using System.Collections; using System.Collections.Generic; using UnityEngine; namespace MoreMountains.Tools { /// /// Generates a grid of the specified size, either entirely full or empty /// public class MMGridGeneratorFull : MMGridGenerator { /// /// Generates a grid of the specified size, either entirely full or empty /// /// /// /// /// public static int[,] Generate(int width, int height, bool full) { int[,] grid = PrepareGrid(ref width, ref height); for (int i = 0; i < width; i++) { for (int j = 0; j < height; j++) { SetGridCoordinate(grid, i, j, full ? 1 : 0); } } return grid; } } }