLeak: 0
RightLeak: 0
TopLeak: 0
BottomLeak: 0
pipeSprites:
- {fileID: 21300000, guid: 14ede363bb626184b8ec0c85a1246d1c, type: 3}
- {fileID: 21300000, guid: 29ecf9e27e975ac4889faa9f9fedeff7, type: 3}
- {fileID: 21300000, guid: 58426e62e06cd274fb58df316abf568a, type: 3}
- {fileID: 21300000, guid: c028683717df6274dbca712c572fde20, type: 3}
- {fileID: 21300000, guid: b84e274565cbceb43b7870bedfb39b6e, type: 3}
- {fileID: 21300000, guid: 3561c052758bb7a4c8bb3e63854deb26, type: 3}
- {fileID: 21300000, guid: bbda0273b2c814740acd696ae92d3f26, type: 3}
- {fileID: 21300000, guid: 3a36784736e49ef4ba496acf7f18ef04, type: 3}
correctRotateDelta: 4
redundant: 0
_rotationValue: 0
cellKind: 0
--- !u!114 &1790415148045804984
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804917}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_WrapAround: 0
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 0
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.7843137, g: 0.7843137, b: 0.7843137, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.7843137, g: 0.7843137, b: 0.7843137, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Highlighted
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 1790415148045804978}
m_OnClick:
m_PersistentCalls:
m_Calls: []
--- !u!1 &1790415148045804920
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804952}
- component: {fileID: 1790415148045804938}
- component: {fileID: 1790415148045804988}
m_Layer: 5
m_Name: Image
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804952
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804920}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1877350527083871279}
m_Father: {fileID: 1790415148045804960}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1790415148045804938
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804920}
m_CullTransparentMesh: 1
--- !u!114 &1790415148045804988
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804920}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 70eb5e5be95055242ba8402d1f5845fb, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &2813294289498073562
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1877350527083871279}
- component: {fileID: 7268970378912187251}
- component: {fileID: 8258797959246767620}
- component: {fileID: 5228522941756132816}
m_Layer: 5
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &1877350527083871279
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2813294289498073562}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2084683623429159703}
m_Father: {fileID: 1790415148045804952}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7268970378912187251
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2813294289498073562}
m_CullTransparentMesh: 1
--- !u!114 &8258797959246767620
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2813294289498073562}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: bcf51bf87cb45474b81d66e04e0eaea5, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!223 &5228522941756132816
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2813294289498073562}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 1
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: -1
m_TargetDisplay: 0
--- !u!1001 &2278523458665403237
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 1877350527083871279}
m_Modifications:
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.w
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchoredPosition.y
value: -18.5
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 180
objectReference: {fileID: 0}
- target: {fileID: 4375925876578433136, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_Name
value: WaterSpriteAnimation
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c8f4b60877f9d354baf440225fa74419, type: 3}
--- !u!224 &2084683623429159703 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
m_PrefabInstance: {fileID: 2278523458665403237}
m_PrefabAsset: {fileID: 0}

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: dc03d5248c6478e4f9b21bb8427bd71d
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,678 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &612988076319795804
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8798318270358229267}
- component: {fileID: 8332820736708600301}
- component: {fileID: 2419694737073235491}
- component: {fileID: 2074486127759493787}
m_Layer: 5
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &8798318270358229267
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 612988076319795804}
m_LocalRotation: {x: -0, y: -0, z: 1, w: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8920855111436838328}
m_Father: {fileID: 1790415148045804947}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 180}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8332820736708600301
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 612988076319795804}
m_CullTransparentMesh: 1
--- !u!114 &2419694737073235491
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 612988076319795804}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: bcf51bf87cb45474b81d66e04e0eaea5, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!223 &2074486127759493787
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 612988076319795804}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 1
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: -1
m_TargetDisplay: 0
--- !u!1 &1790415148045804901
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804947}
- component: {fileID: 1790415148045804926}
- component: {fileID: 1790415148045804993}
m_Layer: 5
m_Name: Image
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804947
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804901}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5468255567966304108}
- {fileID: 8798318270358229267}
m_Father: {fileID: 1790415148045804942}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1790415148045804926
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804901}
m_CullTransparentMesh: 1
--- !u!114 &1790415148045804993
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804901}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: be118dae81848424791b8e12022f4458, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &1790415148045804902
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804942}
m_Layer: 5
m_Name: PipeParent
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804942
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804902}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1790415148045804947}
m_Father: {fileID: 1790415148045804957}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1790415148045804923
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804957}
- component: {fileID: 1790415148045804932}
