You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
|
|
using System.Collections;
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
using UnityEngine;
|
|
|
|
|
using UnityEngine.UI;
|
|
|
|
|
|
|
|
|
|
using AlmostEngine.Screenshot;
|
|
|
|
|
|
|
|
|
|
namespace AlmostEngine.Examples
|
|
|
|
|
{
|
|
|
|
|
/// <summary>
|
|
|
|
|
/// Add this component to a button to take a screenshot when pressed.
|
|
|
|
|
/// </summary>
|
|
|
|
|
[RequireComponent (typeof(Button))]
|
|
|
|
|
public class TakeScreenshotButton : MonoBehaviour
|
|
|
|
|
{
|
|
|
|
|
Button m_Button;
|
|
|
|
|
ScreenshotManager m_ScreenshotManager;
|
|
|
|
|
|
|
|
|
|
void Start ()
|
|
|
|
|
{
|
|
|
|
|
m_ScreenshotManager = GameObject.FindObjectOfType<ScreenshotManager> ();
|
|
|
|
|
m_Button = GetComponent<Button> ();
|
|
|
|
|
m_Button.onClick.AddListener (OnClickCallback);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void OnClickCallback ()
|
|
|
|
|
{
|
|
|
|
|
if (m_ScreenshotManager) {
|
|
|
|
|
m_ScreenshotManager.Capture ();
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
}
|