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@ -533,14 +533,29 @@ namespace Unity.BossRoom.Gameplay.UserInput
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if (Input.GetKeyDown(KeyCode.E)) // Dash'N'Crash
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{
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if (!m_ServerCharacter.IsCrow)
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{
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m_UIMessageFeed.DisplayMessage("You must be the Crow to activate this ability");
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return;
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}
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ActivateAbilityIfAllowed(GameDataSource.Instance.DashNCrashAbilityKey, "Abilities are only for crow");
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}
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if (Input.GetKeyDown(KeyCode.R)) // Freeze Throw
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{
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if (m_ServerCharacter.IsCrow)
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{
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m_UIMessageFeed.DisplayMessage("Ability not available for crow");
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return;
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}
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ActivateAbilityIfAllowed(GameDataSource.Instance.FreezeThrowAbilityKey);
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}
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if (Input.GetKeyDown(KeyCode.F)) // Vector Wall
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{
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if (m_ServerCharacter.IsCrow)
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{
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m_UIMessageFeed.DisplayMessage("Ability not available for crow");
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return;
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}
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ActivateAbilityIfAllowed(GameDataSource.Instance.VectorWallAbilityKey);
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}
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}
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@ -596,19 +611,19 @@ namespace Unity.BossRoom.Gameplay.UserInput
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return;
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}
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if (abilityKey == GameDataSource.Instance.DashNCrashAbilityKey && !m_ServerCharacter.IsCrow)
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{
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if (errorMessage != null)
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{
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m_UIMessageFeed.DisplayMessage(errorMessage);
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}
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Debug.Log("You must be the Crow to activate this ability.");
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return;
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}
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else
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{
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Debug.Log("abilitykey: " + abilityKey);
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}
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// if (abilityKey == GameDataSource.Instance.DashNCrashAbilityKey && !m_ServerCharacter.IsCrow)
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// {
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// if (errorMessage != null)
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// {
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// m_UIMessageFeed.DisplayMessage(errorMessage);
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// }
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// Debug.Log("You must be the Crow to activate this ability.");
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// return;
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// }
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// else
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// {
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// Debug.Log("abilitykey: " + abilityKey);
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// }
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m_UIMessageFeed.DisplayMessage("Activated Ability mode");
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m_AbilitySystem.ActivateAbilityByKey(abilityKey);
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