PopupManager.ShowPopupPanel("Connection Failed","The Host is full and cannot accept any additional connections.");
break;
caseConnectStatus.Success:
break;
caseConnectStatus.LoggedInAgain:
PopupManager.ShowPopupPanel("Connection Failed","You have logged in elsewhere using the same account. If you still want to connect, select a different profile by using the 'Change Profile' button.");
break;
caseConnectStatus.IncompatibleBuildType:
PopupManager.ShowPopupPanel("Connection Failed","Server and client builds are not compatible. You cannot connect a release build to a development build or an in-editor session.");
break;
caseConnectStatus.GenericDisconnect:
PopupManager.ShowPopupPanel("Disconnected From Host","The connection to the host was lost.");
break;
caseConnectStatus.HostEndedSession:
PopupManager.ShowPopupPanel("Disconnected From Host","The host has ended the game session.");