- component: {fileID: 1790415148045804972}
- component: {fileID: 1790415148045804987}
- component: {fileID: 1790415148045804976}
m_Layer: 5
m_Name: PipeCell2 2
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804957
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804923}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1790415148045804942}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 180, y: 180}
m_Pivot: {x: 0, y: 1}
--- !u!222 &1790415148045804932
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804923}
m_CullTransparentMesh: 1
--- !u!114 &1790415148045804972
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804923}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &1790415148045804987
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804923}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9153eee48d50487bb1e937a317f16c5c, type: 3}
m_Name:
m_EditorClassIdentifier:
pos: {x: 0, y: 0}
defaultColor: 0
rightRotationValue: 0
pipeParent: {fileID: 1790415148045804942}
pipeCellType: 2
pipes:
- Img_1: {fileID: 7133325966160508040}
Img_2: {fileID: 2419694737073235491}
Img_3: {fileID: 2419694737073235491}
leakL: {fileID: 0}
leakR: {fileID: 0}
leakT: {fileID: 612988076319795804}
leakB: {fileID: 4613181344624847869}
pipeImage: {fileID: 1790415148045804993}
L: 0
R: 0
T: 1
B: 1
fillColor:
LeftLeak: 0
RightLeak: 0
TopLeak: 1
BottomLeak: 1
pipeSprites:
- {fileID: 21300000, guid: 99c7a96c04671a144b9197787afaa2c9, type: 3}
- {fileID: 21300000, guid: ca9658b1a7b928340b548033d299822a, type: 3}
- {fileID: 21300000, guid: 107900debca86554b876092c09b11ec0, type: 3}
- {fileID: 21300000, guid: 23e03d4e22d63594c8ee1e20c4c9d275, type: 3}
- {fileID: 21300000, guid: 3d4104ae9c24b14408f2890de0788cc1, type: 3}
- {fileID: 21300000, guid: c3862d76e6f33014ba03eb8a3166d831, type: 3}
- {fileID: 21300000, guid: 0f9883a9dd0d8bd4c88fb23c291989de, type: 3}
- {fileID: 21300000, guid: 5644db5de109c754d8eb12b0fd9b0d8c, type: 3}
correctRotateDelta: 2
redundant: 0
_rotationValue: 0
cellKind: 1
--- !u!114 &1790415148045804976
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804923}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_WrapAround: 0
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 0
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.7843137, g: 0.7843137, b: 0.7843137, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.7843137, g: 0.7843137, b: 0.7843137, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Highlighted
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 1790415148045804972}
m_OnClick:
m_PersistentCalls:
m_Calls: []
--- !u!1 &4613181344624847869
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5468255567966304108}
- component: {fileID: 7475477868267760074}
- component: {fileID: 7133325966160508040}
- component: {fileID: 4711339965716871546}
m_Layer: 5
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &5468255567966304108
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4613181344624847869}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 5127590893992772179}
m_Father: {fileID: 1790415148045804947}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7475477868267760074
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4613181344624847869}
m_CullTransparentMesh: 1
--- !u!114 &7133325966160508040
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4613181344624847869}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: bcf51bf87cb45474b81d66e04e0eaea5, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!223 &4711339965716871546
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4613181344624847869}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 1
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: -1
m_TargetDisplay: 0
--- !u!1001 &4924797752430520865
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 5468255567966304108}
m_Modifications:
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.w
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchoredPosition.y
value: -16.099998
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 180
objectReference: {fileID: 0}
- target: {fileID: 4375925876578433136, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_Name
value: WaterSpriteAnimation
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c8f4b60877f9d354baf440225fa74419, type: 3}
--- !u!224 &5127590893992772179 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
m_PrefabInstance: {fileID: 4924797752430520865}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &8700259327348264394
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 8798318270358229267}
m_Modifications:
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMax.x
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMin.x
value: 0.5
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.w
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchoredPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchoredPosition.y
value: -18.5
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 180
objectReference: {fileID: 0}
- target: {fileID: 4375925876578433136, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_Name
value: WaterSpriteAnimation
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c8f4b60877f9d354baf440225fa74419, type: 3}
--- !u!224 &8920855111436838328 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
m_PrefabInstance: {fileID: 8700259327348264394}
m_PrefabAsset: {fileID: 0}

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: ea545898bf0e79345b4641e13c47e7f7
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,883 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &495743512130535311
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8370592962680979342}
- component: {fileID: 5545340838642847434}
- component: {fileID: 1965105764647235105}
- component: {fileID: 7196727072249748427}
m_Layer: 5
m_Name: 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &8370592962680979342
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 495743512130535311}
m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2094938189432496728}
m_Father: {fileID: 1790415148045804965}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5545340838642847434
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 495743512130535311}
m_CullTransparentMesh: 1
--- !u!114 &1965105764647235105
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 495743512130535311}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: bcf51bf87cb45474b81d66e04e0eaea5, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!223 &7196727072249748427
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 495743512130535311}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 1
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: -1
m_TargetDisplay: 0
--- !u!1 &1515100183115133306
