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// UltEvents // Copyright 2020 Kybernetik //
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#if UNITY_EDITOR
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using UnityEditor;
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using UnityEngine;
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namespace UltEvents.Benchmarks
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{
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/// <summary>[Editor-Only]
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/// A simple performance test which calls <see cref="Test"/> in <see cref="Awake"/> and logs the amount of time it
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/// takes.
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/// </summary>
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[AddComponentMenu("")]// Don't show in the Add Component menu. You need to drag this script onto a prefab manually.
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[HelpURL(UltEventUtils.APIDocumentationURL + "/Behchmarks/EventBenchmarkBase")]
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public abstract class EventBenchmarkBase : MonoBehaviour
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{
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/************************************************************************************************************************/
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private void Awake()
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{
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var start = EditorApplication.timeSinceStartup;
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Test();
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Debug.Log(EditorApplication.timeSinceStartup - start);
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}
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/************************************************************************************************************************/
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/// <summary>Called by <see cref="Awake"/>.</summary>
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protected abstract void Test();
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/************************************************************************************************************************/
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}
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}
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#endif
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