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24 lines
640 B
C#
24 lines
640 B
C#
1 week ago
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using System.Collections.Generic;
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namespace PlayFab
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{
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public struct PluginContractKey
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{
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public PluginContract _pluginContract;
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public string _pluginName;
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}
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public class PluginContractKeyComparator : EqualityComparer<PluginContractKey>
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{
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public override bool Equals(PluginContractKey x, PluginContractKey y)
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{
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return x._pluginContract == y._pluginContract && x._pluginName.Equals(y._pluginName);
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}
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public override int GetHashCode(PluginContractKey obj)
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{
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return (int)obj._pluginContract + obj._pluginName.GetHashCode();
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}
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}
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}
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