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Hazim Bin Ijaz | 45837760dc | 2 months ago |
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<summary>
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Implements methods for logging warnings, errors and exceptions during serialization and deserialization.
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Logs a warning.
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<param name="warning">The warning to log.</param>
|
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|
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Logs an error.
|
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<param name="error">The error to log.</param>
|
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|
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Logs an exception.
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|
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|
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|
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|
||||
The policy for which level of logging to do during serialization and deserialization.
|
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|
||||
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|
||||
<member name="F:Sirenix.Serialization.LoggingPolicy.LogErrors">
|
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|
||||
Not yet documented.
|
||||
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|
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|
||||
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|
||||
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|
||||
Not yet documented.
|
||||
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|
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|
||||
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|
||||
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|
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Not yet documented.
|
||||
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|
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|
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|
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//-----------------------------------------------------------------------
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// <copyright file="MathematicsDrawers.cs" company="Sirenix ApS">
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// Copyright (c) Sirenix ApS. All rights reserved.
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// </copyright>
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//-----------------------------------------------------------------------
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namespace Sirenix.OdinInspector.Modules.UnityMathematics.Editor
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{
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#if UNITY_EDITOR
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using Sirenix.OdinInspector.Editor;
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using Sirenix.Utilities;
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using Sirenix.Utilities.Editor;
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using Unity.Mathematics;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
public sealed class MatrixFloat2x2Processor : MatrixProcessor<float2x2> { }
|
||||
public sealed class MatrixFloat3x2Processor : MatrixProcessor<float3x2> { }
|
||||
public sealed class MatrixFloat4x2Processor : MatrixProcessor<float4x2> { }
|
||||
public sealed class MatrixFloat2x3Processor : MatrixProcessor<float2x3> { }
|
||||
public sealed class MatrixFloat3x3Processor : MatrixProcessor<float3x3> { }
|
||||
public sealed class MatrixFloat4x3Processor : MatrixProcessor<float4x3> { }
|
||||
public sealed class MatrixFloat2x4Processor : MatrixProcessor<float2x4> { }
|
||||
public sealed class MatrixFloat3x4Processor : MatrixProcessor<float3x4> { }
|
||||
public sealed class MatrixFloat4x4Processor : MatrixProcessor<float4x4> { }
|
||||
|
||||
public sealed class MatrixDouble2x2Processor : MatrixProcessor<double2x2> { }
|
||||
public sealed class MatrixDouble3x2Processor : MatrixProcessor<double3x2> { }
|
||||
public sealed class MatrixDouble4x2Processor : MatrixProcessor<double4x2> { }
|
||||
public sealed class MatrixDouble2x3Processor : MatrixProcessor<double2x3> { }
|
||||
