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HighGroundRoyaleNetcode/Assets/Scripts/Gameplay/CrowsForesightAbility.cs

14 lines
415 B
C#

using System.Collections;
using System.Collections.Generic;
using Unity.BossRoom.Gameplay.GameplayObjects.Character;
using UnityEngine;
[CreateAssetMenu(menuName = "Abilities/CrowsForesight")]
public class CrowsForesightAbility : Ability
{
public override void Execute(ServerCharacter character, Vector3 targetPosition, Vector3 targetRotation)
{
throw new System.NotImplementedException();
}
}