fixed the UI for different devices

nuruz-dev
nuruznaeem198 2 months ago
parent 47cdb84bb0
commit 10549b756d

File diff suppressed because it is too large Load Diff

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@ -61,7 +61,7 @@ public class EnemyComponent : Unit, IHittable
health.Died += Die; health.Died += Die;
_stateMachine.On<WinState>(Die); _stateMachine.On<WinState>(Die);
} }
public virtual void Update() public virtual void Update()
{ {

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