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8250497551192725808}
- component: {fileID: 8036723301328174825}
- component: {fileID: 1300312418220208937}
- component: {fileID: 7478136464354698521}
m_Layer: 5
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &8250497551192725808
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1515100183115133306}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2331552150955914166}
m_Father: {fileID: 1790415148045804965}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8036723301328174825
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1515100183115133306}
m_CullTransparentMesh: 1
--- !u!114 &1300312418220208937
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1515100183115133306}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: bcf51bf87cb45474b81d66e04e0eaea5, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!223 &7478136464354698521
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1515100183115133306}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 1
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: -1
m_TargetDisplay: 0
--- !u!1 &1790415148045804907
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804962}
m_Layer: 5
m_Name: PipeParent
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804962
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804907}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1790415148045804965}
m_Father: {fileID: 1790415148045804951}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1790415148045804916
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804951}
- component: {fileID: 1790415148045804935}
- component: {fileID: 1790415148045804982}
- component: {fileID: 1790415148045804970}
- component: {fileID: 1790415148045804995}
m_Layer: 5
m_Name: PipeCell2 3
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804951
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804916}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1790415148045804962}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 180, y: 180}
m_Pivot: {x: 0, y: 1}
--- !u!222 &1790415148045804935
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804916}
m_CullTransparentMesh: 1
--- !u!114 &1790415148045804982
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804916}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &1790415148045804970
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804916}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9153eee48d50487bb1e937a317f16c5c, type: 3}
m_Name:
m_EditorClassIdentifier:
pos: {x: 0, y: 0}
defaultColor: 0
rightRotationValue: 0
pipeParent: {fileID: 1790415148045804962}
pipeCellType: 2
pipes:
- Img_1: {fileID: 1300312418220208937}
Img_2: {fileID: 222331612429155860}
Img_3: {fileID: 1965105764647235105}
leakL: {fileID: 2026432415221673754}
leakR: {fileID: 495743512130535311}
leakT: {fileID: 0}
leakB: {fileID: 1515100183115133306}
pipeImage: {fileID: 1790415148045804996}
L: 1
R: 1
T: 0
B: 1
fillColor:
LeftLeak: 0
RightLeak: 0
TopLeak: 0
BottomLeak: 0
pipeSprites:
- {fileID: 21300000, guid: 255c97923cabbb04998a8e158442cf0a, type: 3}
- {fileID: 21300000, guid: 74ef6d3f728b5214abcf7973574d50cf, type: 3}
- {fileID: 21300000, guid: 0a52597e9557df848b6d6006a81c2b90, type: 3}
- {fileID: 21300000, guid: ae2628a9cc20f1d44bd1a7260da0e026, type: 3}
- {fileID: 21300000, guid: adf9ff791e56fc24e8d90e28f3b53adf, type: 3}
- {fileID: 21300000, guid: aeba90bb37710964195d43da2496cd84, type: 3}
- {fileID: 21300000, guid: 571670169510fc845b20b2eab5d248e6, type: 3}
- {fileID: 21300000, guid: 670730095a0e68a44a82b58773847066, type: 3}
correctRotateDelta: 4
redundant: 0
_rotationValue: 0
cellKind: 3
--- !u!114 &1790415148045804995
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804916}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_WrapAround: 0
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 0
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.7843137, g: 0.7843137, b: 0.7843137, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.7843137, g: 0.7843137, b: 0.7843137, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Highlighted
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 1790415148045804982}
m_OnClick:
m_PersistentCalls:
m_Calls: []
--- !u!1 &1790415148045804919
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804965}
- component: {fileID: 1790415148045804934}
- component: {fileID: 1790415148045804996}
m_Layer: 5
m_Name: Image
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804965
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804919}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8250497551192725808}
- {fileID: 6082410271733502291}
- {fileID: 8370592962680979342}
m_Father: {fileID: 1790415148045804962}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1790415148045804934
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804919}
m_CullTransparentMesh: 1
--- !u!114 &1790415148045804996
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804919}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 7aa26df3e6eff364385b6bbeae7f33df, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &2026432415221673754
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6082410271733502291}
- component: {fileID: 7929008044868877098}
- component: {fileID: 222331612429155860}
- component: {fileID: 5221644980171552446}
m_Layer: 5
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &6082410271733502291
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2026432415221673754}
m_LocalRotation: {x: -0, y: -0, z: -0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4599630115289059775}
m_Father: {fileID: 1790415148045804965}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7929008044868877098
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2026432415221673754}
m_CullTransparentMesh: 1
--- !u!114 &222331612429155860
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2026432415221673754}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: bcf51bf87cb45474b81d66e04e0eaea5, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!223 &5221644980171552446
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2026432415221673754}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 1
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: -1
m_TargetDisplay: 0
--- !u!1001 &2189328421869505066
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 8370592962680979342}
m_Modifications:
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMax.x
value: 0.51111114
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMin.x
value: 0.51111114
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.w
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchoredPosition.x
value: -3.699997