public sealed class MatrixDouble3x3Processor : MatrixProcessor<double3x3> { }
|
||||
public sealed class MatrixDouble4x3Processor : MatrixProcessor<double4x3> { }
|
||||
public sealed class MatrixDouble2x4Processor : MatrixProcessor<double2x4> { }
|
||||
public sealed class MatrixDouble3x4Processor : MatrixProcessor<double3x4> { }
|
||||
public sealed class MatrixDouble4x4Processor : MatrixProcessor<double4x4> { }
|
||||
|
||||
public sealed class MatrixBool2x2Processor : MatrixProcessor<bool2x2> { }
|
||||
public sealed class MatrixBool3x2Processor : MatrixProcessor<bool3x2> { }
|
||||
public sealed class MatrixBool4x2Processor : MatrixProcessor<bool4x2> { }
|
||||
public sealed class MatrixBool2x3Processor : MatrixProcessor<bool2x3> { }
|
||||
public sealed class MatrixBool3x3Processor : MatrixProcessor<bool3x3> { }
|
||||
public sealed class MatrixBool4x3Processor : MatrixProcessor<bool4x3> { }
|
||||
public sealed class MatrixBool2x4Processor : MatrixProcessor<bool2x4> { }
|
||||
public sealed class MatrixBool3x4Processor : MatrixProcessor<bool3x4> { }
|
||||
public sealed class MatrixBool4x4Processor : MatrixProcessor<bool4x4> { }
|
||||
|
||||
public sealed class MatrixInt2x2Processor : MatrixProcessor<int2x2> { }
|
||||
public sealed class MatrixInt3x2Processor : MatrixProcessor<int3x2> { }
|
||||
public sealed class MatrixInt4x2Processor : MatrixProcessor<int4x2> { }
|
||||
public sealed class MatrixInt2x3Processor : MatrixProcessor<int2x3> { }
|
||||
public sealed class MatrixInt3x3Processor : MatrixProcessor<int3x3> { }
|
||||
public sealed class MatrixInt4x3Processor : MatrixProcessor<int4x3> { }
|
||||
public sealed class MatrixInt2x4Processor : MatrixProcessor<int2x4> { }
|
||||
public sealed class MatrixInt3x4Processor : MatrixProcessor<int3x4> { }
|
||||
public sealed class MatrixInt4x4Processor : MatrixProcessor<int4x4> { }
|
||||
|
||||
public sealed class MatrixUInt2x2Processor : MatrixProcessor<uint2x2> { }
|
||||
public sealed class MatrixUInt3x2Processor : MatrixProcessor<uint3x2> { }
|
||||
public sealed class MatrixUInt4x2Processor : MatrixProcessor<uint4x2> { }
|
||||
public sealed class MatrixUInt2x3Processor : MatrixProcessor<uint2x3> { }
|
||||
public sealed class MatrixUInt3x3Processor : MatrixProcessor<uint3x3> { }
|
||||
public sealed class MatrixUInt4x3Processor : MatrixProcessor<uint4x3> { }
|
||||
public sealed class MatrixUInt2x4Processor : MatrixProcessor<uint2x4> { }
|
||||
public sealed class MatrixUInt3x4Processor : MatrixProcessor<uint3x4> { }
|
||||
public sealed class MatrixUInt4x4Processor : MatrixProcessor<uint4x4> { }
|
||||
|
||||
public sealed class DisableUnityMatrixDrawerAttribute : Attribute { }
|
||||
|
||||
public abstract class MatrixProcessor<T> : OdinAttributeProcessor<T>
|
||||
{
|
||||
public override void ProcessSelfAttributes(InspectorProperty property, List<Attribute> attributes)
|
||||
{
|
||||
attributes.GetOrAddAttribute<InlinePropertyAttribute>();
|
||||
attributes.GetOrAddAttribute<DisableUnityMatrixDrawerAttribute>();
|
||||
}
|
||||
|
||||
public override void ProcessChildMemberAttributes(InspectorProperty parentProperty, MemberInfo member, List<Attribute> attributes)
|
||||
{
|
||||
attributes.Add(new HideLabelAttribute());
|
||||
attributes.Add(new MatrixChildAttribute());
|
||||
}
|
||||
}
|
||||
|
||||
public class DisableUnityMatrixDrawerAttributeDrawer : OdinAttributeDrawer<DisableUnityMatrixDrawerAttribute>
|
||||
{
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.SkipWhenDrawing = true;
|
||||
var chain = this.Property.GetActiveDrawerChain().BakedDrawerArray;
|
||||
|
||||
for (int i = 0; i < chain.Length; i++)
|
||||
{
|
||||
var type = chain[i].GetType();
|
||||
|
||||
if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(UnityPropertyDrawer<,>) && type.GetGenericArguments()[0].Name == "MatrixDrawer")
|
||||
{
|
||||
chain[i].SkipWhenDrawing = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class MatrixChildAttribute : Attribute { }
|
||||
|
||||
public class Bool2Drawer : OdinValueDrawer<bool2>
|
||||
{
|
||||
private bool isMatrixChild;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
|
||||
}
|
||||
|
||||
protected override void DrawPropertyLayout(GUIContent label)
|
||||
{
|
||||
Rect labelRect;
|
||||
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
|
||||
{
|
||||
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 100;
|
||||
|
||||
if (label != null)
|
||||
{
|
||||
