Hazim Bin Ijaz 477bd9cec5 Added the Crow's Foresight
..
3rd Freeze Ball and Fixed UI Anchor Point
Animations Added new animation in crow controller
CursorPack CursorSystem
EnvPrefab Platform Working
Fonts Initial Commit
GameData Added the Crow's Foresight
JMO Assets Environment Fencing
Material Outline Area and Particle Effect on Occupying Platform
Materials Freeze Ball and Fixed UI Anchor Point
Models Added the new wall
PhysicsMaterial Did a few directory cleaning
Plugins InGame Debug Console Added
PolygonDungeonRealms Outline Area and Particle Effect on Occupying Platform
Prefabs Added the Crow's Foresight
QuickOutline Outline Area and Particle Effect on Occupying Platform
Resources Input Enabling after starting timer, Spawning Players in Center.
Scenes Added The Executioner
Scenes Backup Added HGR Platforms Scene
Scripts Added the Crow's Foresight
Shaders Initial Commit
Sounds Initial Commit
Source Freeze Ball and Fixed UI Anchor Point
Synty Env Changes
Tests Initial Commit
TextMesh Pro Player Name Display
Textures Added the new radius
UI Toolkit Changed Cooldown image
URP Outline on Platforms
VFX Initial Commit
3rd.meta Freeze Ball and Fixed UI Anchor Point
Animations.meta Initial Commit
CursorPack.meta CursorSystem
Custom_TransparentOutline.mat Outline on Platforms
Custom_TransparentOutline.mat.meta Outline Area and Particle Effect on Occupying Platform
EnvPrefab.meta Platform Working
Fonts.meta Initial Commit
GameData.meta Initial Commit
JMO Assets.meta Platform Working
Material.meta Initial Commit
Materials.meta Freeze Ball and Fixed UI Anchor Point
Models.meta Initial Commit
OutlineManager.cs Outline on Platforms
OutlineManager.cs.meta Outline on Platforms
OutlineRenderFeature.cs Outline on Platforms
OutlineRenderFeature.cs.meta Outline on Platforms
OutlineURP.shader Outline Area and Particle Effect on Occupying Platform
OutlineURP.shader.meta Outline Area and Particle Effect on Occupying Platform
OutlineURP2.shader Outline on Platforms
OutlineURP2.shader.meta Outline on Platforms
Outliner.cs Outline on Platforms
Outliner.cs.meta Outline on Platforms
PhysicsMaterial.meta Did a few directory cleaning
Plugins.meta Swap UI with swapee name
PolygonDungeonRealms.meta Platform Working
Prefabs.meta Initial Commit
QuickOutline.meta Outline Area and Particle Effect on Occupying Platform
Readme.asset Initial Commit
Readme.asset.meta Initial Commit
Resources.meta Synced Platforms with network animator
Scenes Backup.meta Added HGR Platforms Scene
Scenes.meta Initial Commit
Scripts.meta Initial Commit
Shaders.meta Initial Commit
Sounds.meta Initial Commit
Source.meta Freeze Ball and Fixed UI Anchor Point
Synty.meta Grave Environment
Tests.meta Initial Commit
TextMesh Pro.meta Initial Commit
Textures.meta Initial Commit
UI Toolkit.meta Initial Commit
URP.meta Initial Commit
UniversalRenderPipelineGlobalSettings.asset Initial Commit
UniversalRenderPipelineGlobalSettings.asset.meta Initial Commit
VFX.meta Initial Commit

Readme.asset.meta

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