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchoredPosition.y
value: -18.100006
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 180
objectReference: {fileID: 0}
- target: {fileID: 4375925876578433136, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_Name
value: WaterSpriteAnimation
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c8f4b60877f9d354baf440225fa74419, type: 3}
--- !u!224 &2094938189432496728 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
m_PrefabInstance: {fileID: 2189328421869505066}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &2534382972097960900
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 8250497551192725808}
m_Modifications:
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.w
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchoredPosition.y
value: -18.099998
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 180
objectReference: {fileID: 0}
- target: {fileID: 4375925876578433136, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_Name
value: WaterSpriteAnimation
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c8f4b60877f9d354baf440225fa74419, type: 3}
--- !u!224 &2331552150955914166 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
m_PrefabInstance: {fileID: 2534382972097960900}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &4370060155812493773
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 6082410271733502291}
m_Modifications:
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMax.x
value: 0.47777772
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMax.y
value: 0.016666673
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMin.x
value: 0.47777772
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMin.y
value: 0.016666673
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.w
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchoredPosition.x
value: 0.69999695
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchoredPosition.y
value: -18.900002
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 180
objectReference: {fileID: 0}
- target: {fileID: 4375925876578433136, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_Name
value: WaterSpriteAnimation
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c8f4b60877f9d354baf440225fa74419, type: 3}
--- !u!224 &4599630115289059775 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
m_PrefabInstance: {fileID: 4370060155812493773}
m_PrefabAsset: {fileID: 0}

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 652166ec0ccf37e47acad96942963a45
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,683 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1790415148045804911
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804964}
- component: {fileID: 1790415148045804931}
- component: {fileID: 1790415148045804975}
- component: {fileID: 1790415148045804983}
- component: {fileID: 1790415148045804968}
m_Layer: 5
m_Name: PipeCell2 4
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804964
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804911}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1790415148045804950}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 180, y: 180}
m_Pivot: {x: 0, y: 1}
--- !u!222 &1790415148045804931
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804911}
m_CullTransparentMesh: 1
--- !u!114 &1790415148045804975
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804911}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &1790415148045804983
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804911}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9153eee48d50487bb1e937a317f16c5c, type: 3}
m_Name:
m_EditorClassIdentifier:
pos: {x: 0, y: 0}
defaultColor: 0
rightRotationValue: 0
pipeParent: {fileID: 1790415148045804950}
pipeCellType: 2
pipes:
- Img_1: {fileID: 4041851314189578439}
Img_2: {fileID: 3906460913556604526}
Img_3: {fileID: 3906460913556604526}
leakL: {fileID: 0}
leakR: {fileID: 7639041381922694950}
leakT: {fileID: 0}
leakB: {fileID: 8005348289341885218}
pipeImage: {fileID: 1790415148045804994}
L: 0
R: 1
T: 0
B: 1
fillColor:
LeftLeak: 0
RightLeak: 0
TopLeak: 0
BottomLeak: 0
pipeSprites:
- {fileID: 21300000, guid: 40122e7bb6dab384aa6991dcc2a7d061, type: 3}
- {fileID: 21300000, guid: 90d257464b5b6314b990227b227ee075, type: 3}
- {fileID: 21300000, guid: 0796cb94a61d0b44c9fe3f6a3c267442, type: 3}
- {fileID: 21300000, guid: 25db4253bb2817d47a4543540b625ff1, type: 3}
- {fileID: 21300000, guid: ed78d3aa70b99ee4892b1798d8309ae8, type: 3}
- {fileID: 21300000, guid: 7f4604aa3716b7d4d94a2d1ff365ec9e, type: 3}
- {fileID: 21300000, guid: 9f865e94278cc3e43b90912e32d94842, type: 3}
- {fileID: 21300000, guid: b57cad2f8fff2674bb0de074ac5feca4, type: 3}
correctRotateDelta: 4
redundant: 0
_rotationValue: 0
cellKind: 2
--- !u!114 &1790415148045804968
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804911}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_WrapAround: 0
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 0
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.7843137, g: 0.7843137, b: 0.7843137, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.7843137, g: 0.7843137, b: 0.7843137, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Highlighted
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 1790415148045804975}
m_OnClick:
m_PersistentCalls:
m_Calls: []
--- !u!1 &1790415148045804918
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804954}
- component: {fileID: 1790415148045804937}
- component: {fileID: 1790415148045804994}
m_Layer: 5
m_Name: Image
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804954
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804918}
m_LocalRotation: {x: 0, y: 0, z: 0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8467845693014551714}
- {fileID: 8957371644779423205}
m_Father: {fileID: 1790415148045804950}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1790415148045804937
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804918}
m_CullTransparentMesh: 1
--- !u!114 &1790415148045804994
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804918}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: ca83951d0360d284bb53e2b2509f5daa, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &1790415148045804924
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804950}
m_Layer: 5
m_Name: PipeParent
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804950
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804924}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1790415148045804954}
m_Father: {fileID: 1790415148045804964}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &7639041381922694950
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8957371644779423205}
- component: {fileID: 8130528192212730555}
