Hazim Bin Ijaz f3cc730e71 Fixed warning panel
..
3rd Freeze Ball and Fixed UI Anchor Point
AllIn1SpriteShader All in 1 Sprite Shader
Animations Old abilities removed, Crow CrashnDash Animation Fixed. Platform Visual Timer Color Transfer from green to red in 10 seconds
CursorPack CursorSystem
EnvPrefab Platform Working
Fonts UI Changes in Texts of abilities
GameData Fixed warning panel
Hovl Studio ForeSight VFX Fix Cursor Addition, Ability UI, Platform Shapes
JMO Assets VFX Update on Executioner Ability
Material Outline Area and Particle Effect on Occupying Platform
Materials ForeSight VFX Fix Cursor Addition, Ability UI, Platform Shapes
Models Old abilities removed, Crow CrashnDash Animation Fixed. Platform Visual Timer Color Transfer from green to red in 10 seconds
PhysicsMaterial Did a few directory cleaning
Plugins InGame Debug Console Added
PolygonDungeonRealms Platform Visual Bug Fixed, Abilities UI for crows and other seperately shown
Prefabs Fixed warning panel
QuickOutline Outline Area and Particle Effect on Occupying Platform
Resources Input Enabling after starting timer, Spawning Players in Center.
Scenes Scoreboard bug and swaplines not destroying bug fixed
Scenes Backup Added HGR Platforms Scene
Scripts Fixed warning panel
Shaders Initial Commit
Sounds Initial Commit
Source Freeze Ball and Fixed UI Anchor Point
Synty Env Changes
Tests Initial Commit
TextMesh Pro UI Changes in Texts of abilities
Textures Added the new radius
UI Toolkit Changed Cooldown image
URP Outline on Platforms
VFX All in 1 Sprite Shader
3rd.meta Freeze Ball and Fixed UI Anchor Point
AllIn1SpriteShader.meta All in 1 Sprite Shader
Animations.meta Initial Commit
CursorPack.meta CursorSystem
DotaStyleCameraController.cs Platform Visual Bug Fixed, Abilities UI for crows and other seperately shown
DotaStyleCameraController.cs.meta Platform Visual Bug Fixed, Abilities UI for crows and other seperately shown
EdgePanningController.cs Score UI and Color Coded Deduction, EdgePanning
EdgePanningController.cs.meta Score UI and Color Coded Deduction, EdgePanning
EnvPrefab.meta Platform Working
Fonts.meta Initial Commit
GameData.meta Initial Commit
Hovl Studio.meta VFX Update on Executioner Ability
JMO Assets.meta Platform Working
Material.meta Initial Commit
Materials.meta Freeze Ball and Fixed UI Anchor Point
Models.meta Initial Commit
PhysicsMaterial.meta Did a few directory cleaning
PlatformShaderTimer.cs Old abilities removed, Crow CrashnDash Animation Fixed. Platform Visual Timer Color Transfer from green to red in 10 seconds
PlatformShaderTimer.cs.meta Old abilities removed, Crow CrashnDash Animation Fixed. Platform Visual Timer Color Transfer from green to red in 10 seconds
Plugins.meta Swap UI with swapee name
PolygonDungeonRealms.meta Platform Working
Prefabs.meta Initial Commit
QuickOutline.meta Outline Area and Particle Effect on Occupying Platform
Readme.asset Initial Commit
Readme.asset.meta Initial Commit
Resources.meta Synced Platforms with network animator
Scenes Backup.meta Added HGR Platforms Scene
Scenes.meta Initial Commit
Scripts.meta Initial Commit
Shaders.meta Initial Commit
Sounds.meta Initial Commit
Source.meta Freeze Ball and Fixed UI Anchor Point
Synty.meta Grave Environment
Tests.meta Initial Commit
TextMesh Pro.meta Initial Commit
Textures.meta Initial Commit
UI Toolkit.meta Initial Commit
URP.meta Initial Commit
UniversalRenderPipelineGlobalSettings.asset Initial Commit
UniversalRenderPipelineGlobalSettings.asset.meta Initial Commit
VFX.meta Initial Commit

Readme.asset.meta

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