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118 lines
3.4 KiB
C#

/******************************************************************************/
/*
Project - MudBun
Publisher - Long Bunny Labs
http://LongBunnyLabs.com
Author - Ming-Lun "Allen" Chou
http://AllenChou.net
*/
/******************************************************************************/
using System.Collections.Generic;
using Unity.Collections;
using UnityEngine;
#if MUDBUN_BURST
using Unity.Burst;
using Unity.Mathematics;
using AOT;
#endif
namespace MudBun
{
#if MUDBUN_BURST
[BurstCompile]
#endif
public class CustomDistortion : MudDistortion
{
// this value matches kCustomDistortion in CustomBrush.cginc
public static readonly int TypeId = 901;
[SerializeField] private float m_cellSize = 0.25f;
public float CellSize { get => m_cellSize; set { m_cellSize = value; MarkDirty(); } }
[SerializeField] [Range(1.0f, 10.0f)] private float m_strength = 5.0f;
public float Strength { get => m_strength; set { m_strength = value; MarkDirty(); } }
[SerializeField] [Range(0.0f, 1.0f)] private float m_fade = 1.0f;
public float Fade { get => m_fade; set { m_fade = value; MarkDirty(); } }
public override float MaxDistortion => CellSize;
public override Aabb RawBoundsRs
{
get
{
Vector3 posRs = PointRs(transform.position);
Vector3 r = 0.5f * VectorUtil.Abs(transform.localScale) + (m_fade + m_cellSize) * Vector3.one;
Aabb bounds = new Aabb(-r, r);
bounds.Rotate(RotationRs(transform.rotation));
bounds.Min += posRs;
bounds.Max += posRs;
return bounds;
}
}
public override void SanitizeParameters()
{
base.SanitizeParameters();
Validate.AtLeast(1e-2f, ref m_cellSize);
Validate.AtLeast(1.0f, ref m_strength);
Validate.NonNegative(ref m_fade);
}
public override int FillComputeData(NativeArray<SdfBrush> aBrush, int iStart, List<Transform> aBone)
{
SdfBrush brush = SdfBrush.New();
brush.Type = TypeId;
brush.Data0.x = m_cellSize;
brush.Data0.y = m_strength;
brush.Data0.z = m_fade * m_cellSize;
aBrush[iStart] = brush;
return 1;
}
#if MUDBUN_BURST
[BurstCompile]
[MonoPInvokeCallback(typeof(Sdf.SdfBrushEvalFunc))]
[RegisterSdfBrushEvalFunc(901)]
public static unsafe float EvaluateSdf(float res, ref float3 p, in float3 pRel, SdfBrush* aBrush, int iBrush)
{
float3 h = math.abs(0.5f * aBrush[iBrush].Size);
float cellSize = aBrush[iBrush].Data0.x;
float fade = aBrush[iBrush].Data0.z;
float d = Sdf.Box(pRel, h, fade * cellSize);
if (d > 0.0f)
return res;
float strength = aBrush[iBrush].Data0.y;
float3 r = p / cellSize;
float3 f = math.floor(r);
float3 t = r - f;
float3 q = (f + math.smoothstep(0.0f, 1.0f, math.max(1.0f, strength) * (t - 0.5f) + 0.5f)) * cellSize;
p = math.lerp(p, q, math.saturate(strength) * math.saturate(-d / math.max(MathUtil.Epsilon, fade * cellSize)));
return res;
}
#endif
public override void DrawSelectionGizmosRs()
{
base.DrawSelectionGizmosRs();
GizmosUtil.DrawInvisibleBox(PointRs(transform.position), transform.localScale, RotationRs(transform.rotation));
}
public override void DrawOutlineGizmosRs()
{
base.DrawOutlineGizmosRs();
GizmosUtil.DrawWireBox(PointRs(transform.position), transform.localScale, RotationRs(transform.rotation));
}
}
}