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PlumberUltimateAds/Assets/Scripts/LevelGroupButton.cs

59 lines
1.6 KiB
C#

4 weeks ago
/*
http://www.cgsoso.com/forum-211-1.html
CG Unity3d Unity3d VIP
CGSOSO CG
daily assets update for try.
U should buy the asset from home store if u use it in your project!
*/
using MS;
using UnityEngine;
using UnityEngine.UI;
using System;
//using static System.Net.Mime.MediaTypeNames;
//using static System.Net.Mime.MediaTypeNames;
4 weeks ago
[ExecuteInEditMode]
public class LevelGroupButton : MonoBehaviour
{
public LevelGroup levelGroup;
public Text TitleLbl;
public Text LevelCompletdLbl;
public GameObject AwardGoldImage;
public int TotalLevelsCompleted;
private void Start()
{
UpdateUI();
GetComponent<Button>().onClick.AddListener(delegate
{
HomeScene.instance.ShowDetailLevel(this);
HomeScene.instance.PlayButton();
GameObject.FindWithTag("LevelGroupPopup").GetComponent<Popup>().Close();
});
}
private void Update()
{
// Can leave this empty unless you have other logic to add here
UpdateUI();
}
[ContextMenu("UpdateUI")]
public void UpdateUI()
{
base.name = levelGroup.LevelGroupName;
TitleLbl.text = base.name.ToUpper();
LevelCompletdLbl.text = levelGroup.CompletedLevel + " / " + levelGroup.TotalLevel;
AwardGoldImage.SetActive(levelGroup.CompletedLevel >= 5); // Show award if completed levels >= 5
TotalLevelsCompleted = levelGroup.CompletedLevel;
// Additional UI updates can go here if needed
}
}