GUILayout.Space(3); // Ugh, better than nothing
|
||||
}
|
||||
|
||||
var options = GUILayoutOptions.Height(EditorGUIUtility.singleLineHeight);
|
||||
|
||||
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
|
||||
EditorGUILayout.BeginVertical(options);
|
||||
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
|
||||
EditorGUILayout.EndVertical();
|
||||
EditorGUILayout.BeginVertical(options);
|
||||
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
|
||||
EditorGUILayout.EndVertical();
|
||||
GUIHelper.PopLabelWidth();
|
||||
}
|
||||
SirenixEditorGUI.EndHorizontalPropertyLayout();
|
||||
}
|
||||
}
|
||||
|
||||
public class Bool3Drawer : OdinValueDrawer<bool3>
|
||||
{
|
||||
private bool isMatrixChild;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
|
||||
}
|
||||
|
||||
protected override void DrawPropertyLayout(GUIContent label)
|
||||
{
|
||||
Rect labelRect;
|
||||
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
|
||||
{
|
||||
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 100;
|
||||
|
||||
if (label != null)
|
||||
{
|
||||
GUILayout.Space(3); // Ugh, better than nothing
|
||||
}
|
||||
|
||||
var options = GUILayoutOptions.Height(EditorGUIUtility.singleLineHeight);
|
||||
|
||||
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
|
||||
EditorGUILayout.BeginVertical(options);
|
||||
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
|
||||
EditorGUILayout.EndVertical();
|
||||
EditorGUILayout.BeginVertical(options);
|
||||
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
|
||||
EditorGUILayout.EndVertical();
|
||||
EditorGUILayout.BeginVertical(options);
|
||||
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
|
||||
EditorGUILayout.EndVertical();
|
||||
GUIHelper.PopLabelWidth();
|
||||
}
|
||||
SirenixEditorGUI.EndHorizontalPropertyLayout();
|
||||
}
|
||||
}
|
||||
|
||||
public class Bool4Drawer : OdinValueDrawer<bool4>
|
||||
{
|
||||
private bool isMatrixChild;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
|
||||
}
|
||||
|
||||
protected override void DrawPropertyLayout(GUIContent label)
|
||||
{
|
||||
Rect labelRect;
|
||||
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
|
||||
{
|
||||
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 100;
|
||||
|
||||
if (label != null)
|
||||
{
|
||||
GUILayout.Space(3); // Ugh, better than nothing
|
||||
}
|
||||
|
||||
var options = GUILayoutOptions.Height(EditorGUIUtility.singleLineHeight);
|
||||
|
||||
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
|
||||
EditorGUILayout.BeginVertical(options);
|
||||
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
|
||||
EditorGUILayout.EndVertical();
|
||||
EditorGUILayout.BeginVertical(options);
|
||||
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
|
||||
EditorGUILayout.EndVertical();
|
||||
EditorGUILayout.BeginVertical(options);
|
||||
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
|
||||
EditorGUILayout.EndVertical();
|
||||
EditorGUILayout.BeginVertical(options);
|
||||
this.ValueEntry.Property.Children[3].Draw(showLabels ? GUIHelper.TempContent("W") : null);
|
||||
EditorGUILayout.EndVertical();
|
||||
GUIHelper.PopLabelWidth();
|
||||
}
|
||||
SirenixEditorGUI.EndHorizontalPropertyLayout();
|
||||
}
|
||||
}
|
||||
|
||||
public class Float2Drawer : OdinValueDrawer<float2>, IDefinesGenericMenuItems
|
||||
{
|
||||
private bool isMatrixChild;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
|
||||
}
|
||||
|
||||
protected override void DrawPropertyLayout(GUIContent label)
|
||||
{
|
||||
Rect labelRect;
|
||||
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
|
||||
{
|
||||
// Slide rect
|
||||
{
|
||||
var val = this.ValueEntry.SmartValue;
|
||||
EditorGUI.BeginChangeCheck();
|
||||
var vec = SirenixEditorFields.VectorPrefixSlideRect(labelRect, new Vector2(val.x, val.y));
|
||||
val = new float2(vec.x, vec.y);
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
this.ValueEntry.SmartValue = val;
|
||||
}
|
||||
}
|
||||
|
||||
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
|
||||
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
|
||||
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
|
||||
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
|
||||
GUIHelper.PopLabelWidth();
|
||||
|
||||
}
|
||||
SirenixEditorGUI.EndHorizontalPropertyLayout();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Populates the generic menu for the property.
