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33 lines
740 B
Plaintext
33 lines
740 B
Plaintext
2 weeks ago
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/******************************************************************************/
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/*
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Project - MudBun
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Publisher - Long Bunny Labs
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http://LongBunnyLabs.com
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Author - Ming-Lun "Allen" Chou
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http://AllenChou.net
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*/
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/******************************************************************************/
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#ifndef MUDBUN_DECAL_SHADER_GRAPH
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#define MUDBUN_DECAL_SHADER_GRAPH
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#ifndef MUDBUN_UNITY_SHADER_GRAPH
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#define MUDBUN_UNITY_SHADER_GRAPH
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#endif
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#include "Assets/MudBun/Shader/Render/ShaderCommon.cginc"
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#include "Assets/MudBun/Shader/Decal.cginc"
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void MudBunDecal_float
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(
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float3 PositionWs,
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out float4 Color
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)
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{
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DecalResults res = sdf_decal(PositionWs);
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Color = res.mat.color * _Color;
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}
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#endif
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