Ability UI Stopwatch Cooldown Timer

dev-ali
Ali Sharoz 4 days ago
parent 3f97f20e72
commit e3d447d0d2

@ -690,11 +690,161 @@ MonoBehaviour:
m_LightCookieSize: {x: 1, y: 1} m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0} m_LightCookieOffset: {x: 0, y: 0}
m_SoftShadowQuality: 0 m_SoftShadowQuality: 0
--- !u!1 &192475866
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 192475867}
- component: {fileID: 192475869}
- component: {fileID: 192475868}
m_Layer: 5
m_Name: CoolDownClock (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &192475867
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 192475866}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.000011, y: 1.000011, z: 1.000011}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1878242782}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &192475868
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 192475866}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0, g: 0, b: 0, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 3
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 0
m_FillOrigin: 3
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &192475869
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 192475866}
m_CullTransparentMesh: 1
--- !u!1 &222782634 stripped --- !u!1 &222782634 stripped
GameObject: GameObject:
m_CorrespondingSourceObject: {fileID: 2885098433089441387, guid: 8a7264ba4f271fa4fa6de65ef54333a7, type: 3} m_CorrespondingSourceObject: {fileID: 2885098433089441387, guid: 8a7264ba4f271fa4fa6de65ef54333a7, type: 3}
m_PrefabInstance: {fileID: 4768801497889015874} m_PrefabInstance: {fileID: 4768801497889015874}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!1 &299397429
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 299397430}
- component: {fileID: 299397432}
- component: {fileID: 299397431}
m_Layer: 5
m_Name: CoolDownClock
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &299397430
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 299397429}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3784538605243177484}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &299397431
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 299397429}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0, g: 0, b: 0, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 3
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 0
m_FillOrigin: 3
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &299397432
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 299397429}
m_CullTransparentMesh: 1
--- !u!114 &370423840 --- !u!114 &370423840
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1485,6 +1635,81 @@ MonoBehaviour:
m_LightCookieSize: {x: 1, y: 1} m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0} m_LightCookieOffset: {x: 0, y: 0}
m_SoftShadowQuality: 0 m_SoftShadowQuality: 0
--- !u!1 &785551900
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 785551901}
- component: {fileID: 785551903}
- component: {fileID: 785551902}
m_Layer: 5
m_Name: CoolDownClock (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &785551901
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 785551900}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.000011, y: 1.000011, z: 1.000011}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1878242783}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0.000030517578, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &785551902
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 785551900}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0, g: 0, b: 0, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 3
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 0
m_FillOrigin: 3
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &785551903
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 785551900}
m_CullTransparentMesh: 1
--- !u!1001 &791609700 --- !u!1001 &791609700
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -8788,6 +9013,81 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 863331223} m_GameObject: {fileID: 863331223}
m_CullTransparentMesh: 1 m_CullTransparentMesh: 1
--- !u!1 &914389892
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 914389893}
- component: {fileID: 914389895}
- component: {fileID: 914389894}
m_Layer: 5
m_Name: CoolDownClock