|
||||
/// </summary>
|
||||
public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
|
||||
{
|
||||
float2 value = (float2)property.ValueEntry.WeakSmartValue;
|
||||
var vec = new Vector2(value.x, value.y);
|
||||
|
||||
if (genericMenu.GetItemCount() > 0)
|
||||
{
|
||||
genericMenu.AddSeparator("");
|
||||
}
|
||||
genericMenu.AddItem(new GUIContent("Normalize"), Mathf.Approximately(vec.magnitude, 1f), () => NormalizeEntries(property));
|
||||
genericMenu.AddItem(new GUIContent("Zero", "Set the vector to (0, 0)"), vec == Vector2.zero, () => SetVector(property, Vector2.zero));
|
||||
genericMenu.AddItem(new GUIContent("One", "Set the vector to (1, 1)"), vec == Vector2.one, () => SetVector(property, Vector2.one));
|
||||
genericMenu.AddSeparator("");
|
||||
genericMenu.AddItem(new GUIContent("Right", "Set the vector to (1, 0)"), vec == Vector2.right, () => SetVector(property, Vector2.right));
|
||||
genericMenu.AddItem(new GUIContent("Left", "Set the vector to (-1, 0)"), vec == Vector2.left, () => SetVector(property, Vector2.left));
|
||||
genericMenu.AddItem(new GUIContent("Up", "Set the vector to (0, 1)"), vec == Vector2.up, () => SetVector(property, Vector2.up));
|
||||
genericMenu.AddItem(new GUIContent("Down", "Set the vector to (0, -1)"), vec == Vector2.down, () => SetVector(property, Vector2.down));
|
||||
}
|
||||
|
||||
private void SetVector(InspectorProperty property, Vector2 value)
|
||||
{
|
||||
property.Tree.DelayActionUntilRepaint(() =>
|
||||
{
|
||||
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
|
||||
{
|
||||
property.ValueEntry.WeakValues[i] = new float2(value.x, value.y);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void NormalizeEntries(InspectorProperty property)
|
||||
{
|
||||
property.Tree.DelayActionUntilRepaint(() =>
|
||||
{
|
||||
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
|
||||
{
|
||||
property.ValueEntry.WeakValues[i] = math.normalizesafe((float2)property.ValueEntry.WeakValues[i]);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public class Float3Drawer : OdinValueDrawer<float3>, IDefinesGenericMenuItems
|
||||
{
|
||||
private bool isMatrixChild;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
|
||||
}
|
||||
|
||||
protected override void DrawPropertyLayout(GUIContent label)
|
||||
{
|
||||
Rect labelRect;
|
||||
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
|
||||
{
|
||||
// Slide rect
|
||||
{
|
||||
var val = this.ValueEntry.SmartValue;
|
||||
EditorGUI.BeginChangeCheck();
|
||||
var vec = SirenixEditorFields.VectorPrefixSlideRect(labelRect, new Vector3(val.x, val.y, val.z));
|
||||
val = new float3(vec.x, vec.y, vec.z);
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
this.ValueEntry.SmartValue = val;
|
||||
}
|
||||
}
|
||||
|
||||
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
|
||||
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
|
||||
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
|
||||
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
|
||||
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
|
||||
GUIHelper.PopLabelWidth();
|
||||
|
||||
}
|
||||
SirenixEditorGUI.EndHorizontalPropertyLayout();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Populates the generic menu for the property.
|
||||
/// </summary>
|
||||
public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
|
||||
{
|
||||
float3 value = (float3)property.ValueEntry.WeakSmartValue;
|
||||
var vec = new Vector3(value.x, value.y, value.z);
|
||||
|
||||
if (genericMenu.GetItemCount() > 0)
|
||||
{
|
||||
genericMenu.AddSeparator("");
|
||||
}
|
||||
genericMenu.AddItem(new GUIContent("Normalize"), Mathf.Approximately(vec.magnitude, 1f), () => NormalizeEntries(property));
|
||||
genericMenu.AddItem(new GUIContent("Zero", "Set the vector to (0, 0, 0)"), vec == Vector3.zero, () => SetVector(property, Vector3.zero));
|
||||
genericMenu.AddItem(new GUIContent("One", "Set the vector to (1, 1, 1)"), vec == Vector3.one, () => SetVector(property, Vector3.one));
|
||||
genericMenu.AddSeparator("");
|
||||
genericMenu.AddItem(new GUIContent("Right", "Set the vector to (1, 0, 0)"), vec == Vector3.right, () => SetVector(property, Vector3.right));
|
||||
genericMenu.AddItem(new GUIContent("Left", "Set the vector to (-1, 0, 0)"), vec == Vector3.left, () => SetVector(property, Vector3.left));
|
||||
genericMenu.AddItem(new GUIContent("Up", "Set the vector to (0, 1, 0)"), vec == Vector3.up, () => SetVector(property, Vector3.up));
|
||||
genericMenu.AddItem(new GUIContent("Down", "Set the vector to (0, -1, 0)"), vec == Vector3.down, () => SetVector(property, Vector3.down));
|
||||
genericMenu.AddItem(new GUIContent("Forward", "Set the vector property to (0, 0, 1)"), vec == Vector3.forward, () => SetVector(property, Vector3.forward));
|
||||
genericMenu.AddItem(new GUIContent("Back", "Set the vector property to (0, 0, -1)"), vec == Vector3.back, () => SetVector(property, Vector3.back));
|
||||
}
|
||||
|
||||
private void SetVector(InspectorProperty property, Vector3 value)
|
||||
{
|
||||
property.Tree.DelayActionUntilRepaint(() =>
|
||||
{
|
||||
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
|
||||
{
|
||||
property.ValueEntry.WeakValues[i] = new float3(value.x, value.y, value.z);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void NormalizeEntries(InspectorProperty property)
