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HighGroundRoyaleNetcode/Assets/PlayerItem.cs

15 lines
347 B
C#

1 month ago
using System.Collections;
using System.Collections.Generic;
using Unity.Multiplayer.Samples.BossRoom;
using UnityEngine;
using Unity.Netcode;
using TMPro;
namespace Unity.Multiplayer.Samples.BossRoom
{
public class PlayerItem : MonoBehaviour
{
public TextMeshProUGUI PlayerName;
public TextMeshProUGUI PlayerScore;
}
}