// UltEvents // Copyright 2020 Kybernetik //
#if UNITY_EDITOR
using UnityEditor;
using UnityEngine;
namespace UltEvents.Benchmarks
{
/// [Editor-Only]
/// A simple performance test which calls in and logs the amount of time it
/// takes.
///
[AddComponentMenu("")]// Don't show in the Add Component menu. You need to drag this script onto a prefab manually.
[HelpURL(UltEventUtils.APIDocumentationURL + "/Behchmarks/EventBenchmarkBase")]
public abstract class EventBenchmarkBase : MonoBehaviour
{
/************************************************************************************************************************/
private void Awake()
{
var start = EditorApplication.timeSinceStartup;
Test();
Debug.Log(EditorApplication.timeSinceStartup - start);
}
/************************************************************************************************************************/
/// Called by .
protected abstract void Test();
/************************************************************************************************************************/
}
}
#endif