|
||||
{
|
||||
property.Tree.DelayActionUntilRepaint(() =>
|
||||
{
|
||||
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
|
||||
{
|
||||
property.ValueEntry.WeakValues[i] = math.normalizesafe((float3)property.ValueEntry.WeakValues[i]);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public class Float4Drawer : OdinValueDrawer<float4>, IDefinesGenericMenuItems
|
||||
{
|
||||
private bool isMatrixChild;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
|
||||
}
|
||||
|
||||
protected override void DrawPropertyLayout(GUIContent label)
|
||||
{
|
||||
Rect labelRect;
|
||||
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
|
||||
{
|
||||
// Slide rect
|
||||
{
|
||||
var val = this.ValueEntry.SmartValue;
|
||||
EditorGUI.BeginChangeCheck();
|
||||
var vec = SirenixEditorFields.VectorPrefixSlideRect(labelRect, new Vector4(val.x, val.y, val.z, val.w));
|
||||
val = new float4(vec.x, vec.y, vec.z, vec.w);
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
this.ValueEntry.SmartValue = val;
|
||||
}
|
||||
}
|
||||
|
||||
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
|
||||
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
|
||||
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
|
||||
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
|
||||
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
|
||||
this.ValueEntry.Property.Children[3].Draw(showLabels ? GUIHelper.TempContent("W") : null);
|
||||
GUIHelper.PopLabelWidth();
|
||||
|
||||
}
|
||||
SirenixEditorGUI.EndHorizontalPropertyLayout();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Populates the generic menu for the property.
|
||||
/// </summary>
|
||||
public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
|
||||
{
|
||||
float4 value = (float4)property.ValueEntry.WeakSmartValue;
|
||||
var vec = new Vector4(value.x, value.y, value.z, value.w);
|
||||
|
||||
if (genericMenu.GetItemCount() > 0)
|
||||
{
|
||||
genericMenu.AddSeparator("");
|
||||
}
|
||||
genericMenu.AddItem(new GUIContent("Normalize"), Mathf.Approximately(vec.magnitude, 1f), () => NormalizeEntries(property));
|
||||
genericMenu.AddItem(new GUIContent("Zero", "Set the vector to (0, 0, 0, 0)"), vec == Vector4.zero, () => SetVector(property, Vector3.zero));
|
||||
genericMenu.AddItem(new GUIContent("One", "Set the vector to (1, 1, 1, 1)"), vec == Vector4.one, () => SetVector(property, Vector4.one));
|
||||
genericMenu.AddSeparator("");
|
||||
genericMenu.AddItem(new GUIContent("Right", "Set the vector to (1, 0, 0, 0)"), (Vector3)vec == Vector3.right, () => SetVector(property, Vector3.right));
|
||||
genericMenu.AddItem(new GUIContent("Left", "Set the vector to (-1, 0, 0, 0)"), (Vector3)vec == Vector3.left, () => SetVector(property, Vector3.left));
|
||||
genericMenu.AddItem(new GUIContent("Up", "Set the vector to (0, 1, 0, 0)"), (Vector3)vec == Vector3.up, () => SetVector(property, Vector3.up));
|
||||
genericMenu.AddItem(new GUIContent("Down", "Set the vector to (0, -1, 0, 0)"), (Vector3)vec == Vector3.down, () => SetVector(property, Vector3.down));
|
||||
genericMenu.AddItem(new GUIContent("Forward", "Set the vector property to (0, 0, 1, 0)"), (Vector3)vec == Vector3.forward, () => SetVector(property, Vector3.forward));
|
||||
genericMenu.AddItem(new GUIContent("Back", "Set the vector property to (0, 0, -1, 0)"), (Vector3)vec == Vector3.back, () => SetVector(property, Vector3.back));
|
||||
}
|
||||
|
||||
private void SetVector(InspectorProperty property, Vector4 value)
|
||||
{
|
||||
property.Tree.DelayActionUntilRepaint(() =>
|
||||
{
|
||||
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
|
||||
{
|
||||
property.ValueEntry.WeakValues[i] = new float4(value.x, value.y, value.z, value.w);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void NormalizeEntries(InspectorProperty property)
|
||||
{
|
||||
property.Tree.DelayActionUntilRepaint(() =>
|
||||
{
|
||||
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
|
||||
{
|
||||
property.ValueEntry.WeakValues[i] = math.normalizesafe((float4)property.ValueEntry.WeakValues[i]);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public class Double2Drawer : OdinValueDrawer<double2>, IDefinesGenericMenuItems
|
||||
{
|
||||
private bool isMatrixChild;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
|
||||
}
|
||||
|
||||
protected override void DrawPropertyLayout(GUIContent label)
|
||||
{
|
||||
Rect labelRect;
|
||||
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
|
||||
{
|
||||
// Slide rect
|
||||
{
|
||||
var val = this.ValueEntry.SmartValue;
|
||||
EditorGUI.BeginChangeCheck();
|
||||
var vec = SirenixEditorFields.VectorPrefixSlideRect(labelRect, new Vector2((float)val.x, (float)val.y));
|
||||
val = new double2(vec.x, vec.y);
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
this.ValueEntry.SmartValue = val;
|
||||
}
|
||||
}
|
||||
|
||||
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
|
||||
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
|
||||
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
|
||||
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
|
||||
GUIHelper.PopLabelWidth();
|
||||
|
||||
}
|
||||
SirenixEditorGUI.EndHorizontalPropertyLayout();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Populates the generic menu for the property.
