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34 lines
1.5 KiB
Markdown
34 lines
1.5 KiB
Markdown
# About Placr
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Placr increases your level design speed by letting you place objects quickly.
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It allows you to select a prefab (or a 3d model asset) and place it multiple times in your scene by simply clicking where it's supposed to go.
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This way, you can enrich your scene with hand-placed rocks, foliage, buildings, debris etc. in a much quicker fashion that dragging them into the scene view one by one.
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[Demo Video](https://youtu.be/mY0bzD_nIMU)
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Please see the attached User Manual for detailed instructions.
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# Installation
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Placr can be added to your project via Unity Package Manager.
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<details><summary>Install Instructions</summary>
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<ul>
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<li>Copy a git url from this repository (using the blue "Clone" icon on the main page).</li>
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<li>Open the Package Manager (<code>Window/Package Manager</code>).</li>
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<li>Click the plus icon on the top left.</li>
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<li>Select <code>Add package from git URL...</code>.</li>
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<li>Paste the git url into the text input and press <code>Add</code>.</li>
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</ul>
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</details>
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# Controls
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* Enable the Placr Tool (next to the transform tool at the top right of the editor).
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* Select a Prefab or 3D model in your project view to start placing it.
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* Options (like grid snapping) are available in the scene view while the tool is active.
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## Keys
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* **Left click** to place the object.
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* **Right click** to de-select the object.
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* **Hold Ctrl** to rotate the object with your mouse.
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* **Hold Shift** to change the vertical offset. Right click while holding Shift to reset.
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