Added Netcode For Gameobjects

dev
Hazim Bin Ijaz 1 month ago
parent c96db8a590
commit 9d247b3c70

@ -0,0 +1,13 @@
# Default ignored files
/shelf/
/workspace.xml
# Rider ignored files
/modules.xml
/.idea.HighGroundRoyale.iml
/projectSettingsUpdater.xml
/contentModel.xml
# Editor-based HTTP Client requests
/httpRequests/
# Datasource local storage ignored files
/dataSources/
/dataSources.local.xml

@ -0,0 +1,4 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
</project>

@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="UserContentModel">
<attachedFolders />
<explicitIncludes />
<explicitExcludes />
</component>
</project>

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="" vcs="Git" />
</component>
</project>

@ -0,0 +1,16 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e651dbb3fbac04af2b8f5abf007ddc23, type: 3}
m_Name: DefaultNetworkPrefabs
m_EditorClassIdentifier:
IsDefault: 1
List: []

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3f75acf658631ca42802990b2864e451
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

@ -4,6 +4,7 @@
"com.unity.ide.rider": "3.0.31", "com.unity.ide.rider": "3.0.31",
"com.unity.ide.visualstudio": "2.0.22", "com.unity.ide.visualstudio": "2.0.22",
"com.unity.ide.vscode": "1.2.5", "com.unity.ide.vscode": "1.2.5",
"com.unity.netcode.gameobjects": "1.11.0",
"com.unity.render-pipelines.universal": "14.0.11", "com.unity.render-pipelines.universal": "14.0.11",
"com.unity.test-framework": "1.1.33", "com.unity.test-framework": "1.1.33",
"com.unity.textmeshpro": "3.0.7", "com.unity.textmeshpro": "3.0.7",

@ -17,6 +17,16 @@
"dependencies": {}, "dependencies": {},
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.collections": {
"version": "1.2.4",
"depth": 2,
"source": "registry",
"dependencies": {
"com.unity.burst": "1.6.6",
"com.unity.test-framework": "1.1.31"
},
"url": "https://packages.unity.com"
},
"com.unity.ext.nunit": { "com.unity.ext.nunit": {
"version": "1.0.6", "version": "1.0.6",
"depth": 1, "depth": 1,
@ -56,6 +66,23 @@
"dependencies": {}, "dependencies": {},
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.netcode.gameobjects": {
"version": "1.11.0",
"depth": 0,
"source": "registry",
"dependencies": {
"com.unity.transport": "1.4.0",
"com.unity.nuget.mono-cecil": "1.10.1"
},
"url": "https://packages.unity.com"
},
"com.unity.nuget.mono-cecil": {
"version": "1.11.4",
"depth": 1,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.render-pipelines.core": { "com.unity.render-pipelines.core": {
"version": "14.0.11", "version": "14.0.11",
"depth": 1, "depth": 1,
@ -135,6 +162,17 @@
}, },
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.transport": {
"version": "1.5.0",
"depth": 1,
"source": "registry",
"dependencies": {
"com.unity.burst": "1.6.6",
"com.unity.collections": "1.2.4",
"com.unity.mathematics": "1.2.6"
},
"url": "https://packages.unity.com"
},
"com.unity.ugui": { "com.unity.ugui": {
"version": "1.0.0", "version": "1.0.0",
"depth": 0, "depth": 0,

Loading…
Cancel
Save