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CrowdControl/Assets/PlayFabSDK/Shared/Public/PluginContractKey.cs

24 lines
640 B
C#

using System.Collections.Generic;
namespace PlayFab
{
public struct PluginContractKey
{
public PluginContract _pluginContract;
public string _pluginName;
}
public class PluginContractKeyComparator : EqualityComparer<PluginContractKey>
{
public override bool Equals(PluginContractKey x, PluginContractKey y)
{
return x._pluginContract == y._pluginContract && x._pluginName.Equals(y._pluginName);
}
public override int GetHashCode(PluginContractKey obj)
{
return (int)obj._pluginContract + obj._pluginName.GetHashCode();
}
}
}