You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
60 lines
1.7 KiB
C#
60 lines
1.7 KiB
C#
2 months ago
|
using UnityEngine;
|
||
|
using System;
|
||
|
using System.Collections;
|
||
|
using System.Linq;
|
||
|
using D2D;
|
||
|
using D2D.Animations;
|
||
|
using D2D.Gameplay;
|
||
|
using D2D.Utilities;
|
||
|
using DG.Tweening;
|
||
|
using DG.Tweening.Core;
|
||
|
|
||
|
namespace D2D
|
||
|
{
|
||
|
public class JumpAnimation : DAnimation
|
||
|
{
|
||
|
// [SerializeField] private bool _isLocal;
|
||
|
[SerializeField] private float power = 1;
|
||
|
[SerializeField] private Vector2 _power = new Vector2(1, 1);
|
||
|
[SerializeField] private int steps = 1;
|
||
|
[SerializeField] private Vector2 _steps = new Vector2(1, 1);
|
||
|
[SerializeField] private Vector3 _endPoint;
|
||
|
[SerializeField] private Vector3 _endPoint2;
|
||
|
|
||
|
private Vector2 Power =>
|
||
|
isRandomnessSupported ? _power : new Vector2(power, power);
|
||
|
|
||
|
private Vector2 Steps =>
|
||
|
isRandomnessSupported ? _steps : new Vector2(steps, steps);
|
||
|
|
||
|
public override DAnimation SetEndPoint(Vector3 endPoint)
|
||
|
{
|
||
|
_endPoint = endPoint;
|
||
|
_isCustomEndPoint = true;
|
||
|
|
||
|
ReInit();
|
||
|
|
||
|
return this;
|
||
|
}
|
||
|
private bool _isCustomEndPoint;
|
||
|
|
||
|
protected override Tween CreateTween()
|
||
|
{
|
||
|
var to = _endPoint;
|
||
|
if (_isCustomEndPoint == false && isRandomnessSupported)
|
||
|
{
|
||
|
to = DMath.RandomPointInsideBox(_endPoint, _endPoint2);
|
||
|
Debug.Log("to");
|
||
|
}
|
||
|
|
||
|
if (_isLocal)
|
||
|
{
|
||
|
return Target.DOLocalJump(to, Power.RandomFloat(),
|
||
|
Steps.RandomInt(), CalculatedDuration);
|
||
|
}
|
||
|
|
||
|
return Target.DOJump(to, Power.RandomFloat(),
|
||
|
Steps.RandomInt(), CalculatedDuration);
|
||
|
}
|
||
|
}
|
||
|
}
|