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
--- !u!224 &914389893
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 914389892}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1.000011, y: 1.000011, z: 1.000011}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 3784538605243177481}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &914389894
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 914389892}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0, g: 0, b: 0, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 3
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 0
m_FillOrigin: 3
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &914389895
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 914389892}
m_CullTransparentMesh: 1
--- !u!1 &992061975 --- !u!1 &992061975
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -8997,11 +9297,11 @@ PrefabInstance:
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 1676734515771252668, guid: 0193228de87741d40a42e561901c9083, type: 3} - target: {fileID: 1676734515771252668, guid: 0193228de87741d40a42e561901c9083, type: 3}
propertyPath: m_LocalRotation.w propertyPath: m_LocalRotation.w
value: 0.85294455 value: 0.8529446
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 1676734515771252668, guid: 0193228de87741d40a42e561901c9083, type: 3} - target: {fileID: 1676734515771252668, guid: 0193228de87741d40a42e561901c9083, type: 3}
propertyPath: m_LocalRotation.x propertyPath: m_LocalRotation.x
value: 0.3943448 value: 0.39434478
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 1676734515771252668, guid: 0193228de87741d40a42e561901c9083, type: 3} - target: {fileID: 1676734515771252668, guid: 0193228de87741d40a42e561901c9083, type: 3}
propertyPath: m_LocalRotation.y propertyPath: m_LocalRotation.y
@ -9009,7 +9309,7 @@ PrefabInstance:
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 1676734515771252668, guid: 0193228de87741d40a42e561901c9083, type: 3} - target: {fileID: 1676734515771252668, guid: 0193228de87741d40a42e561901c9083, type: 3}
propertyPath: m_LocalRotation.z propertyPath: m_LocalRotation.z
value: -0.14352979 value: -0.14352977
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 1676734516302391364, guid: 0193228de87741d40a42e561901c9083, type: 3} - target: {fileID: 1676734516302391364, guid: 0193228de87741d40a42e561901c9083, type: 3}
propertyPath: m_UpdateMethod propertyPath: m_UpdateMethod
@ -9266,15 +9566,15 @@ PrefabInstance:
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 203267159508449512, guid: 36b3ee75677a1544191c0ddaaadd8140, type: 3} - target: {fileID: 203267159508449512, guid: 36b3ee75677a1544191c0ddaaadd8140, type: 3}
propertyPath: m_LocalRotation.x propertyPath: m_LocalRotation.x
value: 0.39434484 value: 0.3943448
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 203267159508449512, guid: 36b3ee75677a1544191c0ddaaadd8140, type: 3} - target: {fileID: 203267159508449512, guid: 36b3ee75677a1544191c0ddaaadd8140, type: 3}
propertyPath: m_LocalRotation.y propertyPath: m_LocalRotation.y
value: 0.3104465 value: 0.31044644
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 203267159508449512, guid: 36b3ee75677a1544191c0ddaaadd8140, type: 3} - target: {fileID: 203267159508449512, guid: 36b3ee75677a1544191c0ddaaadd8140, type: 3}
propertyPath: m_LocalRotation.z propertyPath: m_LocalRotation.z
value: -0.1435298 value: -0.14352976
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 203267159508449512, guid: 36b3ee75677a1544191c0ddaaadd8140, type: 3} - target: {fileID: 203267159508449512, guid: 36b3ee75677a1544191c0ddaaadd8140, type: 3}
propertyPath: m_LocalEulerAnglesHint.x propertyPath: m_LocalEulerAnglesHint.x
@ -10921,6 +11221,16 @@ MonoBehaviour:
m_LightCookieSize: {x: 1, y: 1} m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0} m_LightCookieOffset: {x: 0, y: 0}
m_SoftShadowQuality: 1 m_SoftShadowQuality: 1
--- !u!224 &1878242782 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 9059929380243764539, guid: 334e483163a0ba54bb764e318223c9ba, type: 3}
m_PrefabInstance: {fileID: 3784538605243177479}
m_PrefabAsset: {fileID: 0}
--- !u!224 &1878242783 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 9059929380544550687, guid: 334e483163a0ba54bb764e318223c9ba, type: 3}
m_PrefabInstance: {fileID: 3784538605243177479}
