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HighGroundRoyaleNetcode/Assets/JMO Assets/Cartoon FX/Demo/Assets/CFX_Demo_Translate.cs

26 lines
577 B
C#

using UnityEngine;
using System.Collections;
// Cartoon FX - (c) 2015, Jean Moreno
public class CFX_Demo_Translate : MonoBehaviour
{
public float speed = 30.0f;
public Vector3 rotation = Vector3.forward;
public Vector3 axis = Vector3.forward;
public bool gravity;
private Vector3 dir;
void Start ()
{
dir = new Vector3(Random.Range(0.0f,360.0f),Random.Range(0.0f,360.0f),Random.Range(0.0f,360.0f));
dir.Scale(rotation);
this.transform.localEulerAngles = dir;
}
void Update ()
{
this.transform.Translate(axis * speed * Time.deltaTime, Space.Self);
}
}