|
||||
/// </summary>
|
||||
public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
|
||||
{
|
||||
double2 value = (double2)property.ValueEntry.WeakSmartValue;
|
||||
var vec = new Vector2((float)value.x, (float)value.y);
|
||||
|
||||
if (genericMenu.GetItemCount() > 0)
|
||||
{
|
||||
genericMenu.AddSeparator("");
|
||||
}
|
||||
genericMenu.AddItem(new GUIContent("Normalize"), Mathf.Approximately(vec.magnitude, 1f), () => NormalizeEntries(property));
|
||||
genericMenu.AddItem(new GUIContent("Zero", "Set the vector to (0, 0)"), vec == Vector2.zero, () => SetVector(property, Vector2.zero));
|
||||
genericMenu.AddItem(new GUIContent("One", "Set the vector to (1, 1)"), vec == Vector2.one, () => SetVector(property, Vector2.one));
|
||||
genericMenu.AddSeparator("");
|
||||
genericMenu.AddItem(new GUIContent("Right", "Set the vector to (1, 0)"), vec == Vector2.right, () => SetVector(property, Vector2.right));
|
||||
genericMenu.AddItem(new GUIContent("Left", "Set the vector to (-1, 0)"), vec == Vector2.left, () => SetVector(property, Vector2.left));
|
||||
genericMenu.AddItem(new GUIContent("Up", "Set the vector to (0, 1)"), vec == Vector2.up, () => SetVector(property, Vector2.up));
|
||||
genericMenu.AddItem(new GUIContent("Down", "Set the vector to (0, -1)"), vec == Vector2.down, () => SetVector(property, Vector2.down));
|
||||
}
|
||||
|
||||
private void SetVector(InspectorProperty property, Vector2 value)
|
||||
{
|
||||
property.Tree.DelayActionUntilRepaint(() =>
|
||||
{
|
||||
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
|
||||
{
|
||||
property.ValueEntry.WeakValues[i] = new double2(value.x, value.y);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void NormalizeEntries(InspectorProperty property)
|
||||
{
|
||||
property.Tree.DelayActionUntilRepaint(() =>
|
||||
{
|
||||
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
|
||||
{
|
||||
property.ValueEntry.WeakValues[i] = math.normalizesafe((double2)property.ValueEntry.WeakValues[i]);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public class Double3Drawer : OdinValueDrawer<double3>, IDefinesGenericMenuItems
|
||||
{
|
||||
private bool isMatrixChild;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
|
||||
}
|
||||
|
||||
protected override void DrawPropertyLayout(GUIContent label)
|
||||
{
|
||||
Rect labelRect;
|
||||
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
|
||||
{
|
||||
// Slide rect
|
||||
{
|
||||
var val = this.ValueEntry.SmartValue;
|
||||
EditorGUI.BeginChangeCheck();
|
||||
var vec = SirenixEditorFields.VectorPrefixSlideRect(labelRect, new Vector3((float)val.x, (float)val.y, (float)val.z));
|
||||
val = new double3(vec.x, vec.y, vec.z);
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
this.ValueEntry.SmartValue = val;
|
||||
}
|
||||
}
|
||||
|
||||
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
|
||||
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
|
||||
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
|
||||
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
|
||||
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
|
||||
GUIHelper.PopLabelWidth();
|
||||
|
||||
}
|
||||
SirenixEditorGUI.EndHorizontalPropertyLayout();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Populates the generic menu for the property.