- component: {fileID: 3906460913556604526}
- component: {fileID: 3634964420035511886}
m_Layer: 5
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &8957371644779423205
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7639041381922694950}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 632798710511410704}
m_Father: {fileID: 1790415148045804954}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8130528192212730555
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7639041381922694950}
m_CullTransparentMesh: 1
--- !u!114 &3906460913556604526
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7639041381922694950}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: bcf51bf87cb45474b81d66e04e0eaea5, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!223 &3634964420035511886
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7639041381922694950}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 1
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: -1
m_TargetDisplay: 0
--- !u!1 &8005348289341885218
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8467845693014551714}
- component: {fileID: 4208892044650297719}
- component: {fileID: 4041851314189578439}
- component: {fileID: 8415631244586535272}
m_Layer: 5
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &8467845693014551714
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8005348289341885218}
m_LocalRotation: {x: -0, y: -0, z: -0.7071068, w: 0.7071068}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3558886827158185516}
m_Father: {fileID: 1790415148045804954}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4208892044650297719
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8005348289341885218}
m_CullTransparentMesh: 1
--- !u!114 &4041851314189578439
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8005348289341885218}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: bcf51bf87cb45474b81d66e04e0eaea5, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!223 &8415631244586535272
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8005348289341885218}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 1
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_VertexColorAlwaysGammaSpace: 0
m_AdditionalShaderChannelsFlag: 0
m_UpdateRectTransformForStandalone: 0
m_SortingLayerID: 0
m_SortingOrder: -1
m_TargetDisplay: 0
--- !u!1001 &844599364858902114
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 8957371644779423205}
m_Modifications:
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMax.x
value: 0.49444443
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMax.y
value: 0.04444445
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMin.x
value: 0.49444443
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMin.y
value: 0.04444445
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.w
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchoredPosition.x
value: 1
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchoredPosition.y
value: -23.699997
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 180
objectReference: {fileID: 0}
- target: {fileID: 4375925876578433136, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_Name
value: WaterSpriteAnimation
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c8f4b60877f9d354baf440225fa74419, type: 3}
--- !u!224 &632798710511410704 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
m_PrefabInstance: {fileID: 844599364858902114}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &3608242020191063646
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 8467845693014551714}
m_Modifications:
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMax.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchorMin.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.w
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalRotation.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchoredPosition.x
value: -7
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_AnchoredPosition.y
value: -17.699997
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 180
objectReference: {fileID: 0}
- target: {fileID: 4375925876578433136, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
propertyPath: m_Name
value: WaterSpriteAnimation
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: c8f4b60877f9d354baf440225fa74419, type: 3}
--- !u!224 &3558886827158185516 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 247902173754878066, guid: c8f4b60877f9d354baf440225fa74419,
type: 3}
m_PrefabInstance: {fileID: 3608242020191063646}
m_PrefabAsset: {fileID: 0}

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 302341f89700b7d40bd9b4081cceb8d3
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 229977167f576444c95a3de9481d3736
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: fe1e244065d3da94681c0864a1c81d9e
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,781 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &269725534766040923
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 987562357777191254}
- component: {fileID: 1845108561282222018}
m_Layer: 5
m_Name: Square
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &987562357777191254
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 269725534766040923}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 698363879565735063}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 1, y: 1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!212 &1845108561282222018
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 269725534766040923}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &1302234887181562544
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 698363879565735063}
- component: {fileID: 1464987254672185453}
- component: {fileID: 8265293728074888215}
m_Layer: 5
m_Name: 3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &698363879565735063
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1302234887181562544}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 987562357777191254}
m_Father: {fileID: 1790415148045804946}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1464987254672185453
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1302234887181562544}
m_CullTransparentMesh: 1
--- !u!114 &8265293728074888215
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1302234887181562544}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &1790415148045804903
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804943}
m_Layer: 5
m_Name: PipeParent
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804943
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804903}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1790415148045804946}
m_Father: {fileID: 1790415148045804961}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1790415148045804904