m_PrefabAsset: {fileID: 0}
--- !u!114 &1893001415 --- !u!114 &1893001415
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -125742,7 +126052,7 @@ PrefabInstance:
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 9059929381720062002, guid: 334e483163a0ba54bb764e318223c9ba, type: 3} - target: {fileID: 9059929381720062002, guid: 334e483163a0ba54bb764e318223c9ba, type: 3}
propertyPath: m_AnchoredPosition.y propertyPath: m_AnchoredPosition.y
value: 29.99997 value: 30
objectReference: {fileID: 0} objectReference: {fileID: 0}
- target: {fileID: 9059929381720062002, guid: 334e483163a0ba54bb764e318223c9ba, type: 3} - target: {fileID: 9059929381720062002, guid: 334e483163a0ba54bb764e318223c9ba, type: 3}
propertyPath: m_LocalEulerAnglesHint.x propertyPath: m_LocalEulerAnglesHint.x
@ -125786,14 +126096,124 @@ PrefabInstance:
objectReference: {fileID: 0} objectReference: {fileID: 0}
m_RemovedComponents: [] m_RemovedComponents: []
m_RemovedGameObjects: [] m_RemovedGameObjects: []
m_AddedGameObjects: [] m_AddedGameObjects:
m_AddedComponents: [] - targetCorrespondingSourceObject: {fileID: 9059929380544550687, guid: 334e483163a0ba54bb764e318223c9ba, type: 3}
insertIndex: -1
addedObject: {fileID: 785551901}
- targetCorrespondingSourceObject: {fileID: 9059929381734582209, guid: 334e483163a0ba54bb764e318223c9ba, type: 3}
insertIndex: -1
addedObject: {fileID: 914389893}
- targetCorrespondingSourceObject: {fileID: 9059929380243764539, guid: 334e483163a0ba54bb764e318223c9ba, type: 3}
insertIndex: -1
addedObject: {fileID: 192475867}
- targetCorrespondingSourceObject: {fileID: 9059929381413149715, guid: 334e483163a0ba54bb764e318223c9ba, type: 3}
insertIndex: -1
addedObject: {fileID: 299397430}
m_AddedComponents:
- targetCorrespondingSourceObject: {fileID: 9059929380544550686, guid: 334e483163a0ba54bb764e318223c9ba, type: 3}
insertIndex: -1
addedObject: {fileID: 3784538605243177490}
- targetCorrespondingSourceObject: {fileID: 9059929381734582208, guid: 334e483163a0ba54bb764e318223c9ba, type: 3}
insertIndex: -1
addedObject: {fileID: 3784538605243177483}
- targetCorrespondingSourceObject: {fileID: 9059929380243764538, guid: 334e483163a0ba54bb764e318223c9ba, type: 3}
insertIndex: -1
addedObject: {fileID: 3784538605243177489}
- targetCorrespondingSourceObject: {fileID: 9059929381413149714, guid: 334e483163a0ba54bb764e318223c9ba, type: 3}
insertIndex: -1
addedObject: {fileID: 3784538605243177488}
m_SourcePrefab: {fileID: 100100000, guid: 334e483163a0ba54bb764e318223c9ba, type: 3} m_SourcePrefab: {fileID: 100100000, guid: 334e483163a0ba54bb764e318223c9ba, type: 3}
--- !u!224 &3784538605243177480 stripped --- !u!224 &3784538605243177480 stripped
RectTransform: RectTransform:
m_CorrespondingSourceObject: {fileID: 9059929381720062002, guid: 334e483163a0ba54bb764e318223c9ba, type: 3} m_CorrespondingSourceObject: {fileID: 9059929381720062002, guid: 334e483163a0ba54bb764e318223c9ba, type: 3}
m_PrefabInstance: {fileID: 3784538605243177479} m_PrefabInstance: {fileID: 3784538605243177479}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
--- !u!224 &3784538605243177481 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 9059929381734582209, guid: 334e483163a0ba54bb764e318223c9ba, type: 3}
m_PrefabInstance: {fileID: 3784538605243177479}
m_PrefabAsset: {fileID: 0}
--- !u!1 &3784538605243177482 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 9059929381734582208, guid: 334e483163a0ba54bb764e318223c9ba, type: 3}
m_PrefabInstance: {fileID: 3784538605243177479}
m_PrefabAsset: {fileID: 0}
--- !u!114 &3784538605243177483
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3784538605243177482}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0398e1dcd39dde54b98e9e930bd6ebc5, type: 3}
m_Name:
m_EditorClassIdentifier:
key: DashNCrash
CoolDownImg: {fileID: 914389894}
--- !u!224 &3784538605243177484 stripped
RectTransform:
m_CorrespondingSourceObject: {fileID: 9059929381413149715, guid: 334e483163a0ba54bb764e318223c9ba, type: 3}
m_PrefabInstance: {fileID: 3784538605243177479}
m_PrefabAsset: {fileID: 0}
--- !u!1 &3784538605243177485 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 9059929381413149714, guid: 334e483163a0ba54bb764e318223c9ba, type: 3}
m_PrefabInstance: {fileID: 3784538605243177479}
m_PrefabAsset: {fileID: 0}
