Update ClientInputSender.cs

dev-hazim
Hazim Bin Ijaz 3 days ago
parent 7b17426f70
commit 0e49af049f

@ -643,14 +643,11 @@ namespace Unity.BossRoom.Gameplay.UserInput
{
m_ServerCharacter.Movement.CancelMove();
}
if (!EventSystem.current.IsPointerOverGameObject() && m_CurrentSkillInput == null)
{
if (IsSwapModeActive && Input.GetMouseButtonDown(0)) // Left-click to request swap
{
HandleSwapRequest();
}
}
}
private void CancelActiveModes()
{

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