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804946}
- component: {fileID: 1790415148045804941}
- component: {fileID: 1790415148045804997}
m_Layer: 5
m_Name: Image
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804946
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804904}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 6892595216283352079}
- {fileID: 6370024345706644462}
- {fileID: 698363879565735063}
m_Father: {fileID: 1790415148045804943}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1790415148045804941
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804904}
m_CullTransparentMesh: 1
--- !u!114 &1790415148045804997
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804904}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 532ca28eac62f1141abf2d48a29e4b75, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &1790415148045804914
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1790415148045804961}
- component: {fileID: 1790415148045804927}
- component: {fileID: 1790415148045804985}
- component: {fileID: 1790415148045804980}
- component: {fileID: 1790415148045804991}
m_Layer: 5
m_Name: PipeCell2 7
m_TagString:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1790415148045804961
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804914}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1790415148045804943}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 180, y: 180}
m_Pivot: {x: 0, y: 1}
--- !u!222 &1790415148045804927
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804914}
m_CullTransparentMesh: 1
--- !u!114 &1790415148045804985
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804914}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &1790415148045804980
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804914}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 9153eee48d50487bb1e937a317f16c5c, type: 3}
m_Name:
m_EditorClassIdentifier:
pos: {x: 0, y: 0}
defaultColor: 0
rightRotationValue: 0
pipeParent: {fileID: 1790415148045804943}
pipeCellType: 3
pipes:
- Img_1: {fileID: 5927500668706502768}
Img_2: {fileID: 5056226531276298277}
Img_3: {fileID: 8265293728074888215}
leakL: {fileID: 0}
leakR: {fileID: 0}
leakT: {fileID: 0}
leakB: {fileID: 0}
pipeImage: {fileID: 1790415148045804997}
L: 0
R: 0
T: 0
B: 1
fillColor:
LeftLeak: 0
RightLeak: 0
TopLeak: 0
BottomLeak: 0
pipeSprites:
- {fileID: 21300000, guid: 145a3b51a3805a44d80dd59f41acb174, type: 3}
- {fileID: 21300000, guid: 4f25f0988858dd044955191ab36be8db, type: 3}
- {fileID: 21300000, guid: c952de1c951bda7458cc5c20566366f6, type: 3}
- {fileID: 21300000, guid: b57929fa6c293554ca9aae4fb9b22572, type: 3}
- {fileID: 21300000, guid: a87d7b1dafa11e24f85f15ef81b07164, type: 3}
- {fileID: 21300000, guid: ed779ff874860784e95eedfb1a960ad3, type: 3}
- {fileID: 21300000, guid: d4134532fe050f844ba9dbf745b509ac, type: 3}
- {fileID: 21300000, guid: aeef67def6e0d9145beff98007ae96f2, type: 3}
correctRotateDelta: 4
redundant: 0
_rotationValue: 0
cellKind: 0
--- !u!114 &1790415148045804991
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1790415148045804914}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_WrapAround: 0
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 0
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.7843137, g: 0.7843137, b: 0.7843137, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.7843137, g: 0.7843137, b: 0.7843137, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Highlighted
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 1790415148045804985}
m_OnClick:
m_PersistentCalls:
m_Calls: []
--- !u!1 &3441849752941950820
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6892595216283352079}
- component: {fileID: 1698890558419209143}
- component: {fileID: 5927500668706502768}
m_Layer: 5
m_Name: 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &6892595216283352079
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3441849752941950820}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1140177375840122903}
m_Father: {fileID: 1790415148045804946}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1698890558419209143
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3441849752941950820}
m_CullTransparentMesh: 1
--- !u!114 &5927500668706502768
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3441849752941950820}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &4719271780192780768
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3766290749966048230}
- component: {fileID: 3466425991583386224}
m_Layer: 5
m_Name: Square
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &3766290749966048230
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4719271780192780768}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6370024345706644462}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 1, y: 1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!212 &3466425991583386224
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4719271780192780768}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &6000311864057167239
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1140177375840122903}
- component: {fileID: 3729192808313118371}
m_Layer: 5
m_Name: Square
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1140177375840122903
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6000311864057167239}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6892595216283352079}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 1, y: 1}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!212 &3729192808313118371
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6000311864057167239}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6,
type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1, y: 1}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &8777045727006924227
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6370024345706644462}
- component: {fileID: 832820178291537085}
- component: {fileID: 5056226531276298277}
m_Layer: 5
m_Name: 2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &6370024345706644462
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8777045727006924227}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3766290749966048230}
m_Father: {fileID: 1790415148045804946}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &832820178291537085
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8777045727006924227}
m_CullTransparentMesh: 1
--- !u!114 &5056226531276298277
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8777045727006924227}
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 0}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 9e1b116d5135cfb4e8bb23dd1c21a2b2
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -12,10 +12,15 @@ daily assets update for try.
