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CrowdControl/Assets/Feel/MMTools/Tools/MMProcedural/MMGridGenerators/MMGridGeneratorFull.cs

33 lines
822 B
C#

1 month ago
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace MoreMountains.Tools
{
/// <summary>
/// Generates a grid of the specified size, either entirely full or empty
/// </summary>
public class MMGridGeneratorFull : MMGridGenerator
{
/// <summary>
/// Generates a grid of the specified size, either entirely full or empty
/// </summary>
/// <param name="width"></param>
/// <param name="height"></param>
/// <param name="full"></param>
/// <returns></returns>
public static int[,] Generate(int width, int height, bool full)
{
int[,] grid = PrepareGrid(ref width, ref height);
for (int i = 0; i < width; i++)
{
for (int j = 0; j < height; j++)
{
SetGridCoordinate(grid, i, j, full ? 1 : 0);
}
}
return grid;
}
}
}