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||||
rotation: {x: 0.042370323, y: 0.04640233, z: 0.9966899, w: 0.05158333}
|
||||
scale: {x: 1.0000005, y: 1.0000001, z: 1.0000011}
|
||||
- name: mixamorig:RightLeg
|
||||
parentName: mixamorig:RightUpLeg
|
||||
position: {x: 5.576294e-10, y: 0.0013015773, z: 4.377216e-10}
|
||||
rotation: {x: -0.3315853, y: 0.0074971113, z: 0.033102572, w: 0.9428146}
|
||||
scale: {x: 1, y: 1.0000002, z: 1.0000002}
|
||||
- name: mixamorig:RightFoot
|
||||
parentName: mixamorig:RightLeg
|
||||
position: {x: 4.6566128e-12, y: 0.0010916049, z: 9.3132255e-12}
|
||||
rotation: {x: 0.6965519, y: -0.09850017, z: -0.012712507, w: 0.7105995}
|
||||
scale: {x: 1, y: 0.99999994, z: 1}
|
||||
- name: mixamorig:RightToeBase
|
||||
parentName: mixamorig:RightFoot
|
||||
position: {x: -1.4988472e-11, y: 0.0010299658, z: -4.6566126e-11}
|
||||
rotation: {x: 0.46061474, y: 0.039464038, z: -0.036148343, w: 0.8859853}
|
||||
scale: {x: 0.99999976, y: 0.9999999, z: 0.9999999}
|
||||
- name: mixamorig:RightToe_End
|
||||
parentName: mixamorig:RightToeBase
|
||||
position: {x: 4.0745363e-12, y: 0.0004480687, z: -9.3132255e-12}
|
||||
rotation: {x: -0.000000022700991, y: 0.00000045145862, z: -0.0000000100117195, w: 1}
|
||||
scale: {x: 1, y: 0.9999999, z: 1}
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
globalScale: 1
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
autoGenerateAvatarMappingIfUnspecified: 1
|
||||
animationType: 3
|
||||
humanoidOversampling: 1
|
||||
avatarSetup: 1
|
||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||
importBlendShapeDeformPercent: 1
|
||||
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,26 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class fireballrotate : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
private Transform Target;
|
||||
|
||||
[SerializeField]
|
||||
private Vector3 anglevector;
|
||||
public float rotationSpeed;
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void FixedUpdate()
|
||||
{
|
||||
//transform.RotateAround(Target.position, Vector3.up, rotationSpeed * Time.deltaTime);
|
||||
transform.RotateAround(Target.position, anglevector, rotationSpeed * Time.deltaTime);
|
||||
|
||||
}
|
||||
}
|
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b5a08744a1159d446ae8adf94b2e959c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Reference in New Issue