U should buy the asset from home store if u use it in your project!
*/
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
[Serializable]
//public class PipeSprites
//{
// public List<Sprite> sprites;
//}
public class Cell : MonoBehaviour
{
public Vector2Int pos;
@ -32,7 +37,7 @@ public class Cell : MonoBehaviour
public List<Pipe> pipes;
public List<Sprite> pipeSprites;
//public List<PipeSprites> _PipeSprites;
public int correctRotateDelta = 4;
[HideInInspector]

@ -80,6 +80,17 @@ public class GameManager
PlayerPrefs.SetInt("Coin", value);
}
}
public static int PipeIndex
{
get
{
return PlayerPrefs.GetInt("PipeIndex", 0);
}
set
{
PlayerPrefs.SetInt("PipeIndex", value);
}
}
public static int StarLevel
{

@ -5,11 +5,15 @@ using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
[Serializable]
public class CellList
{
public List<Cell> _cellPrefab;
}
public class GamePlayManager : MonoBehaviour
{
public List<Cell> _cellPrefab;
public List<CellList> _cellPrefab2;
public Popup menuPopup;
[Header("GameOver Setting")]
@ -138,7 +142,8 @@ public class GamePlayManager : MonoBehaviour
for (int j = 0; j < column; j++)
{
LevelCellData levelCellData = GameManager.currentLevel.cellList[i * column + j];
Cell cell = UnityEngine.Object.Instantiate(_cellPrefab[levelCellData.CellIndex], _levelContainer);
Cell cell = Instantiate(_cellPrefab2[GameManager.PipeIndex]._cellPrefab[levelCellData.CellIndex], _levelContainer);
//Cell cell = UnityEngine.Object.Instantiate(_cellPrefab[levelCellData.CellIndex], _levelContainer);
cell.GetComponent<RectTransform>().sizeDelta = Vector2.one * a;
cell.GetComponent<RectTransform>().anchoredPosition = new Vector2((float)j * a + (float)j * _space, (float)(-i) * a - (float)i * _space);
cell.name = i + " " + j;

@ -99,6 +99,7 @@ public class HomeScene : MonoBehaviour
Application.targetFrameRate = 60;
}
private void CheckForAvatar()
{
int hasSelectedAvatar = PlayerPrefs.GetInt(GameConstants.AvatarSelectedCheckKey, 0);

@ -52,13 +52,57 @@ public class ShopManager : MonoBehaviour, IDetailedStoreListener
public Data data;
public Payload payload;
public PayloadData payloadData;
public List<ButtonState> PipeButtons;
//public List<Button> PurchaseButtons;
[Serializable]
public class ButtonState
{
public bool isPurchased;
public bool isEquipped;
public Button PurchaseButton;
public Button EquipButton;
public TextMeshProUGUI equipButtonText;
}
private void Start()
{
int coins = PlayerPrefs.GetInt("Coin");
coinTxt.text = coins.ToString();
SetupBuilder();
PipePrefGetter();
}
void PipePrefGetter()
{
if (!PlayerPrefs.HasKey("PipeButtonIsEquipped" + 0))
{
PlayerPrefs.SetInt("PipeButtonIsEquipped" + 0, 1);
PlayerPrefs.SetInt("PipeButtonIsPurchased" + 0, 1);
}
for (int i = 0; i < PipeButtons.Count; i++)
{
PipeButtons[i].isEquipped = PlayerPrefs.GetInt("PipeButtonIsEquipped" + i) == 1 ? true : false;
PipeButtons[i].isPurchased = PlayerPrefs.GetInt("PipeButtonIsPurchased" + i) == 1 ? true : false;
if (PipeButtons[i].isPurchased == false)
{
PipeButtons[i].PurchaseButton.gameObject.SetActive(true);
PipeButtons[i].EquipButton.gameObject.SetActive(false);
}
else
{
