Fixed a evolution target prefab

Tahir-branch
Hazim Bin Ijaz 2 months ago
parent 7dc881bc65
commit 0cffe27b7e

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e507015ffd1dfb14c9bbf33c53e0d6b2
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 20361503b7dab5c4fb7158839891b199
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 0a573fe589907b74fa928784d2c3aeca
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 2a7477119085c0543ab993533aa56fad
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 474d6b0a9f4e12747bf9c8ee63d2f12a
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: f4318018eb26b46dd83e7f4c0bfb4a9a
guid: 00ecc8964028d504e868c32c4832885e
TextureImporter:
internalIDToNameTable: []
externalObjects: {}

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 7659f6d6ec9b642db8be29bc45fe97cc
guid: 05a7fb6fb31f09841bf11a5550abb7b6
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 344ece39f87ef42eda903eba1635395a
guid: 4b7cb7ef71ade9b4a8680dc96b57a93a
TextureImporter:
internalIDToNameTable: []
externalObjects: {}

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: e21d9fa883341484f8393b51730ca170
guid: 4cb4be14284b7994097121020a48946f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 3b98b1d4d020f485d839d46f3d718b84
guid: 4c0547fa7c542dd4dadde10071f7fa19
TextureImporter:
internalIDToNameTable: []
externalObjects: {}

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: b741db7ac3d1c423aad5b49a9780ca2d
guid: f869670e8a4bd2b4b82812a4207a3228
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0

@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: c1482dbce654844b9ba1c753cbea5d80
guid: cba21192fc5fb7d48a358b963d006bcd
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0

@ -23,13 +23,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1356474487914870469}
serializedVersion: 2
m_LocalRotation: {x: -0.23907265, y: -0.7843558, z: -0.27205345, w: 0.5036042}
m_LocalPosition: {x: -0.001, y: 0.156, z: 0.356}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4837518962851750790}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &4856952654374467452
GameObject:
@ -55,13 +55,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4856952654374467452}
serializedVersion: 2
m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
m_LocalPosition: {x: 0, y: -1, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 9050083822853589759}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
--- !u!212 &6574628272202191640
SpriteRenderer:
@ -140,6 +140,7 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7487264222203943165}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
@ -148,7 +149,6 @@ Transform:
- {fileID: 7915514404433997700}
- {fileID: 3823749933919243059}
m_Father: {fileID: 7491453008988252748}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &4585953005747127823
MonoBehaviour:
@ -577,7 +577,7 @@ PrefabInstance:
- target: {fileID: 873183754724297474, guid: 559c40fc91d73514997bf2450e855e89, type: 3}
propertyPath: NextEvolution
value:
objectReference: {fileID: 3452663665387872993, guid: 7c97424ff2f9e2043a110986a5099441, type: 3}
objectReference: {fileID: 1719168117689390890, guid: 7459b0a55add33b43a1cbdab6d4e47c2, type: 3}
- target: {fileID: 873183754724297478, guid: 559c40fc91d73514997bf2450e855e89, type: 3}
propertyPath: m_Name
value: 2 Wizard Neutral
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