@ -553,6 +553,10 @@ namespace Unity.BossRoom.Gameplay.UserInput
m_MoveRequest = true; // Accept movement request
}
if (Input.GetKeyDown(KeyCode.S) && m_ServerCharacter.Movement.IsMoving())
{
m_ServerCharacter.Movement.CancelMove();
if (!EventSystem.current.IsPointerOverGameObject() && m_CurrentSkillInput == null)
if (IsSwapModeActive && Input.GetMouseButtonDown(0)) // Left-click to request swap