UI Updates

main
Ali Sharoz 3 weeks ago
parent e790d3aaca
commit ed0c25a4c4

File diff suppressed because one or more lines are too long

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@ -8,6 +8,8 @@ using UnityEngine.UI;
public class CharacterSelectionUI : MonoBehaviour public class CharacterSelectionUI : MonoBehaviour
{ {
[SerializeField] private List<GameObject> characters; // List of characters to display [SerializeField] private List<GameObject> characters; // List of characters to display
[SerializeField] private List<GameObject> charactersName; // List of characters to display
[SerializeField] private List<GameObject> charactersSelected; // List of characters to display
[SerializeField] private Button leftButton; // Button to scroll left [SerializeField] private Button leftButton; // Button to scroll left
[SerializeField] private Button rightButton; // Button to scroll right [SerializeField] private Button rightButton; // Button to scroll right
[SerializeField] private Button nextButton; // Button to confirm and save the selection [SerializeField] private Button nextButton; // Button to confirm and save the selection
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for (int i = 0; i < characters.Count; i++) for (int i = 0; i < characters.Count; i++)
{ {
characters[i].SetActive(i == currentIndex); characters[i].SetActive(i == currentIndex);
charactersName[i].SetActive(i == currentIndex);
} }
} }
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