--- !u!1 &3784538605243177486 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 9059929380243764538, guid: 334e483163a0ba54bb764e318223c9ba, type: 3}
m_PrefabInstance: {fileID: 3784538605243177479}
m_PrefabAsset: {fileID: 0}
--- !u!1 &3784538605243177487 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 9059929380544550686, guid: 334e483163a0ba54bb764e318223c9ba, type: 3}
m_PrefabInstance: {fileID: 3784538605243177479}
m_PrefabAsset: {fileID: 0}
--- !u!114 &3784538605243177488
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3784538605243177485}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0398e1dcd39dde54b98e9e930bd6ebc5, type: 3}
m_Name:
m_EditorClassIdentifier:
key: VectorFence
CoolDownImg: {fileID: 299397431}
--- !u!114 &3784538605243177489
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3784538605243177486}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0398e1dcd39dde54b98e9e930bd6ebc5, type: 3}
m_Name:
m_EditorClassIdentifier:
key: FreezeThrow
CoolDownImg: {fileID: 192475868}
--- !u!114 &3784538605243177490
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3784538605243177487}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0398e1dcd39dde54b98e9e930bd6ebc5, type: 3}
m_Name:
m_EditorClassIdentifier:
key: Swap
CoolDownImg: {fileID: 785551902}
--- !u!65 &3790878148979662611 --- !u!65 &3790878148979662611
BoxCollider: BoxCollider:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

@ -3,6 +3,7 @@ using System.Collections.Generic;
using System.Linq; using System.Linq;
using Unity.BossRoom.Gameplay.GameplayObjects; using Unity.BossRoom.Gameplay.GameplayObjects;
using Unity.BossRoom.Gameplay.GameplayObjects.Character; using Unity.BossRoom.Gameplay.GameplayObjects.Character;
using Unity.Multiplayer.Samples.BossRoom;
using Unity.Netcode; using Unity.Netcode;
using UnityEngine; using UnityEngine;
using UnityEngine.AI; using UnityEngine.AI;
@ -12,6 +13,7 @@ public class AbilitySystem : NetworkBehaviour
{ {
[Header("Assigned Abilities")] [Header("Assigned Abilities")]
public List<Ability> abilities = new List<Ability>(); public List<Ability> abilities = new List<Ability>();
public AbilityUI[] abilitiesUI;
private Ability activeAbility; private Ability activeAbility;
private bool isAbilityActive = false; private bool isAbilityActive = false;
@ -37,6 +39,10 @@ public class AbilitySystem : NetworkBehaviour
{ {
m_Agent = GetComponent<NavMeshAgent>(); m_Agent = GetComponent<NavMeshAgent>();
} }
private void Start()
{
abilitiesUI = FindObjectsOfType<AbilityUI>();
}
void Update() void Update()
{ {
HandleAbilityMode(); HandleAbilityMode();
@ -362,7 +368,8 @@ public class AbilitySystem : NetworkBehaviour
{ {
abilitiesOnCooldown.Add(ability); abilitiesOnCooldown.Add(ability);
Debug.Log($"{ability.abilityName} is now on cooldown for {ability.abilityCooldownTime} seconds."); Debug.Log($"{ability.abilityName} is now on cooldown for {ability.abilityCooldownTime} seconds.");
var abilityUI = abilitiesUI.FirstOrDefault(a => a.key == ability.abilityKey);
abilityUI.StopWatchFiller(ability.abilityCooldownTime);
yield return new WaitForSeconds(ability.abilityCooldownTime); yield return new WaitForSeconds(ability.abilityCooldownTime);
abilitiesOnCooldown.Remove(ability); abilitiesOnCooldown.Remove(ability);

@ -0,0 +1,43 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace Unity.Multiplayer.Samples.BossRoom
{
public class AbilityUI : MonoBehaviour
{
public string key;
public Image CoolDownImg;
public IEnumerator StopWatchRoutine;
public void StopWatchFiller(float coolDownTime)
{
if (StopWatchRoutine == null)
{
StopWatchRoutine = StopWatchFillerRoutine(coolDownTime);
StartCoroutine(StopWatchRoutine);
}
else
{
StopCoroutine(StopWatchRoutine);
StopWatchRoutine = StopWatchFillerRoutine(coolDownTime);
StartCoroutine(StopWatchRoutine);
}
}
public IEnumerator StopWatchFillerRoutine(float coolDownTime)
{
float factor = coolDownTime;
CoolDownImg.gameObject.SetActive(true);
CoolDownImg.fillAmount = 1;
while (coolDownTime > 0)
{
coolDownTime -= Time.deltaTime;
CoolDownImg.fillAmount = coolDownTime / factor;
yield return new WaitForSeconds(Time.deltaTime);
}
CoolDownImg.gameObject.SetActive(false);
StopWatchRoutine = null;
}
}
}

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 0398e1dcd39dde54b98e9e930bd6ebc5
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
Loading…
Cancel
Save