|
||||
/// </summary>
|
||||
public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
|
||||
{
|
||||
double3 value = (double3)property.ValueEntry.WeakSmartValue;
|
||||
var vec = new Vector3((float)value.x, (float)value.y, (float)value.z);
|
||||
|
||||
if (genericMenu.GetItemCount() > 0)
|
||||
{
|
||||
genericMenu.AddSeparator("");
|
||||
}
|
||||
genericMenu.AddItem(new GUIContent("Normalize"), Mathf.Approximately(vec.magnitude, 1f), () => NormalizeEntries(property));
|
||||
genericMenu.AddItem(new GUIContent("Zero", "Set the vector to (0, 0, 0)"), vec == Vector3.zero, () => SetVector(property, Vector3.zero));
|
||||
genericMenu.AddItem(new GUIContent("One", "Set the vector to (1, 1, 1)"), vec == Vector3.one, () => SetVector(property, Vector3.one));
|
||||
genericMenu.AddSeparator("");
|
||||
genericMenu.AddItem(new GUIContent("Right", "Set the vector to (1, 0, 0)"), vec == Vector3.right, () => SetVector(property, Vector3.right));
|
||||
genericMenu.AddItem(new GUIContent("Left", "Set the vector to (-1, 0, 0)"), vec == Vector3.left, () => SetVector(property, Vector3.left));
|
||||
genericMenu.AddItem(new GUIContent("Up", "Set the vector to (0, 1, 0)"), vec == Vector3.up, () => SetVector(property, Vector3.up));
|
||||
genericMenu.AddItem(new GUIContent("Down", "Set the vector to (0, -1, 0)"), vec == Vector3.down, () => SetVector(property, Vector3.down));
|
||||
genericMenu.AddItem(new GUIContent("Forward", "Set the vector property to (0, 0, 1)"), vec == Vector3.forward, () => SetVector(property, Vector3.forward));
|
||||
genericMenu.AddItem(new GUIContent("Back", "Set the vector property to (0, 0, -1)"), vec == Vector3.back, () => SetVector(property, Vector3.back));
|
||||
}
|
||||
|
||||
private void SetVector(InspectorProperty property, Vector3 value)
|
||||
{
|
||||
property.Tree.DelayActionUntilRepaint(() =>
|
||||
{
|
||||
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
|
||||
{
|
||||
property.ValueEntry.WeakValues[i] = new double3(value.x, value.y, value.z);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void NormalizeEntries(InspectorProperty property)
|
||||
{
|
||||
property.Tree.DelayActionUntilRepaint(() =>
|
||||
{
|
||||
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
|
||||
{
|
||||
property.ValueEntry.WeakValues[i] = math.normalizesafe((double3)property.ValueEntry.WeakValues[i]);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public class Double4Drawer : OdinValueDrawer<double4>, IDefinesGenericMenuItems
|
||||
{
|
||||
private bool isMatrixChild;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
|
||||
}
|
||||
|
||||
protected override void DrawPropertyLayout(GUIContent label)
|
||||
{
|
||||
Rect labelRect;
|
||||
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
|
||||
{
|
||||
// Slide rect
|
||||
{
|
||||
var val = this.ValueEntry.SmartValue;
|
||||
EditorGUI.BeginChangeCheck();
|
||||
var vec = SirenixEditorFields.VectorPrefixSlideRect(labelRect, new Vector4((float)val.x, (float)val.y, (float)val.z, (float)val.w));
|
||||
val = new double4(vec.x, vec.y, vec.z, vec.w);
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
this.ValueEntry.SmartValue = val;
|
||||
}
|
||||
}
|
||||
|
||||
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
|
||||
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
|
||||
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
|
||||
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
|
||||
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
|
||||
this.ValueEntry.Property.Children[3].Draw(showLabels ? GUIHelper.TempContent("W") : null);
|
||||
GUIHelper.PopLabelWidth();
|
||||
|
||||
}
|
||||
SirenixEditorGUI.EndHorizontalPropertyLayout();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Populates the generic menu for the property.