PipeButtons[i].EquipButton.gameObject.SetActive(true);
PipeButtons[i].PurchaseButton.gameObject.SetActive(false);
if (PipeButtons[i].isEquipped == true)
{
PipeButtons[i].equipButtonText.text = "Equipped";
}
else
{
PipeButtons[i].equipButtonText.text = "Equip";
}
}
}
}
#region setup and initialize
void SetupBuilder()
{
@ -101,7 +145,7 @@ public class ShopManager : MonoBehaviour, IDetailedStoreListener
{
//AddCoins(50);
currentPurchaseType = PurchaseType.Pipes;
Debug.Log("Purchasing pipes1... : "+ pItem[index].Id);
Debug.Log("Purchasing pipes1... : " + pItem[index].Id);
m_StoreContoller.InitiatePurchase(pItem[index].Id);
//Debug.Log("Purchasing pipes2... : "+ pItem[index].Id);
@ -133,7 +177,7 @@ public class ShopManager : MonoBehaviour, IDetailedStoreListener
Debug.Log("Process Purchase");
var product = purchaseEvent.purchasedProduct;
print("Purchase Complete" + product.definition.id+ " Purchase Type: "+ currentPurchaseType.ToString());
print("Purchase Complete" + product.definition.id + " Purchase Type: " + currentPurchaseType.ToString());
if (currentPurchaseType == PurchaseType.Coins)
{
for (int h = 0; h < cItem.Count; h++)
@ -309,8 +353,46 @@ public class ShopManager : MonoBehaviour, IDetailedStoreListener
StartCoroutine(startCoinShakeEffect(coins - toAdd, coins, .5f));
}
public void EquipUnEquipPipe(int buttonIndex)
{
if (PipeButtons[buttonIndex].isEquipped)
{
PlayerPrefs.SetInt("PipeButtonIsEquipped" + buttonIndex, 0);
PlayerPrefs.SetInt("PipeButtonIsEquipped" + 0, 1);
PipeIndexSetter(0);
}
else
{
for (int i = 0; i < PipeButtons.Count; i++)
{
if (i != buttonIndex)
{
PipeButtons[i].isEquipped = false;
PlayerPrefs.SetInt("PipeButtonIsEquipped" + i, 0);
PipeButtons[i].equipButtonText.text = "Equip";
}
else
{
PipeButtons[i].isEquipped = true;
PlayerPrefs.SetInt("PipeButtonIsEquipped" + i, 1);
PipeButtons[i].equipButtonText.text = "Equipped";
PipeIndexSetter(buttonIndex);
}
}
}
}
public void PipeIndexSetter(int index)
{
GameManager.PipeIndex = index;
}
void AddPipes(int index)
{
PlayerPrefs.SetInt("PipeButtonIsPurchased" + index, 1);
PipeButtons[index].isPurchased = true;
PipeButtons[index].EquipButton.gameObject.SetActive(true);
PipeButtons[index].PurchaseButton.gameObject.SetActive(false);
Debug.Log("Pipe " + index + " purchased");
}
float val;
@ -320,7 +402,7 @@ public class ShopManager : MonoBehaviour, IDetailedStoreListener
float nt;
float tot = animTime;
coinTxt.transform.DOShakePosition(0.5f);
// coinTxt.GetComponent<Animation>().Play("textShake");
// coinTxt.GetComponent<Animation>().Play("textShake");
while (ct < tot)
{
ct += Time.deltaTime;

@ -1,140 +0,0 @@
fileFormatVersion: 2
guid: f8451fbaf51d08443a3cd922e515a1c4
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

@ -1,140 +0,0 @@
fileFormatVersion: 2
guid: e0fde376ef2d213459c080684c900e46
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

@ -1,140 +0,0 @@
fileFormatVersion: 2
guid: 7b38ddea1d9c25f478788907880f26e4
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable: {}
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

Some files were not shown because too many files have changed in this diff Show More

Loading…
Cancel
Save