using System.Collections;
using System.Collections.Generic;
using Unity.Multiplayer.Samples.BossRoom;
using UnityEngine;
using Unity.Netcode;
using TMPro;
namespace Unity.Multiplayer.Samples.BossRoom
{
    public class PlayerItem : MonoBehaviour
    {
        public TextMeshProUGUI PlayerName;
        public TextMeshProUGUI PlayerScore;
    }
}