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C#

//
// Kino/Bloom v2 - Bloom filter for Unity
//
// Copyright (C) 2015, 2016 Keijiro Takahashi
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
using UnityEngine;
using UnityEditor;
namespace Kino
{
[CanEditMultipleObjects]
[CustomEditor(typeof(Bloom))]
public class BloomEditor : Editor
{
BloomGraphDrawer _graph;
SerializedProperty _threshold;
SerializedProperty _softKnee;
SerializedProperty _radius;
SerializedProperty _intensity;
SerializedProperty _highQuality;
SerializedProperty _antiFlicker;
static GUIContent _textThreshold = new GUIContent("Threshold (gamma)");
void OnEnable()
{
_graph = new BloomGraphDrawer();
_threshold = serializedObject.FindProperty("_threshold");
_softKnee = serializedObject.FindProperty("_softKnee");
_radius = serializedObject.FindProperty("_radius");
_intensity = serializedObject.FindProperty("_intensity");
_highQuality = serializedObject.FindProperty("_highQuality");
_antiFlicker = serializedObject.FindProperty("_antiFlicker");
}
public override void OnInspectorGUI()
{
serializedObject.Update();
if (!serializedObject.isEditingMultipleObjects) {
EditorGUILayout.Space();
_graph.Prepare((Bloom)target);
_graph.DrawGraph();
EditorGUILayout.Space();
}
EditorGUILayout.PropertyField(_threshold, _textThreshold);
EditorGUILayout.PropertyField(_softKnee);
EditorGUILayout.PropertyField(_intensity);
EditorGUILayout.PropertyField(_radius);
EditorGUILayout.PropertyField(_highQuality);
EditorGUILayout.PropertyField(_antiFlicker);
serializedObject.ApplyModifiedProperties();
}
}
}