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@ -553,6 +553,10 @@ namespace Unity.BossRoom.Gameplay.UserInput
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m_MoveRequest = true; // Accept movement request
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m_MoveRequest = true; // Accept movement request
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}
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}
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if (Input.GetKeyDown(KeyCode.S) && m_ServerCharacter.Movement.IsMoving())
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{
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m_ServerCharacter.Movement.CancelMove();
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}
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if (!EventSystem.current.IsPointerOverGameObject() && m_CurrentSkillInput == null)
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if (!EventSystem.current.IsPointerOverGameObject() && m_CurrentSkillInput == null)
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{
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{
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if (IsSwapModeActive && Input.GetMouseButtonDown(0)) // Left-click to request swap
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if (IsSwapModeActive && Input.GetMouseButtonDown(0)) // Left-click to request swap
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