// // Kino/Bloom v2 - Bloom filter for Unity // // Copyright (C) 2015, 2016 Keijiro Takahashi // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // using UnityEngine; using UnityEditor; namespace Kino { [CanEditMultipleObjects] [CustomEditor(typeof(Bloom))] public class BloomEditor : Editor { BloomGraphDrawer _graph; SerializedProperty _threshold; SerializedProperty _softKnee; SerializedProperty _radius; SerializedProperty _intensity; SerializedProperty _highQuality; SerializedProperty _antiFlicker; static GUIContent _textThreshold = new GUIContent("Threshold (gamma)"); void OnEnable() { _graph = new BloomGraphDrawer(); _threshold = serializedObject.FindProperty("_threshold"); _softKnee = serializedObject.FindProperty("_softKnee"); _radius = serializedObject.FindProperty("_radius"); _intensity = serializedObject.FindProperty("_intensity"); _highQuality = serializedObject.FindProperty("_highQuality"); _antiFlicker = serializedObject.FindProperty("_antiFlicker"); } public override void OnInspectorGUI() { serializedObject.Update(); if (!serializedObject.isEditingMultipleObjects) { EditorGUILayout.Space(); _graph.Prepare((Bloom)target); _graph.DrawGraph(); EditorGUILayout.Space(); } EditorGUILayout.PropertyField(_threshold, _textThreshold); EditorGUILayout.PropertyField(_softKnee); EditorGUILayout.PropertyField(_intensity); EditorGUILayout.PropertyField(_radius); EditorGUILayout.PropertyField(_highQuality); EditorGUILayout.PropertyField(_antiFlicker); serializedObject.ApplyModifiedProperties(); } } }