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13 lines
228 B
C#
13 lines
228 B
C#
6 days ago
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using UnityEngine;
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public class RocketMovement : MonoBehaviour
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{
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public float speed = 5f;
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void Update()
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{
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// Move the rocket upward
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transform.Translate(Vector3.up * speed * Time.deltaTime);
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}
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}
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