@ -643,14 +643,11 @@ namespace Unity.BossRoom.Gameplay.UserInput
{
m_ServerCharacter.Movement.CancelMove();
}
if (!EventSystem.current.IsPointerOverGameObject() && m_CurrentSkillInput == null)
if (IsSwapModeActive && Input.GetMouseButtonDown(0)) // Left-click to request swap
HandleSwapRequest();
private void CancelActiveModes()