|
||||
/// </summary>
|
||||
public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
|
||||
{
|
||||
double4 value = (double4)property.ValueEntry.WeakSmartValue;
|
||||
var vec = new Vector4((float)value.x, (float)value.y, (float)value.z, (float)value.w);
|
||||
|
||||
if (genericMenu.GetItemCount() > 0)
|
||||
{
|
||||
genericMenu.AddSeparator("");
|
||||
}
|
||||
genericMenu.AddItem(new GUIContent("Normalize"), Mathf.Approximately(vec.magnitude, 1f), () => NormalizeEntries(property));
|
||||
genericMenu.AddItem(new GUIContent("Zero", "Set the vector to (0, 0, 0, 0)"), vec == Vector4.zero, () => SetVector(property, Vector3.zero));
|
||||
genericMenu.AddItem(new GUIContent("One", "Set the vector to (1, 1, 1, 1)"), vec == Vector4.one, () => SetVector(property, Vector4.one));
|
||||
genericMenu.AddSeparator("");
|
||||
genericMenu.AddItem(new GUIContent("Right", "Set the vector to (1, 0, 0, 0)"), (Vector3)vec == Vector3.right, () => SetVector(property, Vector3.right));
|
||||
genericMenu.AddItem(new GUIContent("Left", "Set the vector to (-1, 0, 0, 0)"), (Vector3)vec == Vector3.left, () => SetVector(property, Vector3.left));
|
||||
genericMenu.AddItem(new GUIContent("Up", "Set the vector to (0, 1, 0, 0)"), (Vector3)vec == Vector3.up, () => SetVector(property, Vector3.up));
|
||||
genericMenu.AddItem(new GUIContent("Down", "Set the vector to (0, -1, 0, 0)"), (Vector3)vec == Vector3.down, () => SetVector(property, Vector3.down));
|
||||
genericMenu.AddItem(new GUIContent("Forward", "Set the vector property to (0, 0, 1, 0)"), (Vector3)vec == Vector3.forward, () => SetVector(property, Vector3.forward));
|
||||
genericMenu.AddItem(new GUIContent("Back", "Set the vector property to (0, 0, -1, 0)"), (Vector3)vec == Vector3.back, () => SetVector(property, Vector3.back));
|
||||
}
|
||||
|
||||
private void SetVector(InspectorProperty property, Vector4 value)
|
||||
{
|
||||
property.Tree.DelayActionUntilRepaint(() =>
|
||||
{
|
||||
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
|
||||
{
|
||||
property.ValueEntry.WeakValues[i] = new double4(value.x, value.y, value.z, value.w);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private void NormalizeEntries(InspectorProperty property)
|
||||
{
|
||||
property.Tree.DelayActionUntilRepaint(() =>
|
||||
{
|
||||
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
|
||||
{
|
||||
property.ValueEntry.WeakValues[i] = math.normalizesafe((double4)property.ValueEntry.WeakValues[i]);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
public class Int2Drawer : OdinValueDrawer<int2>
|
||||
{
|
||||
private bool isMatrixChild;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
|
||||
}
|
||||
|
||||
protected override void DrawPropertyLayout(GUIContent label)
|
||||
{
|
||||
Rect labelRect;
|
||||
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
|
||||
{
|
||||
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
|
||||
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
|
||||
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
|
||||
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
|
||||
GUIHelper.PopLabelWidth();
|
||||
|
||||
}
|
||||
SirenixEditorGUI.EndHorizontalPropertyLayout();
|
||||
}
|
||||
}
|
||||
|
||||
public class Int3Drawer : OdinValueDrawer<int3>
|
||||
{
|
||||
private bool isMatrixChild;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
|
||||
}
|
||||
|
||||
protected override void DrawPropertyLayout(GUIContent label)
|
||||
{
|
||||
Rect labelRect;
|
||||
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
|
||||
{
|
||||
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
|
||||
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
|
||||
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
|
||||
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
|
||||
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
|
||||
GUIHelper.PopLabelWidth();
|
||||
|
||||
}
|
||||
SirenixEditorGUI.EndHorizontalPropertyLayout();
|
||||
}
|
||||
}
|
||||
|
||||
public class Int4Drawer : OdinValueDrawer<int4>
|
||||
{
|
||||
private bool isMatrixChild;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
|
||||
}
|
||||
|
||||
protected override void DrawPropertyLayout(GUIContent label)
|
||||
{
|
||||
Rect labelRect;
|
||||
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
|
||||
{
|
||||
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
|
||||
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
|
||||
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
|
||||
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
|
||||
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
|
||||
this.ValueEntry.Property.Children[3].Draw(showLabels ? GUIHelper.TempContent("W") : null);
|
||||
GUIHelper.PopLabelWidth();
|
||||
|
||||
}
|
||||
SirenixEditorGUI.EndHorizontalPropertyLayout();
|
||||
}
|
||||
}
|
||||
|
||||
public class UInt2Drawer : OdinValueDrawer<uint2>
|
||||
{
|
||||
private bool isMatrixChild;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
|
||||
}
|
||||
|
||||
protected override void DrawPropertyLayout(GUIContent label)
|
||||
{
|
||||
Rect labelRect;
|
||||
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
|
||||
{
|
||||
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
|
||||
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
|
||||
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
|
||||
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
|
||||
GUIHelper.PopLabelWidth();
|
||||
|
||||
}
|
||||
SirenixEditorGUI.EndHorizontalPropertyLayout();
|
||||
}
|
||||
}
|
||||
|
||||
public class UInt3Drawer : OdinValueDrawer<uint3>
|
||||
{
|
||||
private bool isMatrixChild;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
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Reference in New Issue